I completed Bravely Default twice, mainly because I have no life to speak of. I'm not sure if I'll do two playthroughs of Second, but so far it seems like you kind of have to if you want to get all of the jobs.
I can totally get why people would not want to go through all of the repetition of the second half of BD though. I mean, it's kind of like Endless Eight in game form.
Honestly, I'd want to play DS3 on a keyboard even less than the first two games, because it's faster paced, and is arguably the hardest of the 3 games anyway.
23:49 - [username removed]: i've played it and beat ornstein and smough with the keyboard, and thats one of the nastiest fights 23:49 - [username removed]: its doable, basically it just takes some getting used to, and aside from some issues with the lock on jumping around with multiple enemies, its not really that much of a problem
that's what he posted when i asked him about it just now
23:49 - [username removed]: i've played it and beat ornstein and smough with the keyboard, and thats one of the nastiest fights 23:49 - [username removed]: its doable, basically it just takes some getting used to, and aside from some issues with the lock on jumping around with multiple enemies, its not really that much of a problem
that's what he posted when i asked him about it just now
The Legend of Heroes: Trails in the Sky is basically the Japanese game with the least reason ever to be a stickler and reject buying the game for lack of official inclusion of the Japanese voices.
1. The voicework consists of battle grunts and calling one's attacks. Dialogue and cutscenes are not voiced. 2. The setting is clearly not Japanese. Many of the character and place names are clearly Anglo-inspired -- Joshua Bright, Tita Russell, Crossbell, etc. 3. The voicework can be patched in from the Japanese version since all the files are stored in plainly-accessible folder locations. In fact, if you do this by copying the files over, you might discover a hidden feature where the language becomes selectable.
Start button still doesn't work for Dark Souls, no matter what I do. I was able to get to the items menu eventually, by, get this, pressing the right analog stick. Further research has shown me that the start button actually does what pressing right analog stick does. So there you go
Can't use the directional pad to navigate the menu; it just moves the character.
I press X, I get B. I press Y, I get X. I press B, I get Y. A's the only button that's actually mapped to what it's supposed to be. Additionally, trying to move the right analog stick will instead get button presses. Moving it right gets you 'B', moving it up get you 'Y' and so forth.
-sigh- This is what I get for buying from the bargain bin, I suppose. Tmart's going to get a hell of a customer service complaint tonight
The funny thing is that, now that I understand exactly what's wrong with the controller, I can more or less play Dark Souls, as long as I use the mouse for menu navigation and camera control. I mean, it's not a good solution, but it's doable.
things I'm considering taking off my Steam wishlist: * Running with Rifles - a tactical top-down shooter. it seems fun and advertises that it allows lots of different play styles. * Ace Combat Assault Horizon - it's part of the Ace Combat series but tries to set itself in the real world rather than the fictional setting of Belka. the flight sim combat aspect seems neat, though I'm not sure how accessible it is to a complete newbie. i guess you can also customize your planes to feature idolm@ster characters so there's one goal if you really want to do that and then go online and tell everyone how they are not as RE@DY or L@DY as you are while you shoot them down in intense aerial combat. i don't think this is going to be what i'm doing anytime soon though...even if that outcome is a delicious one. * 12 Is Better Than 6 - a top-down shooter with a wild-west theme and a hand-drawn monochrome on paper aesthetic.
things I'm considering taking off my GOG wishlist * The Age of Decadence - a WRPG set in Roman times, designed with a hardcore experience and moral ambiguity in mind.
Note: taking something off a wishlist should not be taken as a commentary on the game itself, just on whether I want it.
Up until today, the "barter scenario" job choices in Bravely Second haven't been too bad. But now I have to
Spoiler:
choose between co-ed schools and the monk class, two things I feel very strongly about and never expected would come into conflict. I'm quite torn. While so far I've been choosing the side I agree with regardless of which asterisk user is representing it, I don't know if I can do that this time... I hear you have another chance to get the jobs you miss later though, so that's good I guess.
Currently considering buying Tobari and the Night of the Curious Moon, on Steam, and Shantae: Risky's Revenge, on GOG.
I bought both.
Tobari&tNotCM is a difficult platformer. The most distinctive feature is that you get to steal magical abilities from other things, and that's a lot of fun. That however is balanced by the movement physics being a little floaty and hard to control.
I'm pleasantly surprised by Young Link. Speedy little fucker, a powerful BBY area effect, and the ability to convert plentiful special meter to rare magic. And given that I have a fairy with two cost reduction equips, it means he can basically spam fairy magic whenever I feel like it.
A bit weird but cool that they decided to make him primarily Darkness, but still give him a couple obvious Light-element attacks.
Comments
wait that's not it
...Metroid games
wait that's not it either
[/intentionally missing the joke]
I can totally get why people would not want to go through all of the repetition of the second half of BD though. I mean, it's kind of like Endless Eight in game form.
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
23:49 - [username removed]: its doable, basically it just takes some getting used to, and aside from some issues with the lock on jumping around with multiple enemies, its not really that much of a problem
that's what he posted when i asked him about it just now
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
1. The voicework consists of battle grunts and calling one's attacks. Dialogue and cutscenes are not voiced.
2. The setting is clearly not Japanese. Many of the character and place names are clearly Anglo-inspired -- Joshua Bright, Tita Russell, Crossbell, etc.
3. The voicework can be patched in from the Japanese version since all the files are stored in plainly-accessible folder locations. In fact, if you do this by copying the files over, you might discover a hidden feature where the language becomes selectable.
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
TL;DR you can get a DRM-free version on DLSite, but it's not as updated as the Steam version
:(
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
Humble Store wishlist: The Escapists, Read Only Memories
GOG wishlist: Anachronox
* Running with Rifles - a tactical top-down shooter. it seems fun and advertises that it allows lots of different play styles.
* Ace Combat Assault Horizon - it's part of the Ace Combat series but tries to set itself in the real world rather than the fictional setting of Belka. the flight sim combat aspect seems neat, though I'm not sure how accessible it is to a complete newbie. i guess you can also customize your planes to feature idolm@ster characters so there's one goal if you really want to do that and then go online and tell everyone how they are not as RE@DY or L@DY as you are while you shoot them down in intense aerial combat. i don't think this is going to be what i'm doing anytime soon though...even if that outcome is a delicious one.
* 12 Is Better Than 6 - a top-down shooter with a wild-west theme and a hand-drawn monochrome on paper aesthetic.
things I'm considering taking off my GOG wishlist
* The Age of Decadence - a WRPG set in Roman times, designed with a hardcore experience and moral ambiguity in mind.
Note: taking something off a wishlist should not be taken as a commentary on the game itself, just on whether I want it.
lovecraftian horror usually isn't my thing
anyway i'm also wondering whether to take The Amber Throne off my Steam wishlist; it's a JRPG with painting-like aesthetic
Tobari&tNotCM is a difficult platformer. The most distinctive feature is that you get to steal magical abilities from other things, and that's a lot of fun. That however is balanced by the movement physics being a little floaty and hard to control.
* Maldita Castilla
* Curse of Issyos
* Soul of Dracula
* Super Cyborg
I mean, just look at -- and listen to -- these things: (and don't look at that much if you don't want to be spoiled)
so viscerally satisfying