> everyone who is alive today should play Dark Souls. Extensively, if possible.
I've actually kinda concluded that the game isn't my sort of game. I think. Maybe.
I still don't really understand why other people like it so much, because as far as I can tell the gameplay looks irritatingly slow and tedious, and there isn't cool music or vibrant visuals to tide me through the gameplay. Of course, I haven't played it myself, so I can't say for sure.
> everyone who is alive today should play Dark Souls. Extensively, if possible.
I've actually kinda concluded that the game isn't my sort of game. I think. Maybe.
I still don't really understand why other people like it so much, because as far as I can tell the gameplay looks irritatingly slow and clunky. Of course, I haven't played it myself, so I can't say for sure.
The gameplay is definitely deliberate but I wouldn't describe it as slow. More like, weighty or somesuch.
Even if you're not into the gameplay it's worth it for the lore and worldbuilding alone and it goes on sale all the time. No better time to get into it than now since the sequel is coming out this year.
He has had this truck for years and just fixes it himself when it breaks down, which is about every other month. He is so far beyond giving a single shit about anything driving related. He takes this beast everywhere, to and from work, speeds, parks wherever the hell he feels like. No collision insurance.
And yet he mysteriously has no tickets or has ever been in a collision.
I also had thought of New Normandy, since in this world Albion (Great Britian) is still ruled by direct descendents of William the Conqueror, and Normandy is still an Albionic possession.
Is anyone else bugged by the fact that till is universally accepted as an abbreviation of until? If you're just dropping a syllable, then you get 'til (or just til if you absolutely have to drop the apostrophe), right? And till is something you do to soil, right?
I changed it to "slow and tedious" FWIW. Not saying it isn't deliberate, but just saying that I'd expect myself to get bored with its repetitiveness. Contrast it to the smooth animations and physics of some of the recent (2D) Castlevania games, or the crisp quickness of (original) Spelunky or the Metroid GBA games.
I changed it to "slow and tedious" FWIW. Not saying it isn't deliberate, but just saying that I'd expect myself to get bored with its repetitiveness. Contrast it to the smooth animations and physics of some of the recent (2D) Castlevania games, or the crisp quickness of (original) Spelunky or the Metroid GBA games.
It's not repetitive.
Slow, sure, not repetitive. The combat system is very involved.
Also, are you saying you prefer the original Spelunky to the remake?
> Also, are you saying you prefer the original Spelunky to the remake?
I haven't played the remake, but from what I've heard, it takes out a lot of key features that I enjoyed. So maybe I could enjoy the Spelunky remake as a separate game, but not as an improved version of original Spelunky.
> Also, are you saying you prefer the original Spelunky to the remake?
I haven't played the remake, but from what I've heard, it takes out a lot of key features that I enjoyed. So maybe I could enjoy the Spelunky remake as a separate game, but not as an improved version of original Spelunky.
> Also, are you saying you prefer the original Spelunky to the remake?
I haven't played the remake, but from what I've heard, it takes out a lot of key features that I enjoyed. So maybe I could enjoy the Spelunky remake as a separate game, but not as an improved version of original Spelunky.
....no.
Like, the only things that were removed from the original that anyone misses are the bow and arrow and the pistol (which wasn't useful anyway).
In contrast a number of secret levels, an additional way to play the game, and the Daily Challenge function were added. It's as near an objective improvement as I'm comfortable calling anything.
somehow, despite being besieged away and picked at by countries like France, Upper Burgundy, various Holy Roman Empire states, Venice, Genoa, and The Republic of The Navarrese company, Aquitaine has manged to hold on to the two disparate provinces it has owned in the Holy Land since like the 1100s.
Also there are sizable Castillian Spanish, Andalusian, Berber, Norwegian, Scottish, and Irish minorities in various parts of Great Albion, so I should consider that as well.
Male clothes have the distinct advantage of having sizes that weren't chosen by throwing darts at a rotating wheel whilst drunk, blindfolded, and dancing the can-can.
Male clothes have the distinct advantage of having sizes that weren't chosen by throwing darts at a rotating wheel whilst drunk, blindfolded, and dancing the can-can.
Male clothes have the distinct advantage of having sizes that weren't chosen by throwing darts at a rotating wheel whilst drunk, blindfolded, and dancing the can-can.
> Like, the only things that were removed from the original that anyone misses are the bow and arrow and the pistol (which wasn't useful anyway).
Well, from what I hear: * boulder now crushes (i.e. destroys) items it rolls over; it does not open up gems (or gold, either?) for the taking. ** jumping over the boulder may no longer be possible. * Olmec Head now crushes items it stomps on, it does not open up gems (or gold, either?) for the taking. * time limit is no longer lifted by getting the hedjet. * can't use spike shoes to stomp man-eating plants. * crouch-crawling doesn't negate ice physics anymore. * can't drop (but not use) a bomb or rope to trigger an arrow trap below you on a ledge. * can't whip a pot to destroy spiders/snakes inside anymore (must whip twice). * can't whip while clinging to a ledge. * can no longer drop onto a spike from one block above (which was actually changed since version 1 of original Spelunky, so I continue to play version 0.99.9 for specifically this reason).
Comments
And I'm surprised you remember that.
I've actually kinda concluded that the game isn't my sort of game. I think. Maybe.
I still don't really understand why other people like it so much, because as far as I can tell the gameplay looks irritatingly slow and tedious, and there isn't cool music or vibrant visuals to tide me through the gameplay. Of course, I haven't played it myself, so I can't say for sure.
Even if you're not into the gameplay it's worth it for the lore and worldbuilding alone and it goes on sale all the time. No better time to get into it than now since the sequel is coming out this year.
Are there other English suffixes for "land"? I should look that up.
Stephenia or Stephenland could also work since he was the previous emperor and died young.
New role model.
this is gonna take forever
Slow, sure, not repetitive. The combat system is very involved.
Also, are you saying you prefer the original Spelunky to the remake?
lond, londe, loond, lan and lont are all variants, but i know of no direct alternatives
besides that the English have historically been fond of Latin suffixes
I haven't played the remake, but from what I've heard, it takes out a lot of key features that I enjoyed. So maybe I could enjoy the Spelunky remake as a separate game, but not as an improved version of original Spelunky.
but they don't call anything terr
Like, the only things that were removed from the original that anyone misses are the bow and arrow and the pistol (which wasn't useful anyway).
In contrast a number of secret levels, an additional way to play the game, and the Daily Challenge function were added. It's as near an objective improvement as I'm comfortable calling anything. ooh what about Xanderloon?
kind of fun, but improbable, somehow
oh improbable not impronounceable.
Well maybe.
Also there are sizable Castillian Spanish, Andalusian, Berber, Norwegian, Scottish, and Irish minorities in various parts of Great Albion, so I should consider that as well.
misses are the bow and arrow and the pistol (which wasn't useful
anyway).
Well, from what I hear:
* boulder now crushes (i.e. destroys) items it rolls over; it does not open up gems (or gold, either?) for the taking.
** jumping over the boulder may no longer be possible.
* Olmec Head now crushes items it stomps on, it does not open up gems (or gold, either?) for the taking.
* time limit is no longer lifted by getting the hedjet.
* can't use spike shoes to stomp man-eating plants.
* crouch-crawling doesn't negate ice physics anymore.
* can't drop (but not use) a bomb or rope to trigger an arrow trap below you on a ledge.
* can't whip a pot to destroy spiders/snakes inside anymore (must whip twice).
* can't whip while clinging to a ledge.
* can no longer drop onto a spike from one block above (which was actually changed since version 1 of original Spelunky, so I continue to play version 0.99.9 for specifically this reason).
Source: http://tvtropes.org/pmwiki/posts.php?discussion=qa5fkpdn9phiyuu2jn8czlth&page=19#460 this post and the next few pages