Sometimes I actually kinda want to try out some more FPS games.
But my fingers disagree with that, making me bad and look like a dork.
wait, i don't get it, what's the point of quoting but then editing what i said, in this case?
i can't figure out whether this is mocking me, or whether this is your using my quote as a springboard to remark about your own experience/perspective, because it looks like you're mocking me but in a way that doesn't make sense at all
the way it's written is rather misleading, because this sort of quote editing is normally accompanied by explanatory text (even if it's just "FTFY") unless it's used to mock
ime yesquoting but adapting for one's own purposes is pretty common, but i can see how that mightn't be obvious if it's not something you're accustomed to seeing
ime yesquoting but adapting for one's own purposes is pretty common, but i can see how that mightn't be obvious if it's not something you're accustomed to seeing
well it's just that quoting someone implies that that person said those things, and so changing the words usually implies puting those words in that person's mouth
you're right that FTFY is sometimes used to mock, but in that case the mocking depends on putting words in their mouths, because the whole point is to "reveal" what they've said
it just kinda made me feel "whoa wtf" to see someone say that i was complaining my fingers weren't cooperative with me playing an FPS, which is certainly _not_ what i meant to say
come to think of it the difference might be in this case there's my name stuck to it; it's not just any quote block but quote block attributed to me specifically
since i know that there are forums that do non-attributed quoteblocks
and i am pretty sure i wouldn't have reacted the same way had it been like that
Gravity Ghost is a gorgeous little puzzler. The gameplay has you playing as a ghostly girl collecting flowers and stars, former to make your hair longer, latter to proceed onward, traversing through space-as-purgatory. The voice acting does the job well, and Ben Prunty's music is wonderful as ever and a fantastic complement to eerie but chill art. Also you have this adorable little cape to fly around in that is super cute. I really like this game already.
I want to get into Pokémon but I’ve never tried any of the games. I figure it’s high time I changed that, but I’m wondering: which should I start with?
I can’t do X&Y/ the Ruby and Sapphire remakes because I’m using emulators and there aren’t any good 3DS ones out there yet, but any of the GBA/DS titles are fair game. So any thoughts?
Out of the GBA/DS games, either Emerald, Platinum, or Heart Gold/Soul Silver (remakes of Gen II) are the most popular. I'm biased towards Emerald because I adore Hoenn, but Platinum and HGSS have more Pokémon in, and are the first games with the Physical/Special split, which changes up combat a bit. Fire Red and Leaf Green are good, but honestly, Kanto is kinda a boring region when all is said and done.
I personally recommend Pokemon Crystal, and Emerald, though you can't go wrong with anything from DPPt. Crystal may not be as advanced, but it's a huge step up from the first generation. Similarly, RSE may not change so so much from GSC, but Hoenn is where I started and I think it's a very good place to begin, though I'm admittedly biased in that RSE/ORAS are just some of my favorites in general. I think you would really like the peaceful, quiet tone of RSE. HGSS are GSC updated a la Fire Red/Leaf Green.
Ultimately I say HGSSS or Emerald for a solid introduction. Really, pick up and play any of them is somewhat my take, even if I'm recommending those few. And because I really appreciate the older titles, I personally suggest starting with Crystal, then going to Hoenn or HGSS. Hoenn if you want the starting-ish point a lot of people ended up getting, HGSS if you want to fast-forward to all of the changes that would later be constant in later titles, like the Physical/Special split Fossil mentioned.
I don't recommend FRLG though. It's my least favorite of all the regions, and I'm not the only one that just finds it boring. If you want to experience a remake of The Original it does the job well, but it just didn't leave an impression on me.
Honestly they're all good, especially if they're your entry point. RSE is usually the one that starts arguments though because the tropical setting either really clicks with you or it really doesn't -- they push it too hard for there to be much in between.
I'm gonna be honest here and say though that Crystal is kinda an iffy starting point in that whilst it's a good game, it does suffer from the fact that, well, it was a GBC RPG, with all the weirdness that goes along with that.
Indeed. Which is why I say start with Crystal, since I am the best I think it's pretty good on a lot of fronts, and then go with your gut from there.
^ That's pretty fair, yeah, though I don't think that'd be too much of an issue for Tre. If it is then I'm saying HGSS and gut from there, for the reasons that Bee stated about Hoenn... unless you can dig that, in which case play it I love it!
Playing through Xenoblade again. It's always nice to have fond memories of a game, wonder on a lark if it's really as good as you remember, then play it again and it definitely is. And still one of my favorite soundtracks ever.
Medli is out in Hyrule Warriors. She's exactly as adorable as one would expect.
I wasn't sure if she'd come out recently or if I just hadn't played for a really long time, but either way it was a great surprise to turn on the game and be rewarded with something I had no idea had come out.
I'm not that good with her yet but it looks like she might be the best juggler in the entire game.
I decided to watch the Tropes vs. Women in Video Games videos that have been posted so far to see what all of the fuss was about. Overall, I thought they made some really great points. I listened to a couple of them like podcasts because I couldn't handle watching some of the more graphic stuff, though there's definitely a lot of that stuff in games (for whatever reason), so I can't really blame Sarkeesian for including it.
I was a bit surprised how frequently Sarkeesian gives the disclaimer that it's possible to enjoy a game and still realize it has problematic aspects given the extreme negative reaction her videos have received in some circles, but I guess it's not that unusual for a measured criticism to be met with an intense backlash, especially when that criticism is of games.
Never underestimate a person's ability to rage over even the most conciliatory criticism.
Sarkeesian makes a couple points every once in a while that I take issue with. She sometimes assumes malice when likely inappropriate, but given the industry I can't really blame her for that. For the most part she's spot on.
And I can say from my time working at a developer that programmers are aware of these issues, these discussions do happen among us, and generally speaking we want to fix them, but then publishers order us to backslide because focus groups and we can't exactly refuse if we like getting paid. Pretty much the entirety of game development is exactly as much of a boys' club as one would think -- programming as a whole, for that matter -- but the upper echelons can get pretty shameless about perpetuating it.
Anita's videos are pretty okay, but perhaps even too pedestrian in some respects. She presents mostly true information in a reasonable and supported manner, but I think it would be a lot more interesting for her videos to contain a little less explanation of rote information and a bit more discussion of her points. Given the aggression generated around the very idea of this series existing, though, I can't blame her for playing it safe.
Anita's videos are pretty okay, but perhaps even too pedestrian in some respects. She presents mostly true information in a reasonable and supported manner, but I think it would be a lot more interesting for her videos to contain a little less explanation of rote information and a bit more discussion of her points. Given the aggression generated around the very idea of this series existing, though, I can't blame her for playing it safe.
i can agree with this.
my experience watching them was similar to LW's: mainly surprise at the lengths she went to in order to be conciliatory, way beyond what i would have thought necessary, and that she still got branded an extremist for it
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Anita's videos are pretty okay, but perhaps even too pedestrian in some respects. She presents mostly true information in a reasonable and supported manner, but I think it would be a lot more interesting for her videos to contain a little less explanation of rote information and a bit more discussion of her points. Given the aggression generated around the very idea of this series existing, though, I can't blame her for playing it safe.
i can agree with this.
my experience watching them was similar to LW's: mainly surprise at the lengths she went to in order to be conciliatory, way beyond what i would have thought necessary, and that she still got branded an extremist for it
I don't really agree with the criticism that Sarkeesian's videos are too pedestrian or basic, honestly. Maybe it's just because I'm dense, but I probably get more out of her approach of condensing a bunch of theory into bite sized chunks with short illustrative examples than I would from a more in-depth discussion of feminist theory and games (not that the two types of criticism can't co-exist, of course). I also think her approach makes a lot of sense if you're trying to raise awareness among the general public about depictions of women in games, which, if I remember right, is much more of her focus in the videos than engaging with experts in feminist theory.
The videos are fairly tame as far as feminist criticism goes though (in my experience anyway), I'll give you that.
Never underestimate a person's ability to rage over even the most conciliatory criticism.
Sarkeesian makes a couple points every once in a while that I take issue with. She sometimes assumes malice when likely inappropriate, but given the industry I can't really blame her for that. For the most part she's spot on.
And I can say from my time working at a developer that programmers are aware of these issues, these discussions do happen among us, and generally speaking we want to fix them, but then publishers order us to backslide because focus groups and we can't exactly refuse if we like getting paid. Pretty much the entirety of game development is exactly as much of a boys' club as one would think -- programming as a whole, for that matter -- but the upper echelons can get pretty shameless about perpetuating it.
That last point you made makes a lot of sense and helps to explain why almost all of the good depictions of female characters that Sarkeesian highlights in the videos are from indie games that don't face that kind of publisher pressure.
I also think her approach makes a lot of sense if you're trying to raise awareness among the general public about depictions of women in games, which, if I remember right, is much more of her focus in the videos than engaging with experts in feminist theory.
Comments
i can't figure out whether this is mocking me, or whether this is your using my quote as a springboard to remark about your own experience/perspective, because it looks like you're mocking me but in a way that doesn't make sense at all
oh whatever
ime yesquoting but adapting for one's own purposes is pretty common, but i can see how that mightn't be obvious if it's not something you're accustomed to seeing
you're right that FTFY is sometimes used to mock, but in that case the mocking depends on putting words in their mouths, because the whole point is to "reveal" what they've said
it just kinda made me feel "whoa wtf" to see someone say that i was complaining my fingers weren't cooperative with me playing an FPS, which is certainly _not_ what i meant to say
come to think of it the difference might be in this case there's my name stuck to it; it's not just any quote block but quote block attributed to me specifically
since i know that there are forums that do non-attributed quoteblocks
and i am pretty sure i wouldn't have reacted the same way had it been like that
so yeah whatever
like i know what they mean but it says you said it, it's just kinda funny
Sell me on continuing with Xenoblade Chronicles X.
@fossilmaiden ?
I was a bit surprised how frequently Sarkeesian gives the disclaimer that it's possible to enjoy a game and still realize it has problematic aspects given the extreme negative reaction her videos have received in some circles, but I guess it's not that unusual for a measured criticism to be met with an intense backlash, especially when that criticism is of games.
my experience watching them was similar to LW's: mainly surprise at the lengths she went to in order to be conciliatory, way beyond what i would have thought necessary, and that she still got branded an extremist for it
Swords and shields are overrated.
The videos are fairly tame as far as feminist criticism goes though (in my experience anyway), I'll give you that. That last point you made makes a lot of sense and helps to explain why almost all of the good depictions of female characters that Sarkeesian highlights in the videos are from indie games that don't face that kind of publisher pressure.
That's fair.
are you kidding me? they're annoying?
/me plays the music of Relaxing, Relaxing Docks