So, I managed to get Philocetes the Minotaur Berserker to the 8th floor of the Lair. And you know how he died? He was about to fall to poison, so he quaffed a potion of strong poison. Self-administrated poison, just like Socrates! It's kind of appropriate, given his Greek background.
His score is 6 times that of my best OPIE, and I probably would have done better if I didn't get that 'berserk at random' mutation.
^^I've decided to name all Minotaurs and Gladiators after Greek heroes. Cartography's not a bad idea though.
All my Octopodes go by Pygmalious or Pymaglious now. When they're wizards, they're Lords. When it's an off-beat class, like Monk or Hunter, they're Kids. All assasins/enchanters are named Astrid, after an Assassin in Skyrim. And Kgraxis is my default for Demonspawn/Draconian. Not that I ever play those races.
^^What's the rationale behind that? If anything, I'd think it would be the other way around, because Elementalists start with slightly more destructive spells and Wizards start with a ton of good utility spells.
There's nothing better than the feeling of overconfidence once you finally start getting somewhere followed by the pain of death when you bite off more than you can chew. :D
Alright, I'm getting tired, and tired minds make mistakes. Time to turn it in for the night.
Level 11 Black Draconian Wizard, got a decent spell list that includes a couple offensive spells like Lightning Bolt and Iskenderun's Mystic Blast, and some defensive spells like Flight, Repel Missiles, that kinda stuff
Remember back in the 50s when they'd record like Elvis singing YOU AIN'T NOTHIN BUT A HOUND DOG and then they'd turn the record over and reverse it and it was all NYERP NYERP NYERP NYERP NYERP and people were all like, "That is actually the voice of Satan coming from that song."
I'm attempting to play as a Mummy Wizard. My first attempt went extremely poorly. By which I mean I died on the first floor.
It was partly bad luck with monster spawns, and partly me being stupid and not reading my spellbook and attacking things with my bare bandaged hands.
Remember back in the 50s when they'd record like Elvis singing YOU AIN'T NOTHIN BUT A HOUND DOG and then they'd turn the record over and reverse it and it was all NYERP NYERP NYERP NYERP NYERP and people were all like, "That is actually the voice of Satan coming from that song."
I died on the first floor again. At least I did better this time. I found a few weapons and scrolls.
Also, I'm not retiring the name King Cofagrigus I until I clear at least the first few floors. This will make for some weird ghost encounters.
While I'm searching the Crawl Wiki, anyone have any advice on Mummy Wizards?
You'll want a high Conjuration skill. The higher that is, the more damage Magic Dart does. The more damage MD does, the less likely that monsters will bruise your soft, tender face.
Remember back in the 50s when they'd record like Elvis singing YOU AIN'T NOTHIN BUT A HOUND DOG and then they'd turn the record over and reverse it and it was all NYERP NYERP NYERP NYERP NYERP and people were all like, "That is actually the voice of Satan coming from that song."
Duly noted. Though I can't find a place to switch between auto and manual skill leveling.
Also, I'm avoiding picking up potions because they're useless to me. Is this a bad idea?
Also, I'm avoiding picking up potions because they're useless to me. Is this a bad idea?
Not really. There's technically a spell you can use to turn "bad" potions (poison, strong poison, confusion, paralysis, etc.) into weapons, but it's really not worth the trouble.
Remember back in the 50s when they'd record like Elvis singing YOU AIN'T NOTHIN BUT A HOUND DOG and then they'd turn the record over and reverse it and it was all NYERP NYERP NYERP NYERP NYERP and people were all like, "That is actually the voice of Satan coming from that song."
I've decided to abandon my quest to have a successful Mummy Wizard for now. 18 failed attempts kinda grates on you after a while.
I did learn some things, though. Mostly DON'T LET THE MONSTERS GANG UP ON YOU.
Remember back in the 50s when they'd record like Elvis singing YOU AIN'T NOTHIN BUT A HOUND DOG and then they'd turn the record over and reverse it and it was all NYERP NYERP NYERP NYERP NYERP and people were all like, "That is actually the voice of Satan coming from that song."
Aww, but they're not as cool. And they have to eat. :(
Honestly, I would suggest trying a Draconian Wizard. They aren't the best at wizardry, but they have an advantage in that they start out with 4 AC and 10% more HP than average, so it'll help you to survive the earlier floors.
There's secret doors all over the place honestly. But most of them aren't apparent unless you train up your Traps & Doors skill (which is the main use of said skill). You can also find most of them via scrolls of Magic Mapping.
Remember back in the 50s when they'd record like Elvis singing YOU AIN'T NOTHIN BUT A HOUND DOG and then they'd turn the record over and reverse it and it was all NYERP NYERP NYERP NYERP NYERP and people were all like, "That is actually the voice of Satan coming from that song."
My current run as Drayden the Draconian Wizard is going much better than usual. I'm on dungeon level 3, have a ton of scrolls, potions, and weapons (I have no idea why I'm hoarding these), and I managed to save my tail by remembering that inky potions were cure wounds.
Remember back in the 50s when they'd record like Elvis singing YOU AIN'T NOTHIN BUT A HOUND DOG and then they'd turn the record over and reverse it and it was all NYERP NYERP NYERP NYERP NYERP and people were all like, "That is actually the voice of Satan coming from that song."
Then it's lucky for me that inky potions were cure wounds for two separate runs.
But I mean, there aren't really any traps that can wreck your shit in the early dungeon levels (unless you get super unlucky), and it's exp that could be going towards your weapon/magic skills.
Generally you want to avoid the last level of the Lair the first time you go there anyway, and then take on the Orcish Mines, and return to the Lair later.
Remember back in the 50s when they'd record like Elvis singing YOU AIN'T NOTHIN BUT A HOUND DOG and then they'd turn the record over and reverse it and it was all NYERP NYERP NYERP NYERP NYERP and people were all like, "That is actually the voice of Satan coming from that song."
As I recall, the Crawl Wiki recommends doing the same for every "branch" of the dungeon.
Comments
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
His score is 6 times that of my best OPIE, and I probably would have done better if I didn't get that 'berserk at random' mutation.
That was cool, to say the least.
Minotaur Fighters--especially of Makhleb--have been my most successful characters so far. I name them after famous cartographers.
Draconian Fire Elementalists are a close second, weirdly.
Sif Muna for wizards.
Vehumet for elementalists usually.
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
All my Octopodes go by Pygmalious or Pymaglious now. When they're wizards, they're Lords. When it's an off-beat class, like Monk or Hunter, they're Kids. All assasins/enchanters are named Astrid, after an Assassin in Skyrim. And Kgraxis is my default for Demonspawn/Draconian. Not that I ever play those races.
yeah, Vehumet's big on destroying stuff. Conjurer's can go for either, usually.
Vehumet's gonna get an overhaul in the next stable build though so I'm not sure that that'll be true for much longer.
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
Skill menu, then hit /
Not really. There's technically a spell you can use to turn "bad" potions (poison, strong poison, confusion, paralysis, etc.) into weapons, but it's really not worth the trouble.
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
I'm playing a Felid.
I am 100% done with this game.