My first like, half hour with Undertale left me very mixed and I would've not enjoyed the game had I stopped there.
Because I kept expecting the thing a lot of that sort of games do, where they try to pull the rug out from under you and go "haha! You thought you were doing the sensible thing but in fact you did the wrong thing!".
I now know that Undertale doesn't really do that but I had no way of knowing at the time.
another thing I liked about Undertale is that it doesn't fall into the trap of "let's have a really innovative story and have it be carried by really fucking boring JRPG combat".
My first like, half hour with Undertale left me very mixed and I would've not enjoyed the game had I stopped there.
Because I kept expecting the thing a lot of that sort of games do, where they try to pull the rug out from under you and go "haha! You thought you were doing the sensible thing but in fact you did the wrong thing!".
I now know that Undertale doesn't really do that but I had no way of knowing at the time.
That's also fair. To me, though, that would be contrary to what I'd expect given that we're dealing with Toby Fox and he put it out for a fair amount of money. Doesn't strike me as very him.
Granted I'm speaking from secondhand experience of only watching an LP, which is hah, though the LP did all the same things I would have so...
In the whole time at my school, 3 kids were punished for things other than not doing homework or truancy: For selling sweets, for bringing in alcohol, and for dealing drugs.
*shrug*
Different experiences, I guess. It sounds like your school went to the opposite extreme from mine.
I ever tell you guys about this one time I yelled at a kid in middle school, he literally punched me hard enough to knock me on my back, and I was the one who had to write an apology letter to him?
Because I provoked him, you see.
nobody responded to this, so I say my sympathies
I know my school was unusually good—although they did take the "threat of violence" thing waaaaay too seriously; I once got suspended to whistling the Psycho shower scene music while gently shaking a pair of scissors—but this just baffles and mortifies me.
Torgo said: Tucker said: Torgo said:I mean, this might be dead wrong, but it kind of seemed like the tired "How can you have choice if the game tells you what to do?????" thing games have been exploring since forever.
And it's a valid thing to explore. It's just never something that will make people happy. It's an inherently uncomfortable subject for a game to confront.
No I mean it's philosophically simplistic and tiresome.
I don't think I've ever seen you present any sort of philosophy without the framing of it being simplistic and tiresome. Which is kinda :T because a lot of that kind of thing that you've shown was pretty interesting to my Content Consumer Brain until I saw your commentary which usually amounts to an unqualified "...and this is the LITERAL DUMBEST POSSIBLE SHIT!!!!!!" and felt stupid.
I mean, this might be dead wrong, but it kind of seemed like the tired "How can you have choice if the game tells you what to do?????" thing games have been exploring since forever.
And it's a valid thing to explore. It's just never something that will make people happy. It's an inherently uncomfortable subject for a game to confront.
No I mean it's philosophically simplistic and tiresome.
I don't think I've ever seen you present any sort of philosophy without the framing of it being simplistic and tiresome. Which is kinda :T because a lot of that kind of thing that you've shown was pretty interesting to my Content Consumer Brain until I saw your commentary which usually amounts to an unqualified "...and this is the LITERAL DUMBEST POSSIBLE SHIT!!!!!!" and felt stupid.
I'm with myrmudon and I think you're being unfair. like have you looked at his philosophy thread? he usually finds philosophy simplistic and tiresome when it's yud or a tv show, which is reasonable.
"what about choices man" is boring in the same way a book that constantly added new details to characters along with a "haha, books inherently leave things underdescribed!!" gotcha would be boring.
I find it interesting in the sense that it's a game fundamentally about being as unfulfilling and obtuse as possible
It's not even really "about" choice, it's a game about putting in effort and thought and getting nothing at best and being actively antagonized for it at worst
I find that interesting. Games have done it before but few have done it in a way as singular and focused as The Stanley Parable did.
I find it interesting in the sense that it's a game fundamentally about being as unfulfilling and obtuse as possible
It's not even really "about" choice, it's a game about putting in effort and thought and getting nothing at best and being actively antagonized for it at worst
I find that interesting. Games have done it before but few have done it in a way as singular and focused as The Stanley Parable did.
yeah, but--and this is a point I've made about music a lot--"interesting" is not the same as "good".
I think that The Stanley Parable is a neat idea, but I'd never want to actually play it.
But Kamen, if you believe in yourself, you will find that the power to be a philosophy major was inside you all along!
Serious response:
I have absolutely no idea what undertale is or what any of these games are.
Mixed response: As such, I am in no position to comment, other than that a very childish part of me wishes that all of you would agree and then go fight crime and eat cookies.
But Kamen, if you believe in yourself, you will find that the power to be a philosophy major was inside you all along!
Serious response:
I have absolutely no idea what undertale is or what any of these games are.
Mixed response: As such, I am in no position to comment, other than that a very childish part of me wishes that all of you would agree and then go fight crime and eat cookies.
Undertale is a game where you get adopted by a magic goat lady and are warm and fuzzy forever.
I think the distinction there is not interesting versus good, but interesting versus fun. A work of art can be beautifully executed and achieve its purpose well, and all the while be decidedly difficult or un-fun; likewise, something can be intensely inept or janky and be extremely fun for all that.
You are the end result of a “would you push the button” prompt where the prompt was “you have unlimited godlike powers but you appear to all and sundry to be an impetuous child” – Zero, 2022
Sis you're on my dashboard.
I love this post because
Back on TVT AU and I would repeat things Tzetze said like a year ago and he'd be like "was it really that funny??"
Could you refrain from potential spoilers in the main thread? That isn't—I'm well aware that the non-pacifist routes can get astonishingly ugly—but you guys have been kind of cavalier about them and it's hard to go into a game blind like that.
Could you refrain from potential spoilers in the main thread? That isn't—I'm well aware that the non-pacifist routes can get astonishingly ugly—but you guys have been kind of cavalier about them and it's hard to go into a game blind like that.
The Toriel fight is really early on in the game, and the truly spoilery stuff has been marked, so I think we're being okay so far.
You are the end result of a “would you push the button” prompt where the prompt was “you have unlimited godlike powers but you appear to all and sundry to be an impetuous child” – Zero, 2022
Haha, I almost forgot about the awful detour sign assemblies used during the New Albany US 62 construction last year! Not only did they incorrectly assign US 62 "north" and "south" cardinal directions (even-numbered US highways are east/west), but they used comically oversized US Route shields:
Still, not quite as bad as the ones they used during the 2012 construction project, which had hideously oversized numerals squeezed into a state highway shield (instead of the proper US highway shape):
Sredni, save my cat from the tree and myself from the crippling jaws of disease!
I could try to get the cat down, but in the latter case I would have to settle for accompanying you to the appropriate doctors and lending general moral support.
I mean, this might be dead wrong, but it kind of seemed like the tired "How can you have choice if the game tells you what to do?????" thing games have been exploring since forever.
And it's a valid thing to explore. It's just never something that will make people happy. It's an inherently uncomfortable subject for a game to confront.
No I mean it's philosophically simplistic and tiresome.
I don't think I've ever seen you present any sort of philosophy without the framing of it being simplistic and tiresome. Which is kinda :T because a lot of that kind of thing that you've shown was pretty interesting to my Content Consumer Brain until I saw your commentary which usually amounts to an unqualified "...and this is the LITERAL DUMBEST POSSIBLE SHIT!!!!!!" and felt stupid.
You are the end result of a “would you push the button” prompt where the prompt was “you have unlimited godlike powers but you appear to all and sundry to be an impetuous child” – Zero, 2022
I mean, this might be dead wrong, but it kind of seemed like the tired "How can you have choice if the game tells you what to do?????" thing games have been exploring since forever.
And it's a valid thing to explore. It's just never something that will make people happy. It's an inherently uncomfortable subject for a game to confront.
No I mean it's philosophically simplistic and tiresome.
I don't think I've ever seen you present any sort of philosophy without the framing of it being simplistic and tiresome. Which is kinda :T because a lot of that kind of thing that you've shown was pretty interesting to my Content Consumer Brain until I saw your commentary which usually amounts to an unqualified "...and this is the LITERAL DUMBEST POSSIBLE SHIT!!!!!!" and felt stupid.
https://www.marxists.org/reference/archive/hegel/works/ph/phprefac.htm Here you goSee but that's the thing, I need the boring basic ass bullshit you always complain about in order to work my way up to that because that could very well be written in Latin for as well as I can understand it the joke being that I took Latin and have a roughly 3/10 understanding of it so if given a few hours I might be able to reach some understanding, nyuk nyuk
Haha, I almost forgot about the awful detour sign assemblies used during the New Albany US 62 construction last year! Not only did they incorrectly assign US 62 "north" and "south" cardinal directions (even-numbered US highways are east/west), but they used comically oversized US Route shields:
Still, not quite as bad as the ones they used during the 2012 construction project, which had hideously oversized numerals squeezed into a state highway shield (instead of the proper US highway shape):
You are the end result of a “would you push the button” prompt where the prompt was “you have unlimited godlike powers but you appear to all and sundry to be an impetuous child” – Zero, 2022
Heh, I never noticed before, but in the background of the second picture you can see a proper US 62 shield for comparison.
I mean, this might be dead wrong, but it kind of seemed like the tired "How can you have choice if the game tells you what to do?????" thing games have been exploring since forever.
And it's a valid thing to explore. It's just never something that will make people happy. It's an inherently uncomfortable subject for a game to confront.
No I mean it's philosophically simplistic and tiresome.
I don't think I've ever seen you present any sort of philosophy without the framing of it being simplistic and tiresome. Which is kinda :T because a lot of that kind of thing that you've shown was pretty interesting to my Content Consumer Brain until I saw your commentary which usually amounts to an unqualified "...and this is the LITERAL DUMBEST POSSIBLE SHIT!!!!!!" and felt stupid.
https://www.marxists.org/reference/archive/hegel/works/ph/phprefac.htm Here you goSee but that's the thing, I need the boring basic ass bullshit you always complain about in order to work my way up to that because that could very well be written in Latin for as well as I can understand it the joke being that I took Latin and have a roughly 3/10 understanding of it so if given a few hours I might be able to reach some understanding, nyuk nyuk
The joke is that I posted a famously complex and difficult work instead of anything remotely accessible.
I could have said, like, The Wall by Jean Paul Sartre, or Grendel, or even Blade Runner.
Comments
Also the fact that ASGORE is always referred to in all-caps.
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
I know my school was unusually good—although they did take the "threat of violence" thing waaaaay too seriously; I once got suspended to whistling the Psycho shower scene music while gently shaking a pair of scissors—but this just baffles and mortifies me.
And it's a valid thing to explore. It's just never something that will make people happy. It's an inherently uncomfortable subject for a game to confront.
No I mean it's philosophically simplistic and tiresome.
I don't think I've ever seen you present any sort of philosophy without the framing of it being simplistic and tiresome. Which is kinda :T because a lot of that kind of thing that you've shown was pretty interesting to my Content Consumer Brain until I saw your commentary which usually amounts to an unqualified "...and this is the LITERAL DUMBEST POSSIBLE SHIT!!!!!!" and felt stupid.
still pissed that it's not available on Linux, for no reason
I'm with myrmudon and I think you're being unfair. like have you looked at his philosophy thread? he usually finds philosophy simplistic and tiresome when it's yud or a tv show, which is reasonable.
"what about choices man" is boring in the same way a book that constantly added new details to characters along with a "haha, books inherently leave things underdescribed!!" gotcha would be boring.
the bad times
thew prettiest girl
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
Thank you!
I admit I did post some pseudo-spoilery stuff in my thread, however, and I should've been more careful about that.
I could try to get the cat down, but in the latter case I would have to settle for accompanying you to the appropriate doctors and lending general moral support.
^^ 's OK.
I don't think I've ever seen you present any sort of philosophy without the framing of it being simplistic and tiresome. Which is kinda :T because a lot of that kind of thing that you've shown was pretty interesting to my Content Consumer Brain until I saw your commentary which usually amounts to an unqualified "...and this is the LITERAL DUMBEST POSSIBLE SHIT!!!!!!" and felt stupid.
https://www.marxists.org/reference/archive/hegel/works/ph/phprefac.htm Here you go
I don't think I've ever seen you present any sort of philosophy without the framing of it being simplistic and tiresome. Which is kinda :T because a lot of that kind of thing that you've shown was pretty interesting to my Content Consumer Brain until I saw your commentary which usually amounts to an unqualified "...and this is the LITERAL DUMBEST POSSIBLE SHIT!!!!!!" and felt stupid.
https://www.marxists.org/reference/archive/hegel/works/ph/phprefac.htm Here you goSee but that's the thing, I need the boring basic ass bullshit you always complain about in order to work my way up to that because that could very well be written in Latin for as well as I can understand it the joke being that I took Latin and have a roughly 3/10 understanding of it so if given a few hours I might be able to reach some understanding, nyuk nyuk
That's mad janky.
The joke is that I posted a famously complex and difficult work instead of anything remotely accessible.
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead