Talkin about Tumblrs, man

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  • a8 said:

      Both Zelda 

    Who has been given more active roles as of late.

    a8 said:

    and Peach

    The Mario series is tongue-in-cheek.
  • “I'm surprised. Those clothes… but, aren't you…?”
    Kexruct said:

    Something I thought of after the fact:


    Sarkeesian seems to assume that all these examples are because of sexism rather than incompetence. Sexism is the result, not the cause.
    For one thing, the results are ultimately the same; for another, the logic that creates these kind of mistakes tends to be sexist. Not wildly so, but enough that it's problematic.

    Also, as I pointed out before: Sarkeesian makes it pretty clear that she wouldn't be as critical of the situation if she weren't so invested in it.

    I think what you have to recognise here is that criticism of what you like is not the same thing as resentment or hatred, and ultimately, it should have no bearing on your enjoyment of those things. They have problems, but so do most things.
  • edited 2013-03-09 17:05:28

    Kexruct said:

    Something I thought of after the fact:


    Sarkeesian seems to assume that all these examples are because of sexism rather than incompetence. Sexism is the result, not the cause.
    For one thing, the results are ultimately the same; for another, the logic that creates these kind of mistakes tends to be sexist. Not wildly so, but enough that it's problematic.

    Also, as I pointed out before: Sarkeesian makes it pretty clear that she wouldn't be as critical of the situation if she weren't so invested in it.

    I think what you have to recognise here is that criticism of what you like is not the same thing as resentment or hatred, and ultimately, it should have no bearing on your enjoyment of those things. They have problems, but so do most things.
    But I don't recognize it as being a problem. The problem is the ubiquity, but it really isn't all that common nowadays.
  • edited 2013-03-09 17:07:52
    imagei will watch the heck outta this pumpkin patch
    Nowadays? All the games she mentioned are from the last 30 years, and many of them were very recent, or have been rereleased recently.
    Kexruct said:

    a8 said:

      Both Zelda 

    Who has been given more active roles as of late.

    a8 said:

    and Peach

    The Mario series is tongue-in-cheek.

    How does that contradict what i said?

    In any case, while the Mario series is often comical, the damsel-in-distress concept itself is never really parodied in those games, and one of the points Sarkeesian made was that Zelda is more active, especially in later games, but still frequently gets disempowered over the course of the series.
  • edited 2013-03-09 17:10:51
    Nowadays? All the games she mentioned are from the last 30 years,
    Uh, yeah. And?
     and many of them were very recent, or have been rereleased recently.
    The only recent examples she listed were Zelda and Mario.
    Kexruct said:

    a8 said:

      Both Zelda 

    Who has been given more active roles as of late.

    a8 said:

    and Peach

    The Mario series is tongue-in-cheek.

    How does that contradict what i said?

    In any case, while the Mario series is often comical, the damsel-in-distress concept itself is never really parodied in those games, and one of the points Sarkeesian made was that Zelda is more active, especially in later games, but still frequently gets disempowered over the course of the series.


    But for very logical reasons.
  • “I'm surprised. Those clothes… but, aren't you…?”
    It's not quite as prevalent in new material, but new franchises are a different beast, and many of the games that are being moved from old formats to new ones still retain these issues. Furthermore, saying that people not doing it as much now automatically mitigates the basic problem is pretty fatuous.

    Really, you seem to be taking all of this criticism very personally rather than accepting it as another, valid position.
  • “I'm surprised. Those clothes… but, aren't you…?”
    Kexruct said:

    a8 said:

    Nowadays? All the games she mentioned are from the last 30 years, and many of them were very recent, or have been rereleased recently.

    Kexruct said:

    a8 said:

      Both Zelda 

    Who has been given more active roles as of late.

    a8 said:

    and Peach

    The Mario series is tongue-in-cheek.

    How does that contradict what i said?

    In any case, while the Mario series is often comical, the damsel-in-distress concept itself is never really parodied in those games, and one of the points Sarkeesian made was that Zelda is more active, especially in later games, but still frequently gets disempowered over the course of the series.
    But for very logical reasons.
    The fact that it's "logical" doesn't make it any less problematic, you know.
  • Kexruct said:

    a8 said:

    Nowadays? All the games she mentioned are from the last 30 years, and many of them were very recent, or have been rereleased recently.

    Kexruct said:

    a8 said:

      Both Zelda 

    Who has been given more active roles as of late.

    a8 said:

    and Peach

    The Mario series is tongue-in-cheek.

    How does that contradict what i said?

    In any case, while the Mario series is often comical, the damsel-in-distress concept itself is never really parodied in those games, and one of the points Sarkeesian made was that Zelda is more active, especially in later games, but still frequently gets disempowered over the course of the series.
    But for very logical reasons.
    The fact that it's "logical" doesn't make it any less problematic, you know.
    Have you played any of the most recent Zelda games?
  • imagei will watch the heck outta this pumpkin patch
    Kexruct said:

    Uh, yeah. And?

    So it's hardly ancient history.
    Kexruct said:

    The only recent examples she listed were Zelda and Mario.

    Yes. Plus the games that have been rereleased recently, like i said.
    Kexruct said:

    But for very logical reasons.

    Maybe, but hardly necessary ones. Nothing is really gained from them, it's just a cliché of the series in question.

    i'd question logical, anyway. In theory, both Peach and Zelda are just as capable of defending themselves as Mario and Link, or very nearly so, so they shouldn't need rescuing all the time.
  • imagei will watch the heck outta this pumpkin patch
    Kexruct said:

    Have you played any of the most recent Zelda games?


    i have. i've played every game in the series except for Spirit Tracks and Phantom Hourglass.
  • “I'm surprised. Those clothes… but, aren't you…?”
    I'm not a gamer. We've been over this.

    What I'm saying is that having the chief female character always get disempowered, even for reasons that make sense in context, is really questionable, particularly if the reasons have been back-written into the mythos late in the series to justify the earlier instances. It feels like massive hand-waving.
  • a8 said:

    Kexruct said:

    Uh, yeah. And?

    So it's hardly ancient history.
    Kexruct said:

    The only recent examples she listed were Zelda and Mario.

    Yes. Plus the games that have been rereleased recently, like i said.
    Kexruct said:

    But for very logical reasons.

    Maybe, but hardly necessary ones. Nothing is really gained from them, it's just a cliché of the series in question.

    i'd question logical, anyway. In theory, both Peach and Zelda are just as capable of defending themselves as Mario and Link, or very nearly so, so they shouldn't need rescuing all the time.
    Peach let's herself get captured out of boredom, IIRC, and Zelda is slightly less capable than Link. She is usually only captured in the recent games when caught off guard.
  • image Wee yea erra chs hymmnos mea.
    a8 said:

    Kexruct said:

    Have you played any of the most recent Zelda games?


    i have. i've played every game in the series except for Spirit Tracks and Phantom Hourglass.
    In Phantom Hourglass, she gets turned into a statue. In Spirit Tracks, she only gets her body back because Link.
  • I'm not a gamer. We've been over this.
    I wasn't aware of this.
    What I'm saying is that having the chief female character always get disempowered, even for reasons that make sense in context, is really questionable, particularly if the reasons have been back-written into the mythos late in the series to justify the earlier instances. It feels like massive hand-waving.
    The main reason is that, ultimately, Link is the protagonist, and having the protagonist be disabled while another character fights the final boss is kind of silly.
  • a8 said:

    Kexruct said:

    Have you played any of the most recent Zelda games?


    i have. i've played every game in the series except for Spirit Tracks and Phantom Hourglass.
    In Phantom Hourglass, she gets turned into a statue. In Spirit Tracks, she only gets her body back because Link.
    In Spirit Tracks she plays a vital role in getting her body back. Saying it was all Link's work is ridiculous.
  • dig

    hole> dag <hole

    dug
  • edited 2013-03-09 17:26:45
    imagei will watch the heck outta this pumpkin patch
    Kexruct said:

    Peach let's herself get captured out of boredom, IIRC

    ...since when? She certainly doesn't seem happy about it.

    In any case that sure is a weak justification.
    Kexruct said:

    Zelda is slightly less capable than Link. She is usually only captured in the recent games when caught off guard.

    You seem to be missing the point. The fact is, regardless of how capable she might be, in practice, she gets caught off guard, in the vast majority of the games, and consequently she gets captured (or otherwise disempowered), and needs rescuing.
  • “I'm surprised. Those clothes… but, aren't you…?”
    I'm not a gamer. We've been over this.
    I wasn't aware of this.
    What I'm saying is that having the chief female character always get disempowered, even for reasons that make sense in context, is really questionable, particularly if the reasons have been back-written into the mythos late in the series to justify the earlier instances. It feels like massive hand-waving.
    The main reason is that, ultimately, Link is the protagonist, and having the protagonist be disabled while another character fights the final boss is kind of silly.

    That doesn't make the device any less problematic. There are other calls to adventure and other ways of putting the protagonist in that position—better ways to tell that story, in other words.

    Also, just to clarify: I'm not totally clueless about video or computer games, but my main experience with them is through the Myst series, which is pretty atypical.
  • “I'm surprised. Those clothes… but, aren't you…?”
    a8 said:

    Kexruct said:

    Peach let's herself get captured out of boredom, IIRC

    ...since when? She certainly doesn't seem happy about it.

    In any case that sure is a weak justification.
    Kexruct said:

    Zelda is slightly less capable than Link. She is usually only captured in the recent games when caught off guard.

    You seem to be missing the point. The fact is, regardless of how capable she might be, in practice, she gets caught off guard, in the vast majority of the games, and consequently she gets captured (or otherwise disempowered), and needs rescuing.
    Exactly. This is what troubles me.
  • Hm... how do I put this.

    If it's logical, then that means the individual game isn't sexist, but logical or no if too many games have that plot it is. And because the plot is so rarely used as of late, I wouldn't say it is.

    Also, a8, thirty years encompasses all of the time that video games have been popular. It's not recent relative to the history of video games.
  • a8 said:

    Kexruct said:

    Peach let's herself get captured out of boredom, IIRC

    ...since when? She certainly doesn't seem happy about it.

    In any case that sure is a weak justification.
    Kexruct said:

    Zelda is slightly less capable than Link. She is usually only captured in the recent games when caught off guard.

    You seem to be missing the point. The fact is, regardless of how capable she might be, in practice, she gets caught off guard, in the vast majority of the games, and consequently she gets captured (or otherwise disempowered), and needs rescuing.
    Like I said, the majority of the reason for this is because Link is the protagonist. If Zelda was the protagonist, it would definitely be Link getting captured.
  • You are the end result of a “would you push the button” prompt where the prompt was “you have unlimited godlike powers but you appear to all and sundry to be an impetuous child” – Zero, 2022
    Kexruct said:

    Also, a8, thirty years encompasses all of the time that video games have been popular. It's not recent relative to the history of video games.
    That's not the only meaningful metric for "recent", though. Sexism long predates video games, after all, and from a sociological point of view 30 years really isn't all that long.
  • “I'm surprised. Those clothes… but, aren't you…?”
    Kexruct said:

    Hm... how do I put this.


    If it's logical, then that means the individual game isn't sexist, but logical or no if too many games have that plot it is. And because the plot is so rarely used as of late, I wouldn't say it is.

    Also, a8, thirty years encompasses all of the time that video games have been popular. It's not recent relative to the history of video games.
    Actually, you're wrong there. In the case of the later games, the explanation was written in to justify the (inherited) device rather than the device simply being an outgrowth of the scenario, making it just as sexist, if not intentionally then in practice. It's still disempowering the main female character as a way to make the male protagonist more important or to drive him to action.

    Also, the fact that it's been so prevalent over the entire course of the history of video games is a problem in and of itself even if it is less common in recent games.
  • imagei will watch the heck outta this pumpkin patch
    But Zelda is never the protagonist.

    Too many games in the Mario and Zelda series use the plot, at the very least.  That won't cease to be the case any time soon.  And i think you're understating the prevalence of the trend, since she said she'd address more recent games in part 2.

    Anyway, the Eighties and Nineties were recent enough that many games from that period are still fresh in a lot of people's memories, still influential and still being played.  They're regarded as established classics of the genre, not as historical artefacts to be critically examined.
  • “I'm surprised. Those clothes… but, aren't you…?”
    Kexruct said:

    a8 said:

    Kexruct said:

    Peach let's herself get captured out of boredom, IIRC

    ...since when? She certainly doesn't seem happy about it.

    In any case that sure is a weak justification.
    Kexruct said:

    Zelda is slightly less capable than Link. She is usually only captured in the recent games when caught off guard.

    You seem to be missing the point. The fact is, regardless of how capable she might be, in practice, she gets caught off guard, in the vast majority of the games, and consequently she gets captured (or otherwise disempowered), and needs rescuing.
    Like I said, the majority of the reason for this is because Link is the protagonist. If Zelda was the protagonist, it would definitely be Link getting captured.
    Again, there are better ways to provoke the protagonist to action. I said this before.
  • “I'm surprised. Those clothes… but, aren't you…?”
    a8 said:

    But Zelda is never the protagonist.

    Too many games in the Mario and Zelda series use the plot, at the very least.  That won't cease to be the case any time soon.  And i think you're understating the prevalence of the trend, since she said she'd address more recent games in part 2.

    Anyway, the Eighties and Nineties were recent enough that many games from that period are still fresh in a lot of people's memories, still influential and still being played.  They're regarded as established classics of the genre, not as historical artefacts to be critically examined.

    Also, this.
  • Kexruct said:

    Hm... how do I put this.


    If it's logical, then that means the individual game isn't sexist, but logical or no if too many games have that plot it is. And because the plot is so rarely used as of late, I wouldn't say it is.

    Also, a8, thirty years encompasses all of the time that video games have been popular. It's not recent relative to the history of video games.
    Actually, you're wrong there. In the case of the later games, the explanation was written in to justify the (inherited) device rather than the device simply being an outgrowth of the scenario, making it just as sexist, if not intentionally then in practice. It's still disempowering the main female character as a way to make the male protagonist more important or to drive him to action.
    So what you're saying is that having a female character be overpowered is sexist?
  • a8 said:

    But Zelda is never the protagonist.

    ...and? I'm not seeing how this is a problem of sexism.

  • “I'm surprised. Those clothes… but, aren't you…?”
    Kexruct said:


    Kexruct said:

    Hm... how do I put this.


    If it's logical, then that means the individual game isn't sexist, but logical or no if too many games have that plot it is. And because the plot is so rarely used as of late, I wouldn't say it is.

    Also, a8, thirty years encompasses all of the time that video games have been popular. It's not recent relative to the history of video games.
    Actually, you're wrong there. In the case of the later games, the explanation was written in to justify the (inherited) device rather than the device simply being an outgrowth of the scenario, making it just as sexist, if not intentionally then in practice. It's still disempowering the main female character as a way to make the male protagonist more important or to drive him to action.
    So what you're saying is that having a female character be overpowered is sexist?
    How did you come to that logic? Seriously, I'm confused.
  • winding ever deeper into the catacombs.
  • Kexruct said:


    Kexruct said:

    Hm... how do I put this.


    If it's logical, then that means the individual game isn't sexist, but logical or no if too many games have that plot it is. And because the plot is so rarely used as of late, I wouldn't say it is.

    Also, a8, thirty years encompasses all of the time that video games have been popular. It's not recent relative to the history of video games.
    Actually, you're wrong there. In the case of the later games, the explanation was written in to justify the (inherited) device rather than the device simply being an outgrowth of the scenario, making it just as sexist, if not intentionally then in practice. It's still disempowering the main female character as a way to make the male protagonist more important or to drive him to action.
    So what you're saying is that having a female character be overpowered is sexist?
    How did you come to that logic? Seriously, I'm confused.
    Because Zelda is (more or less) the same character throughout the entire series.
  • imagei will watch the heck outta this pumpkin patch
    Kexruct said:

    a8 said:

    But Zelda is never the protagonist.

    ...and? I'm not seeing how this is a problem of sexism.

    So she needs rescuing in almost every game, even though there are plenty of other storylines available to motivate Link.

    Meanwhile when Link gets into danger he typically has to get himself out of it.

    So what would happen 'if Zelda was the protagonist' is neither here nor there; she never is.
  • a8 said:

    Kexruct said:

    a8 said:

    But Zelda is never the protagonist.

    ...and? I'm not seeing how this is a problem of sexism.

    So she needs rescuing in almost every game, even though there are plenty of other storylines available to motivate Link.
    Not necessarily. If you take into account that most of the plots revolve around someone trying to get the Triforce, then it totally makes sense for Zelda to be kidnapped.
  • “I'm surprised. Those clothes… but, aren't you…?”
    Kexruct said:

    a8 said:

    Kexruct said:

    a8 said:

    But Zelda is never the protagonist.

    ...and? I'm not seeing how this is a problem of sexism.

    So she needs rescuing in almost every game, even though there are plenty of other storylines available to motivate Link.
    Not necessarily. If you take into account that most of the plots revolve around someone trying to get the Triforce, then it totally makes sense for Zelda to be kidnapped.
    This doesn't change the fact that she's basically made into an object by that kind of narrative.
  • edited 2013-03-09 17:49:52
    imagei will watch the heck outta this pumpkin patch
    ^^ Even though she has to be 'caught off guard' for that to even happen?

    Even though Link has the Triforce of Courage and manages to defend himself using his own abilities?

    ^ Also this.
  • You are the end result of a “would you push the button” prompt where the prompt was “you have unlimited godlike powers but you appear to all and sundry to be an impetuous child” – Zero, 2022
    Kexruct said:

    Not necessarily. If you take into account that most of the plots revolve around someone trying to get the Triforce, then it totally makes sense for Zelda to be kidnapped.

    What you seem to not be getting here is that having an in-universe justification doesn't mean it's not sexist.
  • Kexruct said:

    a8 said:

    Kexruct said:

    a8 said:

    But Zelda is never the protagonist.

    ...and? I'm not seeing how this is a problem of sexism.

    So she needs rescuing in almost every game, even though there are plenty of other storylines available to motivate Link.
    Not necessarily. If you take into account that most of the plots revolve around someone trying to get the Triforce, then it totally makes sense for Zelda to be kidnapped.
    This doesn't change the fact that she's basically made into an object by that kind of narrative.
    That only works if you fail to take into account every other aspect of narrative and character.
  • halfway to china by now
  • a8 said:

    ^^ Even though she has to be 'caught off guard' for that to even happen?

    Even though Link has the Triforce of Courage and manages to defend himself using his own abilities?

    I'm not seeing what you're getting at here.
  • imagei will watch the heck outta this pumpkin patch
    We know, Naney.

    If it's annoying you i guess we could take this elsewhere.

    Worth digging up that geek culture thread again?
  • “I'm surprised. Those clothes… but, aren't you…?”

    Kexruct said:

    Not necessarily. If you take into account that most of the plots revolve around someone trying to get the Triforce, then it totally makes sense for Zelda to be kidnapped.

    What you seem to not be getting here is that having an in-universe justification doesn't mean it's not sexist.
    Actually, that's my argument. He seems to be arguing that in-universe justifications somehow ameliorate the sexist qualities.
  • “I'm surprised. Those clothes… but, aren't you…?”
    a8 said:

    We know, Naney.

    If it's annoying you i guess we could take this elsewhere.

    Worth digging up that geek culture thread again?

    I think so...
  • edited 2013-03-09 17:53:38

    eh, i am enjoying myself in a kinda voyeuristic/sadistic manner
  • You are the end result of a “would you push the button” prompt where the prompt was “you have unlimited godlike powers but you appear to all and sundry to be an impetuous child” – Zero, 2022

    Actually, that's my argument. He seems to be arguing that in-universe justifications somehow ameliorate the sexist qualities.

    I wasn't contradicting you, I was just...y'know, basically saying the same thing.
  • imagei will watch the heck outta this pumpkin patch
    Kexruct said:

    I'm not seeing what you're getting at here.


    Meaning it doesn't at all follow that Zelda would be kidnapped. Sure, Ganon has a reason to kidnap Zelda, but he equally has a reason to kidnap Link, and Zelda is the one who needs rescuing.
  • a8 said:

    Kexruct said:

    I'm not seeing what you're getting at here.


    Meaning it doesn't at all follow that Zelda would be kidnapped. Sure, Ganon has a reason to kidnap Zelda, but he equally has a reason to kidnap Link, and Zelda is the one who needs rescuing.
    Link isn't kidnapped because he's the protagonist.

    Actually, that's my argument. He seems to be arguing that in-universe justifications somehow ameliorate the sexist qualities.

    I wasn't contradicting you, I was just...y'know, basically saying the same thing.
    Only for the game/series itself, not for video games as a whole.
  • edited 2013-03-09 18:07:30
    image Wee yea erra chs hymmnos mea.
    Kexruct said:



    In Spirit Tracks she plays a vital role in getting her body back. Saying it was all Link's work is ridiculous.

    Except that if Link wasn't around, she would never have got it back at all. ...Or snuck out of the castle, now I think about it.
  • “I'm surprised. Those clothes… but, aren't you…?”
    You know, saying that an aspect of a series is sexist doesn't make the series overall sexist. What we're trying to say here is that this aspect of the series is a questionable one, not that the whole series is problematic.
  • edited 2013-03-09 18:09:05
    imagei will watch the heck outta this pumpkin patch
    We're going around in circles here.  Yes, i know Link is the protagonist.  That doesn't mean Zelda has to be rescued.  In theory she could, for instance, successfully evade kidnapping, or successfully escape under her own steam, and Link could have some other quest to complete.

    (It's also perfectly possible to have a story in which the protagonist needs rescuing, though this would presumably entail a cutscene with no direct gameplay purpose.  Could be used to set the scene, though.)
  • Kexruct said:



    In Spirit Tracks she plays a vital role in getting her body back. Saying it was all Link's work is ridiculous.

    Except that if Link wasn't around, she would never have got it back at all. ...Or snuck out of the castle, now I think about it.
    And if it weren't for Zelda's help, Link couldn't have succeeded.
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