The Trash Heap of the Heapers' Hangout

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  • edited 2014-03-29 22:21:32
    ...And even when your hope is gone
    move along, move along, just to make it through
    (2015 self)
    Darnit, Tachyon, I only got one screencap of 237800 posts before accidentally hitting refresh. 

    Oh well.

    Aliroz said:

    SEASEON TWO OF GRAVITY FALLS CONFIRMED FOR THIS SUMMER!

    hype train 2 strong
    CHOO CHOOO!
  • i want a picture of Linebeck in CD-i style
  • Zelda II's biggest flaw is its utterly asinine lives system. Either remove it entirely or just alter a few features of it (e.g. losing all your exp, having to start at the beginning of the map, certain items never appearing again) and it would be sooooo much better.
  • Also those ghosty things that DRAIN 20 EXPERIENCE POINTS should have never existed ever ever.
  • Smee, Maiman, Doktar, Pavelier, Button-Lee, Juan Ovyu
    image
  • ...And even when your hope is gone
    move along, move along, just to make it through
    (2015 self)
    Miko said:

    hehe, I literally have played Contra with Pyridrym with The Code and still failed to reach the end. :p

    I guess that is something you have, in truth and in fact, done.
  • “I'm surprised. Those clothes… but, aren't you…?”
    Tachyon said:

    in truth i think using cheat codes kind of takes the fun out of stuff, but if the game is so hard without that you can't actually play it, and all the cheat does is give you more lives, then that seems pretty reasonable

    I agree, but I also agree with what Imi said about difficulty. Whatever keeps a game fun is the best option, methinks.
  • More people have said that and been killed than there are thorium decay products.

    i want a picture of Linebeck in CD-i style

    I want yaoi of Link/Linebeck CD-i style.
    Kexruct said:

    Zelda II's biggest flaw is its utterly asinine lives system. Either remove it entirely or just alter a few features of it (e.g. losing all your exp, having to start at the beginning of the map, certain items never appearing again) and it would be sooooo much better.

    Memories of Mega Man 3 come flooding back. ^_^
  • imagei will watch the heck outta this pumpkin patch
    Yes

    games are supposed to be fun, first and foremost
  • I've learned to tolerate drama...except on the boat

    image

    Truth.png

    ftfy
  • Tachyon said:

    Yes

    games are supposed to be fun, first and foremost

    I hope this doesn't come off as unnecessarily confrontational but I prefer the word "engaging."

    I'd be hard pressed to call, say, Resident Evil "fun" but it's certainly engaging.
  • ...And even when your hope is gone
    move along, move along, just to make it through
    (2015 self)
    I don't think I could enjoy Touhou.  IT appears to be a game of very fast reflexes and muscle memory, where you can't explore the level because it's a rail, and it's kind of like those old games that you'd play by typing correctly except that you'd be typing at the speed my mom types and with her accuracy.

    No secret areas or hidden stuff or easter eggs or exploring or just relaxing in a level; just rails.

    Not that I don't like really hard games, but I don't usually like rails.
  • edited 2014-03-29 22:30:58
    imagei will watch the heck outta this pumpkin patch
    Well maybe, Kex

    Yeah, probably that's more accurate.
  • yeah touhou looks super boring imo
  • imagei will watch the heck outta this pumpkin patch
    i also prefer exploration to rails, but there are exceptions.
  • imagei will watch the heck outta this pumpkin patch
    Completely deserved (spoilered because spider)

    Spoiler:
    image

  • Touch the cow. Do it now.
    lolz
  • edited 2014-03-29 22:40:04
    ...And even when your hope is gone
    move along, move along, just to make it through
    (2015 self)
    Not boring in my opinion; more like, too exciting.  It requires, I would guess, too much stimulation, precision, timing, and exactness in a way that is very fast and very intense.  Kind of like those games with the falling arrows but with twenty seven arrows going very very fast and in many directions and in many patterns.

    But, well, I also dislike first person shooters, third person shooters, and all that.  IT's not my cup of orange juice.  I understand that perhaps such restrictions are what makes it work, like a book written without the letter e; that constraining things force you to be clever and come up with something neat.

    It's like playing a very intense piano piece that is very fast and has lots of notes.  I feel that it wouldn't be much fun if so much precision was required.  I mean, how can you find the soul of the song, and understand the melody and practice it and try it a bit slower, a bit faster, until you can play it.  It's not as though you could play whatever notes you want, but such a level of precision required is not up my alley.

    I respect the level of quickness required to play that kind of game, though.
  • Touch the cow. Do it now.
    I mostly prefer exploration, but just going along shooting stuff can sometimes be fun. However, Touhou exceeds my skills just a bit too much.
  • imagei will watch the heck outta this pumpkin patch
    i have no skills
  • I actually really enjoy rail shooters and wish more good ones (along the lines of the Panzer Dragoon and Sin & Punishment series) existed.
  • Touch the cow. Do it now.
    in other news I now have a plug-in that makes songs sound like they're being played on old scratchy vinyl

    this amuses me
  • in my mind one or two exact ways to do things = boring
  • plus you can't dress up your character

    video games where you can't dress up your character are hella lame
  • I think the Touhou series is more beloved for its memorable characters and music than the actual games.

    Not that I don't think the games are fun, but they're definitely more niche a product than cute characters and zippy music.

    They're also not actually that hard by danmaku standards, but "by danmaku standards" is the key part of that sentence.
  • in other news I now have a plug-in that makes songs sound like they're being played on old scratchy vinyl

    this amuses me

    iZotope Vinyl?

    i've used that for things in the past, though rarely for it's immediately evident uses
  • More people have said that and been killed than there are thorium decay products.
    Shmup stages are usually supposed to be on rails but that doesn't stop them from being dynamic with player interaction, or having hidden items or tricks. As for Touhou: it is very much a niche game created for danmaku enthusiasts; people either love it or hate it. It probably has the best attack patterns ever.
  • My dreams exceed my real life
    A Link To The Past has no time travel.

    And Ocarina of Time does, but the titular Ocarina isn't what triggers time travel.
  • also i don't like the touhou music
  • Touch the cow. Do it now.

    in other news I now have a plug-in that makes songs sound like they're being played on old scratchy vinyl

    this amuses me

    iZotope Vinyl?

    i've used that for things in the past, though rarely for it's immediately evident uses
    yeah

    seems like a gimmick I could exploit.
  • More people have said that and been killed than there are thorium decay products.

    in my mind one or two exact ways to do things = boring

    You're only saying this because you haven't delved into a good, well-designed shmup. :D
  • More people have said that and been killed than there are thorium decay products.
    If I have to be clearer, good shmups don't have just one or two exact ways to play them. UwU That is why there are different weapons and play styles and complex score systems!
  • no, i'm saying that because that is something that i think, and it's just how my mind works.

    if i don't find something mentally stimulating i tire of it quickly, and "having to react quickly to things and memorize complex attack patterns" is not something i find stimulating.
  • edited 2014-03-29 22:43:36
    ...And even when your hope is gone
    move along, move along, just to make it through
    (2015 self)
    Sometimes it can be interesting if there are one or two exact ways to do something.  Like trying to balance on a high, thin rod.

    Perhaps a good, well designed railroad shoot-them-up game would change my mind, but for now, I think I prefer two-dimensional platformers.

    Memorization can be fun, the thrill of improving and knowing you're gaining; that moment when you've got it in your clutches and how proud you can feel when you've memorized, say, the ENTIRE BIBLE or something.

    (Note:  I do not have the entire bible memorized.  THat would be awesome, and no way would I try that as of now).
  • imagei will watch the heck outta this pumpkin patch
    i like 3D adventures with lots of places to explore
  • More people have said that and been killed than there are thorium decay products.
    I know that it is a niche genre, but seriously, good shmups are beautifully crafted pieces of art. ^_^
  • and i would prefer to experience other sorts of art, that is all.
  • More people have said that and been killed than there are thorium decay products.
    If it looks like I vent frustration a lot it's only because I compete with players that have superhuman skill at the most unreasonably difficult game modes ever and my personality compels me to aim for the top. u_u
  • the top is shit

    it's overly cold and windy and there's not enough oxygen

  • i have never before seen someone die less than 30 seconds into an episode of a Dark Souls II LP
  • Touch the cow. Do it now.
    the forsaken crest
  • More people have said that and been killed than there are thorium decay products.
    In the past I never had any problem reaching the top, because it was kind of a plateau. "ok I got perfect scores in Mega Man Zero, now what?"
  • My dreams exceed my real life
    The Gutters isn't that hard with a torch.

    Black Gulch is like this though 

  • i have never before seen someone die less than 30 seconds into an episode of a Dark Souls II LP
    blind LPs of the Souls series are the worst idea unless it's Baertaffy doing it.
  • edited 2014-03-29 22:57:16
    ...And even when your hope is gone
    move along, move along, just to make it through
    (2015 self)

    Everything.


    Cold.

    Wet.
    D:

    Here's a warm towel.
  • This night was supposed to be studying or laundry, but the play went for too long and I am in no condition to study.

    I will play Sleeping Dogs until my roommate's friend leaves and then I will sleep.
  • Odradek said:

    The Gutters isn't that hard with a torch.


    Black Gulch is like this though 
    Black Gulch is easy you just have to take your time.
  • My dreams exceed my real life



    i have never before seen someone die less than 30 seconds into an episode of a Dark Souls II LP
    blind LPs of the Souls series are the worst idea unless it's Baertaffy Geop doing it.

  • i don't think it's blind

    he just accidentally rolled off of a cliff
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