You are the end result of a “would you push the button” prompt where the prompt was “you have unlimited godlike powers but you appear to all and sundry to be an impetuous child” – Zero, 2022
Current status: up late enough that I'm throwing a mental temper tantrum over not being able to be Stocking Anarchy in real life
You are the end result of a “would you push the button” prompt where the prompt was “you have unlimited godlike powers but you appear to all and sundry to be an impetuous child” – Zero, 2022
You are the end result of a “would you push the button” prompt where the prompt was “you have unlimited godlike powers but you appear to all and sundry to be an impetuous child” – Zero, 2022
I have the most fucked up idea for a Sims 3 series yet.
Testing the primal fears of Sims.
Some traits that the Sims can have are fears for something: fear of water, fear of technology, fear of the outdoors, overall coward, etc. I can create a selection of Sims with these traits and put them in situations where they are tested on these fears.
So, for the fear of water, their testing lab will be full of swimming pools, meaning that they have to swim everywhere to get to what they want.
The fear of technology will be that every time the Sim sabotages some technology (as they do autonomously), they'll be made to repair it whilst standing in a puddle of their own pee. They'll continuously get zapped, but never die.
The fear of the outdoors will have an outdoor living area, except for the bedroom (which shall be locked during the day so they can't retreat indoors. Even if it starts raining, they'll be stuck outdoors.
The overal coward will be living in a haunted house. Not too bad compared to what the others face, but come night time, when their house is full of ghosts, they might not like it. Oh, and their oven will also catch fire a lot.
i watched It Follows, good film, very well executed, brilliantly atmospheric, can't help but feel the storyline just needed one more narrative turn to be perfect
I don't understand railfans sometimes, or at least the railfans who comment on YouTube videos.
There's dozens of videos of crossing gates malfunctioning, blocking the road even though there's no train coming. Sometimes drivers get impatient and go around the gate. And...people in the comments get really angry about that. I don't get it.
Like, is that illegal? Sure. Is it dangerous? To an extent, yeah. But if you've stopped for a sufficiently long amount of time to adequately judge that there's no train approaching, I don't see that it's necessarily a poor decision to drive around the malfunctioning gate.
I'm Eliezer Yudkowsky. Author. Visionary. Dreamweaver. Plus blogger. You are entering the world of my imagination. You are entering my Methods of Rationality.
I'm Eliezer Yudkowsky. Author. Visionary. Dreamweaver. Plus blogger. You are entering the world of my imagination. You are entering my Methods of Rationality.
I consider Eliezer the Orson Welles of fanfiction, and that's not just because of his weight.
I don't understand railfans sometimes, or at least the railfans who comment on YouTube videos.
There's dozens of videos of crossing gates malfunctioning, blocking the road even though there's no train coming. Sometimes drivers get impatient and go around the gate. And...people in the comments get really angry about that. I don't get it.
Like, is that illegal? Sure. Is it dangerous? To an extent, yeah. But if you've stopped for a sufficiently long amount of time to adequately judge that there's no train approaching, I don't see that it's necessarily a poor decision to drive around the malfunctioning gate.
Trains are blameless, holy creatures!
See, here, in some parts of the country anyway, there are two barriers across the road, not just one, so it's impossible to drive around them.
But that's mostly at busy, major crossings. Country roads often only have one barrier, and at times that particular rail is used by one train that comes every hour.
You are the end result of a “would you push the button” prompt where the prompt was “you have unlimited godlike powers but you appear to all and sundry to be an impetuous child” – Zero, 2022
I don't understand railfans sometimes, or at least the railfans who comment on YouTube videos.
There's dozens of videos of crossing gates malfunctioning, blocking the road even though there's no train coming. Sometimes drivers get impatient and go around the gate. And...people in the comments get really angry about that. I don't get it.
Like, is that illegal? Sure. Is it dangerous? To an extent, yeah. But if you've stopped for a sufficiently long amount of time to adequately judge that there's no train approaching, I don't see that it's necessarily a poor decision to drive around the malfunctioning gate.
I don't understand railfans sometimes, or at least the railfans who comment on YouTube videos.
There's dozens of videos of crossing gates malfunctioning, blocking the road even though there's no train coming. Sometimes drivers get impatient and go around the gate. And...people in the comments get really angry about that. I don't get it.
Like, is that illegal? Sure. Is it dangerous? To an extent, yeah. But if you've stopped for a sufficiently long amount of time to adequately judge that there's no train approaching, I don't see that it's necessarily a poor decision to drive around the malfunctioning gate.
Maybe it's like, if you judged it wrong, and you derailed a train, you could kill an awful lot of people
Yudkowsky: Do that and you'll end up with a universe tiled with Content. Hanson: Ems would have no need for tiles. Yudkowsky: The map is not the territory. Hanson: Politics is not about tiles. It is about signaling. Yudkowsky: The map is not the territory. Hanson: Politics is not about the future. It is about signaling. Yudkowsky: I believe we have solved AI. Hanson: Territory is near. Regulation is far. Yudkowsky: I believe we have solved quantum mechanics. Hanson: Regulation is not about Content. It is about signaling. Yudkowsky: Harry Potter and the tiles of the future. Hanson: Territory is high status. Content is low status. Yudkowsky: I believe we have solved tiles. Hanson: We need a prediction market in Content. Yudkowsky: Harry Potter and the signaling of need. Hanson: Politics is not about Content. It is about signaling. Yudkowsky: I believe we have solved prediction markets. Hanson: Ems would have no need for solutions. Yudkowsky: Harry Potter and the math of math. Hanson: Tiles is near. Solutions is far.
Comments
Testing the primal fears of Sims.
Some traits that the Sims can have are fears for something: fear of water, fear of technology, fear of the outdoors, overall coward, etc. I can create a selection of Sims with these traits and put them in situations where they are tested on these fears.
So, for the fear of water, their testing lab will be full of swimming pools, meaning that they have to swim everywhere to get to what they want.
The fear of technology will be that every time the Sim sabotages some technology (as they do autonomously), they'll be made to repair it whilst standing in a puddle of their own pee. They'll continuously get zapped, but never die.
The fear of the outdoors will have an outdoor living area, except for the bedroom (which shall be locked during the day so they can't retreat indoors. Even if it starts raining, they'll be stuck outdoors.
The overal coward will be living in a haunted house. Not too bad compared to what the others face, but come night time, when their house is full of ghosts, they might not like it. Oh, and their oven will also catch fire a lot.
But that's mostly at busy, major crossings. Country roads often only have one barrier, and at times that particular rail is used by one train that comes every hour.
for your right
to feast upon the flesh of the living
Get out of my clubhouse.
Hanson: Ems would have no need for tiles.
Yudkowsky: The map is not the territory.
Hanson: Politics is not about tiles. It is about signaling.
Yudkowsky: The map is not the territory.
Hanson: Politics is not about the future. It is about signaling.
Yudkowsky: I believe we have solved AI.
Hanson: Territory is near. Regulation is far.
Yudkowsky: I believe we have solved quantum mechanics.
Hanson: Regulation is not about Content. It is about signaling.
Yudkowsky: Harry Potter and the tiles of the future.
Hanson: Territory is high status. Content is low status.
Yudkowsky: I believe we have solved tiles.
Hanson: We need a prediction market in Content.
Yudkowsky: Harry Potter and the signaling of need.
Hanson: Politics is not about Content. It is about signaling.
Yudkowsky: I believe we have solved prediction markets.
Hanson: Ems would have no need for solutions.
Yudkowsky: Harry Potter and the math of math.
Hanson: Tiles is near. Solutions is far.