The Trash Heap of the Heapers' Hangout

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Comments

  • congrats on escaping the womb, Naney
  • Touch the cow. Do it now.
    congratulations on surviving another revolution
  • You are the end result of a “would you push the button” prompt where the prompt was “you have unlimited godlike powers but you appear to all and sundry to be an impetuous child” – Zero, 2022
    Happy 20th, Naney!
  • congratulations on surviving another revolution

    number 20

    number 20

    number 20
  • We can do anything if we do it together.
    Late to the party, but…

    Happy birthday, Naney!
  • edited 2014-06-24 01:18:14
    Munch munch, chomp chomp...
    Happy birthday, Yon Assassin. May it be a great birthday.
  • happee birthdee Naneee
  • edited 2014-06-24 01:39:10
    Did you know: Your birthday coincides arbitrarily with the date of something else that happened.
  • Kexruct said:

    Did you know: Your birthday coincides arbitrarily with the date of something else that happened.

    oh

    shit
  • I've probably mentioned this before but one time my horribleterrible tenth grade English teacher mentioned that a student shared a birthday with some famous person and said "What are the chances of that?" and I immediately blurted out "1 in 365" and I swear she wanted to kill me by the look she gave me.
  • that is the fucking best
  • I was born on the day Julius Caesar died.

    Not the same date in a different year, I'm actually 2,000 years old.
  • Touch the cow. Do it now.
    I share a birthday with C.S. Lewis, this is important
  • Okay, hold up.

    Why is "person with a TV for a head" such a common image? Why do we not question why something like that has become such a fixture in off-beat artwork? What does that particular image mean?
  • Touch the cow. Do it now.
    It means people have been brainwashed by TV, duh
  • people like flcl
  • people like flcl

    It means people have been brainwashed by TV, duh

    p much always one of these two things
  • I've learned to tolerate drama...except on the boat
    does anyone ever have a flower for a head in off-beat artwork
  • Touch the cow. Do it now.
    dead heat in a zeppelin race
  • In my experience the TV-head people are usually postured in a way that suggest innocence, inquisitiveness, or naivete. So I don't think it's about TV brainwashing.

    Also I'm continually caught off guard by how few people seem to have seen FLCL.
  • Speaking of which, apparently all the animators for A:tLA had to watch FLCL. Which is weird, because there is nothing FLCL-esque in its animation.
  • Kexruct said:

    In my experience the TV-head people are usually postured in a way that suggest innocence, inquisitiveness, or naivete. So I don't think it's about TV brainwashing.

    Also I'm continually caught off guard by how few people seem to have seen FLCL.

    there are people who haven't seen FLCL?
  • edited 2014-06-24 03:23:45
    Man is a most complex simple creature: see what he weaves, and how base his reasons for doing so.
    My favorite TV head is Prince Robot IV of the Robot Kingdom, fourth son of King Robot and Queen Robot from Saga, a shellshocked noble forced by his clan to hunt the interspecies protagonist couple, and who wants to start a family of his own but has trouble getting it up.
  • January rises gently and eventually bends over 180 degrees, while February is a rather simple upward slope. March is relatively level until the days proceeding my birthday when it starts rising swiftly, and reaching its peak on my birthday, then sloping gently downward through the rest of the month, and into April and May. May cuts off halfway through with a steep vertical drop, and the path onward is a mostly level horizontal path for the months of June and July, before sharply shooting upwards into August. August gently rises into September which has a gradually increasing grade, leading into October which is a much steeper climb. November is a gentle rise, and December is a level plain that sharply rises when it nears Christmas and sharply drops off near New Year’s Eve.

    ...I got bored and decided to describe how I visualize the months. Sue me.
  • image

    Key:

    1. Republic of Wales

    2. Free City of Ulm & Surrounding Territories

    3. Kingdom of Barrois

    4. Principality of Lorraine

    5. Free State of Galicia

    6. Tsardom of Ryazan

    7. Kingdom of Brittany

    8. The Isle of Orkney ("Kingdom of Norway")

    9. Sovereign & Most Catholic Archbishopric of Avignon
  • More people have said that and been killed than there are thorium decay products.
    Shin Megami Tensei
  • More people have said that and been killed than there are thorium decay products.
    http://grantland.com/features/line-explores-reasons-why-play-shooter-games/
    “[I]t is extremely difficult — maybe impossible — to come up with a
    story and characters that, when placed within the context of most
    current video games, don’t feel inherently silly.” I agree with
    Burns, but I didn’t always. I used to think the solution to the problem
    of what I wanted from video games was “better writing,” which was good
    news, because I’m a writer! But “better writing” isn’t the solution. The
    problem is, in fact, way deeper. I’m not sure it’s a problem you solve so much as figure out elegant ways to avoid.
    The person who finally figures out how to make the game many gamers
    seem to believe they want — the action-heavy shooter with great
    characters and thoughtful scenarios — is basically going to be the
    Twelfth Imam of mass entertainment, and by that I mean we’ll all be
    waiting for this figure’s appearance, and his or her game, for a long,
    long time.
    Not all shooter violence is violent per se. As the game critic Erik Kain notes,
    “killing people in video games is actually just solving moving
    puzzles.” Which is a true, smart, and helpful way to think about
    video-game violence. However, most puzzles don’t bleed or scream. Why do
    gamers want their puzzles to bleed and scream? And why on earth do they
    — do we — also want our bleeding, screaming puzzles to be embedded
    within a nuanced story?
    I wonder about such things, myself.
  • More people have said that and been killed than there are thorium decay products.
    I re-linked because no one even looked at it.
  • Man is a most complex simple creature: see what he weaves, and how base his reasons for doing so.
    Violence and a nuanced story aren't mutually exclusive. In fact, a lot of great stories are about violence.

    The problem is that violence for fun, for the rush, tends to work against many stories you might want to tell. Doesn't make such things impossible, merely really hard. There is that one game that does stuff, but it's also hugely manipulative, and the narrative it delivers relies greatly on that heavy-handed manipulation.
  • edited 2014-06-24 05:32:23
    More people have said that and been killed than there are thorium decay products.
    ^ I think you are right.

    The reason I am very skeptical of the "games as art" thing, especially where storytelling is concerned, is that video games are expected to entertain and indulge, by virtue of being games. Every scene has to be written around a gameplay scenario. The player ultimately has to succeed, if a game narrative reaches an end, and it's hard to tell a thought-provoking story that centers on and is driven by a player overcoming the same type(s) of challenge repeatedly. But if the story goes too far beyond the gameplay, the gameplay feels superfluous, begging the question, "why is this even a game instead of a movie or something?" That is why I like to see video games as pure entertainment, maybe even something akin to pornography. But, I like when games are artful and expressive, without being long-winded and pretentious* like they want to be a movie. It's complicated.

    * by "pretentious," I here mean things such as having an anti-gun message in a game that rewards the player, and the main character, for using guns.
  • edited 2014-06-24 05:40:07
    More people have said that and been killed than there are thorium decay products.
    Maybe I hardly know what I'm talking about anymore because I only play shmups and sometimes platformers and jrpgs, all of which seem like they're becoming essentially obsolete, or at best, "retro."
  • edited 2014-06-24 06:33:51
    Man is a most complex simple creature: see what he weaves, and how base his reasons for doing so.
    Games can be great art. We just need to find more varied game mechanics to marry to story concepts.

    Like, a lot of the time, game as art is "watch cutscene." Which is the wrong way to go about things, because you're playing the game to get to the cutscene. Of note are trash like Heavy Rain or Indigo Prophecy or Beyond Two Souls, which are less actual games and more DVD featurette toys.

    But if you can tell the story unobtrusively as the game is played (like Bastion or Thomas Was Alone) or the only way to tell the story is through the game itself (Little Inferno), then that's where the idea of "game as art" really shines.

    But sometimes the disconnect between game and story is what you want (again the aforementioned manipulative game). It all depends.
  • Man is a most complex simple creature: see what he weaves, and how base his reasons for doing so.
    I also think there's a place for "virtual museum pieces", which is what I'd classify things like Dear Esther, Gone Home, or The Stanley Parable.
  • My favorite TV head is Prince Robot IV of the Robot Kingdom, fourth son of King Robot and Queen Robot from Saga, a shellshocked noble forced by his clan to hunt the interspecies protagonist couple, and who wants to start a family of his own but has trouble getting it up.

    I've always been partial to The One Electric from Rice Boy myself.
  • edited 2014-06-24 08:21:30
    Man is a most complex simple creature: see what he weaves, and how base his reasons for doing so.
    Oh man T-O-E is also really cool. But his head isn't square and/or boxy, like how I imagine TVs to be.
  • a quiet cloudy afternoon in the heap
  • im gonna get my hair cut today and in an intriguing twist i will then buy a wig*

    *so i can go as marc bolan to the college end of year party tonight. the theme is prehistoric but they put 'T-Rex' in the event name so im taking my chance
  • time to get my leather trousers out again *evil grin, satanic laughter sounds in background*
  • also HAPPY BIDET NANEY


  • My dreams exceed my real life
    sunn wolf said:

    im gonna get my hair cut today and in an intriguing twist i will then buy a wig*

    *so i can go as marc bolan to the college end of year party tonight. the theme is prehistoric but they put 'T-Rex' in the event name so im taking my chance

    That is hilarious.
  • sunn wolf said:

    im gonna get my hair cut today and in an intriguing twist i will then buy a wig*

    *so i can go as marc bolan to the college end of year party tonight. the theme is prehistoric but they put 'T-Rex' in the event name so im taking my chance

    20th century boy, I wanna be your toy
  • sunn wolf said:

    im gonna get my hair cut today and in an intriguing twist i will then buy a wig*

    *so i can go as marc bolan to the college end of year party tonight. the theme is prehistoric but they put 'T-Rex' in the event name so im taking my chance

    incredible

    in other news my birthday veggie omelet was delicious #thankyoubasedmom
  • sunn wolf said:

    also HAPPY BIDET NANEY


    real talk why on earth are there no bidets in america
  • My dreams exceed my real life
    Happy birthday Charlie Naney

  • real talk why on earth are there no bidets in america

    there arent even any bidets in france anymore. smh
  • i am more shocked by the fact he thinks those shades are in any way rad tbqh
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