More people have said that and been killed than there are thorium decay products.
Touhou 12 is an eternal struggle to earn life pieces faster than lives are being eaten up (or missed/glitched off screen due to deaths, as the case may be). It is a fight I cannot win. Enemies explode into bullets *right in my face* because I couldn't see them because they are *buried underneath a layer of danmaku* that I am trapped in the middle of. Trying to catch the tokens while they are the right color is infuriating. Accidentally grabbing a token of the wrong color is infuriating. And then there is the fact that the boss patterns twist my brain into knots. I am playing on hard mode btw, and I don't think I ever once got past Minamitsu in this mode.
You are the end result of a “would you push the button” prompt where the prompt was “you have unlimited godlike powers but you appear to all and sundry to be an impetuous child” – Zero, 2022
You know how every pair of cheap earbuds comes with two pairs of those little rubber things, one big and one small?
My sister only likes the small ones and I only like the big ones
So we decided that from now on whenever either of us gets a pair, she'll give me her big ones and I'll giver her my small ones. That way we'll have spares for when we invariably lose them!
You are the end result of a “would you push the button” prompt where the prompt was “you have unlimited godlike powers but you appear to all and sundry to be an impetuous child” – Zero, 2022
More people have said that and been killed than there are thorium decay products.
hmm w/e at least I can handle hard mode enough to beat most of the Touhou games on hard, which is okay-ish... gawd I hate lunatic and I don't understand how anyone can stand it, let alone beat it.
in my dream there was this woman with psychic powers who was fighting this other woman, and the other woman put a scorpion in her eye and she feel down and then she grabbed a hose and drenched the other woman while she was crying and then this balding man came in and apologised for everything
Stories and themes that conflict with the gameplay. An exploration of railroaded violence culminating in being railroaded into a boss fight.
What is your view on the Touhou series? :D
A universe filled with creativity, much of which is poorly implemented in the actual games. However, the fanbase's love of derivative projects results in material that compensates for the games' lackings.
Suffice to say, your childhood was not full of encouragement, your adolescence was not full of employment, and your adulthood has not been full of success. Each one sort of led into the next, which is to say “nowhere”. It’s one of the things you’re hoping to fix in your new life. Someday, you’ll be good at something. Or even just adequate at it. It would make you so happy.
I continued to play highly reviewed games that not only underwhelmed but often stunned me with their failures. There were more 3’s (Skyward Sword, Halo 4, New Super Mario Bros 2) and 4’s (Skyrim, Dear Esther, Tomb Raider) but not so many 5’s (Arkham City, Bastion), since my feelings didn’t often fall in the middle. Even 6’s that I mostly enjoyed (Red Dead Redemption, Fire Emblem: Awakening, Journey) were nothing to get that excited about. Only 7’s (Gone Home, The Last of Us, Wii Sports Resort) and 8’s (The Walking Dead, Kirby’s Epic Yarn, Far Cry 2) really started to get interesting, and there were a handful of amazing 9’s (The Binding of Isaac,Kentucky Route Zero, Spelunky). While I did play two 2’s (the other was Limbo), I also played two 10’s (Minecraft and Demon’s Souls).
5 is actually a pretty good score for Arkham City, IMO
It's an inherent flaw in attempting an anti-violence message in video games. You have two options: Make the game fun, going against the message, or make the game unfun, which naturally comes with an array of issues of its own. Of course, you could put it in a game without violence in the first place, but then it'll just fall flat.
there are definitely ways to give a game a good anti-violence message (Middens is a good, if obscurish example) but when the sole purpose of the game is for you to shoot lightning at people it does ring a bit hollow.
Tevis Thompson (the guy who writes the review) seems to believe that the 3D Legend of Zelda games would be better and more truthful to the original if they were more like Dark Souls.
I understand where he's coming from. One of my biggest complaints against Kingdom Hearts 2 is that they listed the locations of hidden items in the journal (which erases the fun of poking around and trying to get them yourself) and that they overly streamlined the combat to the point that randomly pressing Triangle and X can get you through most battles. But I think he's being a bit harsh.
You are the end result of a “would you push the button” prompt where the prompt was “you have unlimited godlike powers but you appear to all and sundry to be an impetuous child” – Zero, 2022
"It is a matter of grave importance that Fairy tales should be respected.... Whosoever alters them to suit his own opinions, whatever they are, is guilty, to our thinking, of an act of presumption, and appropriates to himself what does not belong to him." -- Charles Dickens
Tevis Thompson (the guy who writes the review) seems to believe that the 3D Legend of Zelda games would be better and more truthful to the original if they were more like Dark Souls.
to be fair to him (her? Tevis could go either way) the amount of games that couldn't be improved by being more like Dark Souls is very small.
Tevis Thompson (the guy who writes the review) seems to believe that the 3D Legend of Zelda games would be better and more truthful to the original if they were more like Dark Souls.
to be fair to him (her? Tevis could go either way) the amount of games that couldn't be improved by being more like Dark Souls is very small.
Agreed. More free-form exploration is a plus for any game. Just wish he was a bit less caustic about it. Just a bit.
I assumed that Tevis was male, but I actually have no idea. And there's no photo or gender info, so...
Tevis Thompson (the guy who writes the review) seems to believe that the 3D Legend of Zelda games would be better and more truthful to the original if they were more like Dark Souls.
to be fair to him (her? Tevis could go either way) the amount of games that couldn't be improved by being more like Dark Souls is very small.
Agreed. More free-form exploration is a plus for any game. Just wish he was a bit less caustic about it. Just a bit.
I assumed that Tevis was male, but I actually have no idea. And there's no photo or gender info, so...
the combat in Dark Souls is more what I meant but that is also true
the only thing that no game needs to take from Dark Souls are its sometimes odd level construction (the Anor Londo archers) and its camera.
if you literally think that art is worthless then you are a bad guy.
that is how I feel any way.
"The only excuse for making a useless thing is that one admires it intensely. All art is quite useless."
if you are defining "useful" as "has a strict, practical, constructive function" you're already being semantic for no good reason. Taking something off of someone's mind for a while (which pretty much any kind of art, good or bad, can do) is useful.
Comments
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
apparently the narrator of my writing sounded 'strangely cold and detatched, like a serial killer'
the writing was autobiographical
no character no heart no depth
as cold and soulless as Deboss' eventual robot wife
it really is
how do you respond to an appraisal like that?
but like, that's dodging the criticism
Now I'm imagining Deboss as a more mechanical Frankenstein's Monster.
Of course Adam was more sympathetic because he loved Plutarch and Milton.
it's frustrating because this is the third year of the course and nobody else seems to be having this problem
heh
poor Deboss
i don't think he's a bad guy but he had a way of riling me up
and he evidently rubbed the Triumphant the wrong way as well
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
that is how I feel any way.
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
"The only excuse for making a useless thing is that one admires it intensely. All art is quite useless."
the only thing that no game needs to take from Dark Souls are its sometimes odd level construction (the Anor Londo archers) and its camera.
that was Oscar Wilde's opinion, i don't necessarily agree
you just reminded me of it