The Trash Heap of the Heapers' Hangout

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Comments

  • edited 2014-02-13 14:30:26
    Kexruct said:


    my stomach still hurts

    Like, a lot



    Punch your stomach. Show it who's boss.

  • edited 2014-02-13 14:33:13
    ...And even when your hope is gone
    move along, move along, just to make it through
    (2015 self)
    Silly Response: No, Your Stomach is expecting that.  It's already willing to go through pain to mess with your day.

    Now, the sweet, innocent Gall Bladder, on the other hand...

    That'll break the Stomach.

    Serious Response:  Maybe you should lie down and drink some water.  Don't punch your stomach.
  • Aliroz said:

    Silly Response: No, Your Stomach is expecting that.  It's already willing to go through pain to mess with your day.

    Now, the sweet, innocent Gall Bladder, on the other hand...

    That'll break the Stomach.

    Serious Response:  Maybe you should lie down and drink some water.  Don't punch your stomach.

    Punch your stomach. Show it who's boss.
  • ...And even when your hope is gone
    move along, move along, just to make it through
    (2015 self)
    Punch your boss.  Show it who's stomach.
  • “I'm surprised. Those clothes… but, aren't you…?”
    Kexruct said:

    I don't trust people who don't like video games.

    I don't like playing most video games. I can respect the effort put into making and playing them, but I am mostly indifferent to or do not care for them.
  • My dreams exceed my real life
    Games that SV might like

    The Sea Will Claim Everything

    Kentucky Route Zero

    Nier

    Goro Goro Iki Battle Royale!!!
  • Kexruct said:

    I don't trust people who don't like video games.

    I don't like playing most video games. I can respect the effort put into making and playing them, but I am mostly indifferent to or do not care for them.
    I was being facetious, but I will admit that widespread indifference to games does bother me a bit.
  • “I'm surprised. Those clothes… but, aren't you…?”
    Odradek said:

    The Sea Will Claim Everything

    Kentucky Route Zero
    These look really, really interesting.

    I also intend to get Windosill at some point.
  • More people have said that and been killed than there are thorium decay products.
    This is a good and thought-provoking video, despite what the title might suggest.

  • You are the end result of a “would you push the button” prompt where the prompt was “you have unlimited godlike powers but you appear to all and sundry to be an impetuous child” – Zero, 2022
    I had a dream that my copy of Matilda was falling apart

    And I was like "Noooo! That was an authentic First American Edition!"
  • This is the guy who made a video saying that the Elder Scrolls series is dumbing down. 

    I really wish I didn't learn that a fourth of the way through the video because I was enjoying it.
  • More people have said that and been killed than there are thorium decay products.
    Incidentally, that was a good video too.
  • TES is not dumbing down. Morrowind, as much as I loved it, was a terribly designed game. Almost devoid of anything even resembling narrative propulsion, intuitive game design, or compelling characterization. complexity =/= depth 
    accessibility =/= stupidity

    The idea that trying to make games more compelling is equal to dumbing them down (because after all, requiring an engaging experience to, you know, be engaged just makes you stupid) is absolutely ridiculous and one of many reasons gaming is seen as a gated, hostile community.
  • edited 2014-02-13 15:39:01
    Overcoming steep learning curves and poor design doesn't make you smart or better at games than other people; it just means you're better at overcoming steep learning curves and poor design. And gaming as an artistic medium is going to be held back until people realize that.
  • More people have said that and been killed than there are thorium decay products.
    I thought his points were good: that by removing possibilities and lateral thinking and directing the player with an arrow without any real danger of failure or permanent consequence, the game becomes lifeless and mechanical. There are many ways in which things lost their weight, and if anything, that is inauspicious to the goal of the series, which is to put the player in an immersive and open-ended fantasy adventure. He praised the streamlined skill system and eradication of classes because these improved the gameplay.

    I don't feel like arguing about video games, though.
  • edited 2014-02-13 15:48:49
    Well that simply isn't true. Morrowind felt very lifeless and mechanical because after a certain point the game became so unengaging (due to a mix of bad mechanics, the obstructive design of the world, and a lack of any narrative urgency)  that I ended up relying on guides to get me where I needed to go anyway. Additions like quest markers and fast travel made engaging experiences more accessible. Morrowind is simply not a fun game to explore, and the reason for this is threefold:
    -the world feels barren and lifeless
    -the terrain is too difficult to traverse
    -constantly having to go over the same areas because no fast travel
    ...and the fact that quests constantly force you to stumble around because of a lack of direction makes this even worse. There really isn't that much potential for meaningful and immersive gameplay in Morrowind because it's so unintuitively designed.
  • edited 2014-02-13 15:51:49
    And the mere fact that Morrowind allowed you to kill anyone doesn't give it weight or consequence. None of the characters had any personality or even a definite "place" in the world so killing them never meant anything. Compare that to Skyrim, where virtually every character, even the ones who you don't even really interact with, has some sort of personality and killing them feels like it actually has impact.
  • KJIKJI
    Yeah... yeah!!! hell yeah!!!
    image
  • KJIKJI
    Yeah... yeah!!! hell yeah!!!

    A snip from a lengthy cut-scene that follows on from the tutorial, which was made more unsettling when I realised that a friend's ex-girlfriend was providing one of the witches' voices.


  • KJIKJI
    Yeah... yeah!!! hell yeah!!!
    Death to capitalism. Death to the West. Death to life.
  • My dreams exceed my real life
    KJI said:

    Death to capitalism. Death to the West. Death to life.

    https://www.facebook.com/pages/JAIL-Juggalos-Against-Illuminati-Leadership/173163362767311
  • Kex brings up a good point. I don't think I've heard a character from Morrorwind mentioned by anyone anywhere, either as good or bad. In contrast, there are specific hatedoms and fandoms for characters in Skyrim, and probably characters in Oblivion.

    However, I would find it interesting if Elder Scrolls IV and V allowed you to kill every character. Not particularly conducive to efficient gameplay, but interesting nonetheless. Making certain characters invincible is kind of a shorthand for 'we didn't want to go through the work necessary to allow these characters to be killed, because that would require more voice-acting lines and coding and whatnot'. Ideally, every Jarl should be killable, all the way up to the high-king herself, and there should be allowances in that case. Like, if you kill a certain Jarl, then his/her housecarl takes over. And if the entire line of lineage is obliterated, maybe you can take over the town? Just an idea.

    One could make a comparison to the Fallout series, where just about everyone is killable (especially in New Vegas), and killing important people can have a visible effect in the world (again, New Vegas does this better).
  • a compelling narrative
  • And honestly the ability to kill anyone is anything but immersive. It creates a sense of detachment. And that's not always a bad thing. It worked well enough in Fable (where even if I was ostensibly good I could get away with killing a few traders to blow off steam) but it is antithetical to what TES is trying to accomplish.
  • almost no artistic value
  • Kex brings up a good point. I don't think I've heard a character from Morrorwind mentioned by anyone anywhere, either as good or bad. In contrast, there are specific hatedoms and fandoms for characters in Skyrim, and probably characters in Oblivion.


    However, I would find it interesting if Elder Scrolls IV and V allowed you to kill every character. Not particularly conducive to efficient gameplay, but interesting nonetheless. Making certain characters invincible is kind of a shorthand for 'we didn't want to go through the work necessary to allow these characters to be killed, because that would require more voice-acting lines and coding and whatnot'. Ideally, every Jarl should be killable, all the way up to the high-king herself, and there should be allowances in that case. Like, if you kill a certain Jarl, then his/her housecarl takes over. And if the entire line of lineage is obliterated, maybe you can take over the town? Just an idea.

    One could make a comparison to the Fallout series, where just about everyone is killable (especially in New Vegas), and killing important people can have a visible effect in the world (again, New Vegas does this better).

    Watch this. Having every character be killable really doesn't work all that well.
  • absolutely no deeper meaning


    or if there is one, it's incredibly simple and uncomplex, as though it was written by a high school student
  • are we doing that thing where we post stuff that is clearly directed at one another without actually addressing anyone else
  • More people have said that and been killed than there are thorium decay products.
    See, Yon Assassin understands video games. :D
  • Do you even need to ask that question?
  • (*to nobody in particular*)

    yes.
  • KJIKJI
    Yeah... yeah!!! hell yeah!!!
    Bioshock: Infinite is the dumbest shit ever and anyone who likes it is a dumbshit.
  • KJIKJI
    Yeah... yeah!!! hell yeah!!!
    Sorry, I mean Bioshock: Infinite. Wouldn't want APA Style fanatics jumping down my throat.
  • More people have said that and been killed than there are thorium decay products.
    The best game plots ever are shmups and anyone who disagrees needs to read a book.
  • My dreams exceed my real life
    KJI said:

    Bioshock: Infinite is the dumbest shit ever and anyone who likes it is a dumbshit.

    I love Bioshock Infinite and I love eating shit.
  • the best video game is Guns of Brixton by The Clash.
  • More people have said that and been killed than there are thorium decay products.
    I thought it was Action 52.
  • KJIKJI
    Yeah... yeah!!! hell yeah!!!

    the best video game is Guns of Brixton by The Clash.

    Correct.
  • More people have said that and been killed than there are thorium decay products.
    Superman 64? Big Rigs: Over the Road Racing? aww, come on...
  • the best video game is Murder On The Orient Express.
  • I've learned to tolerate drama...except on the boat
    The best video game is 101 Dalmatians: Cadpig Unleashed
  • “I'm surprised. Those clothes… but, aren't you…?”
    The best video game is One Hundred Years Of Solitude: The Movie: The Video Game, Pt. 3.
  • ...And even when your hope is gone
    move along, move along, just to make it through
    (2015 self)
    I know Jiajing, 1556, is the most something video game, but I don't know what. 
  • you're all wrong

    The best game is obviously G.I. Joe: The Rise of Cobra.
  • edited 2014-02-13 16:49:54

    actually, I have a challenge: Find me a narrative driven video game with a narrative significantly more compelling and cohesive than A Cupboard Full Of Life.
  • Father shall be swallowed by the son, and brother shall be swallowed by brother.
    COBRA
  • ...And even when your hope is gone
    move along, move along, just to make it through
    (2015 self)
    Man, I should write a book set in Jiajang, China, in 1556.
  • actually, I have a challenge: Find me a narrative driven video game with a narrative significantly more compelling and cohesive than A Cupboard Full Of Life.



    Tetris Worlds

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