Like, throughout the first half of the game you're out hunting werewolves. It's tough, and unforgiving, but anything you can see, you can kill. There are weird, dreamlike things, and stuff that doesn't seem to make sense, but you'd be forgiven for thinking it's just a gameplay thing. Then eventually, you can walk out of the church you've walked in and out of a hundred times, look up at the night sky, and see this thing perched on the side of a chapel.
You can't hurt it. The only time it might possibly care about you is if you stand in a certain spot, and if that happens it will just leisurely pick you up, make your brain hemorrhage with its gaze, and then drop you as if bored.
And them when you go into the grand cathedral and see, instead of angels, stone figures like it along the sides, you start to realize there's more going on than you can deal with
Y'know, thinking about it, it's odd how when I play video games that have a mana bar or similar, I'm fine with casually using magic even though you need pick-ups to replenish it, but I can't think of using even very common items in the same way.
Usually because magic is tuned in a way that you literally can't get through without it. Items usually feel optional, or like they're supposed to compensate for fucking up.
In Super Mystery Dungeon, they're your lifeline. The stuff the game throws at you is just too strong until your mid-20's, and even then you can get fucked up hard and fast.
(Context: A quest to deliver 8 mushrooms starts you in the same zone as Glavenus. Glavenus is the final boss. You are not even halfway through the game.)
It's pretty typical for MH games to ambush you with the final boss or one of its other stars early on and telling you to retreat.
MH4 did that several times, actually. And when it did it with Seregios, you probably could've won without much trouble because Seregios is really easy.
It's pretty typical for MH games to ambush you with the final boss or one of its other stars early on and telling you to retreat.
MH4 did that several times, actually. And when it did it with Seregios, you probably could've won without much trouble because Seregios is really easy.
They don't generally do it quite like that though.
Makes me think of Two Worlds. For some reason, the final boss is just chilling in a field near the start of the game and if you trick some nearby peasants to kill it you can beat the game in like 3 minutes.
It's weird. Even though I hate fighting Cephadrome, I love the fight with Nibbles. Maybe it's just cause he's a big goofy fish. Bit like Zammy, really.
He's not exaggerating. That is an actual thing that happens in that game.
Tell me when you finish the game. I don't want to spoil anything -- it's foreshadowed enough that you can probably predict the final twist, but I don't want to risk it.
I finished the game around level 27-ish. But I was also kinda ballsy about the expeditions I went on, and got a couple really good scores with motivated teams (one of which included your best friend Salamence right after Sand Continent opened up) and it got a boatload of XP.
Honestly Oran berries and permanent stat boosters mean more than levels. And both you and your partner should each have a solid buff. You said a Fennekin is you, so hopefully you pick up Light Screen pretty soon. I was a Totodile and got Swords Dance, which ROCKED. I know Pikachu gets Nasty Plot, because I abused the hell out of Raichu and Thunderbolt for monster house ambushes.
Also remember you can force buff moves in an Alliance.
Yeah, for the kind of power that thing uses, the NX is going to be about as portable as Strong Bad's Lappy 486 (with a battery life of one half of ten minutes!)
My main concern is that they're going to try and let the NX dominate both their console and handheld markets. It'll be too bulky and resource intensive to be a good portable, and too pared down for mobile play to be a good console.
Comments
This goddamn game.
(Context: A quest to deliver 8 mushrooms starts you in the same zone as Glavenus. Glavenus is the final boss. You are not even halfway through the game.)
he was one touch cookie
WE PHYSICS NOW BOYS
time to kick some ass
was actually not that hard tho
oh jeez why you gotta CRUELLY INVERT THE PLOT FORMULAAAAAAA ;_;
As far as bad ideas go, using a Tegra X1 in a handheld console is pretty high up there.
Meanwhile I'm mowing down players left and right with Bastion. :D