"I want to check out what's behind this door," you tell Kerry as you grip the handle. "Whatever it is."
You push the door open.
"Wow," you murmur. You've discovered some kind of lab! Steaming beakers stand in wire holders on a black table. Computer monitors blink on a desk in the corner. There's no one around.
Kerry dashes in. Figures. She loves labs.
You follow a few steps behind Kerry. The smell of chemicals hits your nose.
"Pee-yew!" you moan. "It stinks in here! Let's keep going."
"Not so fast" Kerry whispers. "Look what I found!"
"Yaaaaaaiiieee!" you yelp. You stare down at the door handle.
Only it isn't a door handle. It's a hand!
Long silvery fingers clutch you in their grasp.
"Wha-wha-what-" you stammer.
"The door!" Kerry yelps behind you. "It's changing!"
You raise your eyes from the silver hand to the door. You tremble with fear as you watch the door melt around the hand. It slithers off the wall. Then it rearanges itself into a tree
A tree with a hand sticking out of the middle of its trunk.
Kerry's eyes widen. "It's some kind of weird morphing plant!" she exclaims. "Dr. Creeper must have invented it."
You gasp as the tree changes shape again. It melts into a huge spiky-leafed plant. The long leaves thrash in the air.
And wrap themselves around your body.
You tug and pull against the plant, trying to escape. But every time you manage to kick or hit it, the flesh of the plant melts away. It's like trying to fight a shadow.
"Help me!" you shout to Kerry. "It won't let go!"
"I don't know what to do!" Kerry yells.
You desperately scan the room. You notice a water pipe on the wall next to you. It's paintet red with the words WARNING! HOT! in black.
If you could break the pipe, maybe the hot water would melt the weird morphing plant...
"I know!" Kerry declares. "I have a thermos of ice water. The ice might freeze the plant-or at least slow it down."
You've got two plans to choose from-hot or cold.
The morphing plant squeezes tighter. Think! Think fast!
To break the pipe and melt the plant, TURN TO PAGE 122
To have Kerry freeze the plant with ice, TURN TO PAGE 97
And I'm pretty sure viruses don't work that way. The vial ought to be a virus vaccine, in which case you and Kerry should inject yourselves with it right now to make yourselves immune.
Because there can be no possible downside to injecting yourself with something you just found in some stranger's lab.
You remember something from science class. You hear Mr. Denmead's voice: When a liquid cools, the particles slow down.
The way the weird morphing plant moves makes you think it must be some kind of liquid.
So ice would cool the liquid and slow the plant down!
"Use the ice!" you shout to Kerry. "And use it quick!"
As Kerry digs the thermos out of her backpack, you wrestle the plant to the ground. It moves like Jell-o under you. Every time you think you have a leaf or a branch pinned down, it morphs!
"I can't believe this is happening!" you shout.
"Keep fighting it!" Kerry screams.
As you struggle, one of the branches takes the shape of a huge hammer. It rises into the air over your head...
Then-SPLASH! Kerry douses you both with ice water.
The morphing plant freezes. It is completely still.
"You did it!" you cry, breaking away from the plant's frigid grasp. "The ice worked! I can't believe it! Thank you!"
As you detach yourself from the morphing plant, huge leaves break off and land on the floor.
"I'm taking a specimen of this!" Kerry announces. She slips a piece of a leave into a tiny jar and tucks it into her backpack.
You grab the lab coat hanging from the back of the chair. You use it to dry yourself off. "Let's get out of this lab," you say. "I don't want to find out what those other experiments might be."
Kerry nods. "There's a real door over there. That weird plant was just pretending to be a door so it could catch us."
You toss the lab coat onto the table. "At least it'll warm up in the desert exhibit."
If we press on, maybe we can find an even dumber way to die.
Hey, what about our offscreen classmates? Are they, like us, stumbling through the botanical gardens like rambunctious, brain-damaged lemurs? Sticking their heads into every nook or cranny that looks the slightest bit dangerous? Are we going to get the stupid award for best report by default, because all the competition died from terrible puns? Hell, will Mr. Denmead survive to give us the reward?
Or are they all smarter than us, and they decided to get the hell back to the bus two minutes after we ran off on our own?
Do they have the same "turn back time to your last major decision" superpower that we readers have? Aw crap, does Max Creeper have that superpower?
The skull jumps again. Its pointed horns pierce the air.
Kerry laughs behind you.
"What's so funny?" you demand. You keep an eye on the jumping skull.
"I'll show you." She bends down and picks up the skull.
"Be careful!" You warn.
But Kerry points at the ground where the skull had been. You see a tiny gray mouse. It scurries away.
"The mouse must have been trapped under the skill," Kerry explains. "The mouse made the skull jump when it was trying to get out. I'm sure the mouse was a lot more scared than you were." She gives you a smirk.
"Ha-ha," you grumble. Kerry tosses the skill to you. You notice a tiny cactus growing in one of the eye sockets. "Cool!" you exclaim. "Here's the plant I'm going to study."
You point at the little cactus. But by mistake, you poke it.
"Ow!" you exclaim. "I pricked my finger."
Suddenly you feel dizzy. The room starts spinning. Bright lights flash in your head. You feel sick. You fall to your hands and knees, dropping the skull.
You stare down at your hands. Your eyes widen in horror. Scales are forming on your skin. The scales get rougher until they look like bark.
Vines shoot out of your fingertips. Leaves sprout all over your arms and legs. You feel your hair growing.
You have no control over what's happening to you. It's like a nightmare! Your head feels as if it's about to split in two. Your skin itches you much you want to rip it off.
Then, without warning, everything stops.
Inside you feel like your regular self. But you know that on the outside, you are far from normal.
Kerry's face is pale. Her eyes look like they're going to pop out of her head.
You are the end result of a “would you push the button” prompt where the prompt was “you have unlimited godlike powers but you appear to all and sundry to be an impetuous child” – Zero, 2022
I hope our protagonists appreciate how awesome this actually is.
You are the end result of a “would you push the button” prompt where the prompt was “you have unlimited godlike powers but you appear to all and sundry to be an impetuous child” – Zero, 2022
Just wait till December. Maybe Stine will be visited by the Ghostwriter of Christmas Past.
Kerry reaches into her pocket and removes the little glass vial. The green liquid shines inside.
"I'm so glad we went into that lab!" she exclaims.
Kerry uncorks the vial and hands it to you.
As you look at the green antidote you realize something.
"Oh, no," you moan. "I don't know if I'm supposed to drink it or rub it on my skin."
Kerry's face grows pale. "This is terrible," she wails. "If it's supposed to go on your skin and you drink it, it could poison you. And if you put it on your skin instead of drinking it, you might waste it all!"
She stares at you, eyes wide with concern. "What are you going to do?"
You are the end result of a “would you push the button” prompt where the prompt was “you have unlimited godlike powers but you appear to all and sundry to be an impetuous child” – Zero, 2022
Yeah, you know Kerry's probably carrying around some syringes or something!
"I"m going to drink this stuff," you declare. "That seems like the right thing to do. Besides, there's not enough to cover my whole body."
Your hands shake as you tip the vial to your bark-covered lips. You let the antidote slide down your throat. What if it doesn't work? you think. Or-what if it poisons you?
But the antidote tastes delicious! Like cherries. You swallow every drop.
You stare down at your body, waiting for something to happen. Your whole body trembles with anticipation.
You begin to feel strange. But are the odd tingle signs that the antidote is working?
Comments
Behind the gray door
Don't know what they're doing but they laugh alot
Behind the gray door
I wish they'd let me in so I could find out what's
Behind the gray door
You push the door open.
Kerry dashes in. Figures. She loves labs.
You follow a few steps behind Kerry. The smell of chemicals hits your nose.
She holds up a small flask of green liquid. It's sealed with a cork.
"Wow! Bring it," you suggest. "It could come in handy if we run into that plant virus."
And it grabs you back!
TURN TO PAGE 35
"The door!" Kerry yelps behind you. "It's changing!"
Kerry's eyes widen. "It's some kind of weird morphing plant!" she exclaims. "Dr. Creeper must have invented it."
And wrap themselves around your body.
"Help me!" you shout to Kerry. "It won't let go!"
You desperately scan the room. You notice a water pipe on the wall next to you. It's paintet red with the words WARNING! HOT! in black.
"I know!" Kerry declares. "I have a thermos of ice water. The ice might freeze the plant-or at least slow it down."
The morphing plant squeezes tighter. Think! Think fast!
i get so angry sometimes i just punch plankton --Klinotaxis
MELT IT
The morphing plant curls around your body. It feels as if you're being bear-hugged by a giant boa constrictor.
Using all the strength left in your body, you jump up and kick the water pipe. CRUNCH!
The pipe breaks. Hot water shoots out, It pounds down on top of you and the morphing plant.
Then the plant begins soaking up objects too. The broken pipe. Kerry's backpack. The dirt on the ground...
Eventually, it soaks you up too.
THE END
we should have trusted the major brain
i get so angry sometimes i just punch plankton --Klinotaxis
So ice would cool the liquid and slow the plant down!
"Keep fighting it!" Kerry screams.
Quick! TURN TO PAGE 126
Then-SPLASH! Kerry douses you both with ice water.
The morphing plant freezes. It is completely still.
You grab the lab coat hanging from the back of the chair. You use it to dry yourself off. "Let's get out of this lab," you say. "I don't want to find out what those other experiments might be."
Kerry nods. "There's a real door over there. That weird plant was just pretending to be a door so it could catch us."
i get so angry sometimes i just punch plankton --Klinotaxis
still can't get over that we died of being 'soaked up' by a plant
A blast of hot air hits you in the face. But a sickening chill passes over your skin.
Because at your feet you discover a grinning cow skull.
TURN TO PAGE 8
Kerry laughs behind you.
"What's so funny?" you demand. You keep an eye on the jumping skull.
"I'll show you." She bends down and picks up the skull.
But Kerry points at the ground where the skull had been. You see a tiny gray mouse. It scurries away.
"Ha-ha," you grumble. Kerry tosses the skill to you. You notice a tiny cactus growing in one of the eye sockets. "Cool!" you exclaim. "Here's the plant I'm going to study."
You point at the little cactus. But by mistake, you poke it.
TURN TO PAGE 55 to find out
Vines shoot out of your fingertips. Leaves sprout all over your arms and legs. You feel your hair growing.
You have no control over what's happening to you. It's like a nightmare! Your head feels as if it's about to split in two. Your skin itches you much you want to rip it off.
Inside you feel like your regular self. But you know that on the outside, you are far from normal.
Kerry's face is pale. Her eyes look like they're going to pop out of her head.
TURN TO PAGE 64 to figure out what to do.
i get so angry sometimes i just punch plankton --Klinotaxis
i get so angry sometimes i just punch plankton --Klinotaxis
i get so angry sometimes i just punch plankton --Klinotaxis
You begin to feel strange. But are the odd tingle signs that the antidote is working?
Gulp! Find out ON PAGE 72
Pick another area to explore ON PAGE 100
I AM NOT HELPING RESOLVE THIS DISPUTE!
It just had so little to do with the desert you didn't notice.
but tropical, then