You realize that video games aren't supposed to be fun, they're supposed to be about doing a repetitive task for hours in order to get a reward so you can maybe have fun.
Seriously, you don't want to spend twenty hours smacking low-level enemies for tiny amounts of experience so as to level up? Where's your sense of hard work?
It's the sarcastic 20th anniversary of you having a different definition of sarcasm to the rest of the planet.
Alternatively, it's the 20th anniversary of Alice getting tired of seeing patently ridiculous statements like "You have to grind to beat Final Fantasy VI!" or, heavens forbid, "You have to grind to beat Chrono Trigger!"
It's the sarcastic 20th anniversary of you having a different definition of sarcasm to the rest of the planet.
Alternatively, it's the 20th anniversary of Alice getting tired of seeing patently ridiculous statements like "You have to grind to beat Final Fantasy VI!" or, heavens forbid, "You have to grind to beat Chrono Trigger!"
Oh, I thought there was a specific game you were complaining about that was released on 7 January 1993 that actually did specifically require grinding.
You are the end result of a “would you push the button” prompt where the prompt was “you have unlimited godlike powers but you appear to all and sundry to be an impetuous child” – Zero, 2022
I don't think I've ever played an RPG that didn't require some form of grinding.
(Shameless self promotion time!)
When I pulled this off, I had to grind precisely once, and that was right before beating the game. This was with a deliberately sabotaged party that was never intended to be able to win in the first place. In a JRPG originally released in 1987.
Also, in my multiple Four Job Fiesta (again, a deliberately weakened party) runs of FFV, I have had to grind only in the first of those runs. And that was the first time I'd ever played FFV.
not that it matters, because after the release of barkley: shut up and jam: gaiden, which does not require grinding, there became literally no reason to play any other jrpg, as the game genre had been mastered
Modern JRPGs don't really have much of anything in common with 90s JRPGs and even most of those don't require grinding or have much in common with 80s RPGs which are the ones that actually did, so I suspect the issue is just the people saying stuff like that don't actually play any JRPGs.
Though I remember grinding in FFX but it was for like 20 minutes once ever.
I think it's somewhat relaxing and it's fun to have the game tell me I leveled up or got the items I want or whatever.
I don't exactly want to do it all that often or for very long, most of the time, but like, idk it's fine. Certainly I think allowing it is preferable to not. Many video game activities are repetitive and I don't think that's a problem.
I do basically agree that it shouldn't be mandatory for finishing the story of a game on normal difficulty or w/e though (but like, in practice it rarely is). Post-game stuff and hard modes though, idk do whatever.
Comments
You realize that video games aren't supposed to be fun, they're supposed to be about doing a repetitive task for hours in order to get a reward so you can maybe have fun.
Seriously, you don't want to spend twenty hours smacking low-level enemies for tiny amounts of experience so as to level up? Where's your sense of hard work?
-pst, I don't actually play JRPG.-
Alternatively, it's the 20th anniversary of Alice getting tired of seeing patently ridiculous statements like "You have to grind to beat Final Fantasy VI!" or, heavens forbid, "You have to grind to beat Chrono Trigger!"
Even if it's not absolutely required, it certainly makes things easier in the long run.
:3
i meant 7 january 1994
When I pulled this off, I had to grind precisely once, and that was right before beating the game. This was with a deliberately sabotaged party that was never intended to be able to win in the first place. In a JRPG originally released in 1987.
Also, in my multiple Four Job Fiesta (again, a deliberately weakened party) runs of FFV, I have had to grind only in the first of those runs. And that was the first time I'd ever played FFV.
i get so angry sometimes i just punch plankton --Klinotaxis
fossilninja'd
Though I remember grinding in FFX but it was for like 20 minutes once ever.
Though also
grinding isn't bad.
I am beginning to repeat myself like an old cow
I don't exactly want to do it all that often or for very long, most of the time, but like, idk it's fine. Certainly I think allowing it is preferable to not. Many video game activities are repetitive and I don't think that's a problem.
I do basically agree that it shouldn't be mandatory for finishing the story of a game on normal difficulty or w/e though (but like, in practice it rarely is). Post-game stuff and hard modes though, idk do whatever.