Yeah, you get rid of a corrupt corporate executive's worst enemy, thus consolidating his power over the Reach. Really good.
1. You're still stopping an incredibly dangerous person who wants a genocide of the Nords.
Incorrect. The Forsworn don't want to kill all the Nords. Some of the most prominent Forsworn are Nords. They just want control over the Reach. It's their ancestral homeland, after all.
Oh, also, I'm pretty certain after a quick look at the UESP that almost every Forsworn is a Breton and that none of them are Nords.
Aren't a couple of miners Nords? Also, Madanach's bodyguard is an Orc.
The Forsworn are extremely violent for various reasons, not all of which are related to racial hatred. For one, their leader is imprisoned, so they're naturally in a very tight spot. For another, the Reach has always been a rather xenophobic place. The Forsworn share the Stormcloaks' "X for the Xes" mentality, and they are willing to go to extreme lengths to preserve that. Just like the Stormcloaks are, what with the murder of King Torygg.
As for the murders...well, they were being bullied into doing it by Thonar.
A lot of fans don't like it a lot and it is pretty easy
Now tell us, which Zelda game does this describe? :P
None of them were particularly easy except for Wind Waker, really. The combat's always been somewhat on the easier side but I'd be hard pressed to call any of them easy.
Oh, also, I'm pretty certain after a quick look at the UESP that almost every Forsworn is a Breton and that none of them are Nords.
Aren't a couple of miners Nords? Also, Madanach's bodyguard is an Orc.
The Forsworn are extremely violent for various reasons, not all of which are related to racial hatred. For one, their leader is imprisoned, so they're naturally in a very tight spot. For another, the Reach has always been a rather xenophobic place. The Forsworn share the Stormcloaks' "X for the Xes" mentality, and they are willing to go to extreme lengths to preserve that. Just like the Stormcloaks are, what with the murder of King Torygg.
As for the murders...well, they were being bullied into doing it by Thonar.
I'm not saying they don't have reasons, just that all the admittedly very, very bad things that happened to them don't justify their genocidal tendencies. And I don't agree with the Stormcloaks either.
A lot of fans don't like it a lot and it is pretty easy
Now tell us, which Zelda game does this describe? :P
None of them were particularly easy except for Wind Waker, really. The combat's always been somewhat on the easier side but I'd be hard pressed to call any of them easy.
Zelda 1 is a little challenging and Zelda 2 a lot more, but all the rest are really easy because you get like a zillion hits and you basically get 5 health meters too, and then 10 when you get the defense upgrade. Also your shield blocks most things and there is not a lot of strategy to combat? But anyway going through the dungeons is lots of fun which is why I like it.
A lot of fans don't like it a lot and it is pretty easy
Now tell us, which Zelda game does this describe? :P
None of them were particularly easy except for Wind Waker, really. The combat's always been somewhat on the easier side but I'd be hard pressed to call any of them easy.
Zelda 1 is a little challenging and Zelda 2 a lot more, but all the rest are really easy because you get like a zillion hits and you basically get 5 health meters too, and then 10 when you get the defense upgrade. Also your shield blocks most things and there is not a lot of strategy to combat? But anyway going through the dungeons is lots of fun which is why I like it.
In concept, yes. In practice not as much. Zelda games tend to get more difficult when they're starving you of health, which a most of them do. (In fact, WW was so easy because few of the enemies did much damage and there were tons of opportunities to heal, and the remake changed that with a new difficulty mode) Note that I almost never buy healing items, but even then, they aren't as astoundingly easy as you're making them out to be. There are much easier games.
I know you're a challengist but this is coming off more as elitism than anything else.
I'm sorry, but none of the Zelda games have been difficult since Awakening / Link to the Past. Pretty much since they gave you a swing arc that let you attack with complete impunity from diagonals and cranked up the drop rate on hearts and stuff.
Eh. Oracle of Ages was pretty much the only time I was particularly stonewalled on the puzzles, and even then it was like...once. I don't even remember where. IIRC it wasn't even in one of the dungeons, but one of the parts where you have to schlep around time looking for one. I want to say it was the bit leading up to the volcano dungeon where you dick around in the top-left corner of the map, but hell if I remember.
I guess Great Bay Temple took a bit longer than it should've, but not that much. I never really got why people had so much trouble with Water Temple -- it was basically built like a search tree.
The Forsworn are extremely violent for various reasons, not all of which are related to racial hatred. For one, their leader is imprisoned, so they're naturally in a very tight spot. For another, the Reach has always been a rather xenophobic place. The Forsworn share the Stormcloaks' "X for the Xes" mentality, and they are willing to go to extreme lengths to preserve that. Just like the Stormcloaks are, what with the murder of King Torygg.
I'm not saying they don't have reasons, just that all the admittedly very, very bad things that happened to them don't justify their genocidal tendencies. And I don't agree with the Stormcloaks either.
But what I'm saying is that they aren't genocidal. Violent? Sure. Xenophobic? Yep (but who isn't?), but racist? They're a "Reach for the Reachmen" crowd, not a "Reach for the Bretons" one, and I think the distinction is important.
Eh. Oracle of Ages was pretty much the only time I was particularly stonewalled on the puzzles, and even then it was like...once. I don't even remember where. IIRC it wasn't even in one of the dungeons, but one of the parts where you have to schlep around time looking for one. I want to say it was the bit leading up to the volcano dungeon where you dick around in the top-left corner of the map, but hell if I remember.
I guess Great Bay Temple took a bit longer than it should've, but not that much. I never really got why people had so much trouble with Water Temple -- it was basically built like a search tree.
This, basically. The only times I got stuck in these games were when I missed a really simple mechanic or something (i.e. you can cut curtains with your sword).
miko is just saying that the Zelda games, including both the combat and puzzles, are relatively easy. I honestly don't really see how that is related to your skill, or why skill is even that big of a deal?
He was a little self centered and when he got into arguments he always took a patronizing standpoint while offering arguments that weren't actually effective at all.
Not like he's a bad guy or anything, just his antics can be a little hard to bear sometimes.
I was stuck for forever in Ocarina of Time on the part where you had to figure out you had to move Dampe's grave to reveal a cave. Figuring this out took restarting the game at least once.
Comments
fucking incredible
Incorrect. The Forsworn don't want to kill all the Nords. Some of the most prominent Forsworn are Nords. They just want control over the Reach. It's their ancestral homeland, after all.
Little known prequel to Revenge of the Nerds.
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
Dark Souls has been on my "you should really get this" list for a long time.
There's always-on PvP though, I dunno how you feel about that.
Though, one supposes that is the point.
I'm not saying they don't have reasons, just that all the admittedly very, very bad things that happened to them don't justify their genocidal tendencies. And I don't agree with the Stormcloaks either.
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
I can't really do much when no food drops.
Comfortable difficulty, sure. But not difficult.
I guess Great Bay Temple took a bit longer than it should've, but not that much. I never really got why people had so much trouble with Water Temple -- it was basically built like a search tree.
☭ B̤̺͍̰͕̺̠̕u҉̖͙̝̮͕̲ͅm̟̼̦̠̹̙p͡s̹͖ ̻T́h̗̫͈̙̩r̮e̴̩̺̖̠̭̜ͅa̛̪̟͍̣͎͖̺d͉̦͠s͕̞͚̲͍ ̲̬̹̤Y̻̤̱o̭͠u̥͉̥̜͡ ̴̥̪D̳̲̳̤o̴͙̘͓̤̟̗͇n̰̗̞̼̳͙͖͢'҉͖t̳͓̣͍̗̰ ͉W̝̳͓̼͜a̗͉̳͖̘̮n͕ͅt͚̟͚ ̸̺T̜̖̖̺͎̱ͅo̭̪̰̼̥̜ ̼͍̟̝R̝̹̮̭ͅͅe̡̗͇a͍̘̤͉͘d̼̜ ⚢
have a huge pecker