The Trash Heap of the Heapers' Hangout

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  • ...And even when your hope is gone
    move along, move along, just to make it through
    (2015 self)
    No she won't.  She specifically said that she will not accept ANY reason for not having the assignments done, be it a death in the familiy, be it that you actually get kidnapped, be it that you get hit by a car and are in a coma.  She especially doesn't accept any blaming the computer.
  • More people have said that and been killed than there are thorium decay products.
    Games are always "you're a hero" and "save the captive" and "punch the bad guy in the face" and "get better at the gameplay" and "oh look out for that obstacle" and that translates into "art" quite poorly imo unless there is no pretense about what the game is. If you removed all of a game's cut scenes and dialogue and you don't call it "art" anymore, then it was never art to begin with; it was a game with tacked-on pretense. Which is okay when it isn't too much. :p If the gameplay itself is unique and expressive and carries a message and can accomplish these things without multimedia content tacked on, then I will consider it "art." :)
  • edited 2013-09-18 20:28:23
    imagei will watch the heck outta this pumpkin patch
    Kexruct said:

    Truthfully, I view video games as an inherently inferior "art form" 
    Why?

    There's no reason for this other than the fact that they're new.
    i'd contest inherently inferior, but games do strike me as being principally an entertainment medium, and at that, one which tends to be very market-driven.  Games are, of course, entirely capable of being beautiful, and of strong characterization, engaging storytelling and the exploration of profound themes.  But none of these things is really the point of a video game, so in practice, no.  It's not about their newness, it's just a fact of their production, the market and consumer interests.
  • If you removed all of a game's cut scenes and dialogue 
    That's like saying movies can't be art unless you remove the dialogue and they only communicate visually.

    Like, I know you hate cinematic cutscenes, but there not really a negative so much as not making full use of the medium's potential. It's like saying a radio drama couldn't count as art because it conveys all its information through words when it could use sound or different actors. While the medium has the potential to do something, it doesn't have to do it to "count."
  • imagei will watch the heck outta this pumpkin patch
    Aliroz said:

    No she won't.  She specifically said that she will not accept ANY reason for not having the assignments done, be it a death in the familiy, be it that you actually get kidnapped, be it that you get hit by a car and are in a coma.  She especially doesn't accept any blaming the computer.

    Yikes.

    She sounds kind of scary.
  • Tachyon said:

    Kexruct said:

    But none of these things is really the point of a video game, 
    Or literature, or film, or music. That's not a knock against games alone, it's a knock against every single media ever.
  • imagei will watch the heck outta this pumpkin patch
    i am OK with cutscenes, when not done to excess.

    And dialogue is certainly a part of the gaming experience, especially when integrated into the gameplay.
  • imagei will watch the heck outta this pumpkin patch
    Kexruct said:

    Tachyon said:

    Kexruct said:

    But none of these things is really the point of a video game, 
    Or literature, or film, or music. That's not a knock against games alone, it's a knock against every single media ever.
    That's not true.  When i read a book, or watch a movie, i am interested in the story, the characters and/or the ideas within.  When the intended audience of (most) video games buys a game, their primary interest is in playing the game and having fun.
  • imagei will watch the heck outta this pumpkin patch
    and i'm not knocking video games

    the rules of football have no in-built themes or characterization whatsoever, that doesn't make it a bad game
  • Gameplay can create a narrative of their own. When you read/watch/listen to/play a thing, you're looking to create an experience. That's the only universal "point." Every medium has a different way of conveying meaning, and I don't see why it matters if interactivity plays a part.
  • Of course most games aren't artistic. And of course there's a lower proportion of artistic games/entertainment games than there is than other mediums. But that doesn't make games inherently inferior.
  • edited 2013-09-18 20:40:07
    imagei will watch the heck outta this pumpkin patch
    in theory, i don't disagree, but in practice, video games are expensive to produce and require advanced knowledge in a number of quite unrelated fields, as well as creativity

    which means, in practice, they are going to be by-and-large dictated by what the market wants, and the market wants gameplay

    otherwise they wouldn't be called 'games' they'd be 'interactive multimedia experiences' or whatever
  • I've learned to tolerate drama...except on the boat
    Tachyon said:

    in theory, i don't disagree, but in practice, video games are expensive to produce and require advanced knowledge in a number of quite unrelated fields, as well as creativity

    which means, in practice, they are going to be by-and-large dictated by what the market wants, and the market wants gameplay

    otherwise they wouldn't be called 'games' they'd be 'interactive multimedia experiences' or whatever

    Tachyon for ABC Inc Chief Marketing Officer

    :P
  • And I'm not disagreeing with that. But there's this underlying thought of "video games are inherently inferior" that I really don't care for.
  • Tachyon said:

    in theory, i don't disagree, but in practice, video games are expensive to produce and require advanced knowledge in a number of quite unrelated fields, as well as creativity

    which means, in practice, they are going to be by-and-large dictated by what the market wants, and the market wants gameplay

    otherwise they wouldn't be called 'games' they'd be 'interactive multimedia experiences' or whatever

    indie gaming exists.

    and relating to the last point, Proteus exists.
  • And Miko, before you even think of mentioning that video games are "just trying to imitate movies" :

    books have dialogue, they're just trying to imitate actual human interaction.
    radio has words, ergo they're just trying to imitate books.
    comics have words, ergo they're just trying to imitate books.
    film has visuals and sound, ergo they're just trying to imitate comics and radio.
  • imagei will watch the heck outta this pumpkin patch
    indie markets are always a little different, and even they are dictated by consumer interests

    but anyway, i'm not sure me and Kex really disagree here

    i said video games aren't inherently inferior, and i stand by that
  • Tachyon said:

    in theory, i don't disagree, but in practice, video games are expensive to produce and require advanced knowledge in a number of quite unrelated fields, as well as creativity

    which means, in practice, they are going to be by-and-large dictated by what the market wants, and the market wants gameplay

    otherwise they wouldn't be called 'games' they'd be 'interactive multimedia experiences' or whatever

    indie gaming exists.

    and relating to the last point, Proteus exists.
    Actually, that's another good point. Film and literature are also made according to market demands, but no one uses that as a criticism of their respective mediums.
  • imagei will watch the heck outta this pumpkin patch
    everything is imitation, simulation, reproduction

    meaning is a collection of fossilized metaphors

    references without referents
  • Tachyon said:

    everything is imitation, simulation, reproduction

    meaning is a collection of fossilized metaphors

    references without referents

    My point exactly.
  • imagei will watch the heck outta this pumpkin patch
    Kexruct said:

    Film and literature are also made according to market demands, but no one uses that as a criticism of their respective mediums.

    film and literature aspire to tell stories, not to be games

    choose your own adventure books aside
  • imagei will watch the heck outta this pumpkin patch
    i was making a point?
  • edited 2013-09-18 20:54:42
    Tachyon said:

    Kexruct said:

    Film and literature are also made according to market demands, but no one uses that as a criticism of their respective mediums.

    film and literature aspire to tell stories, not to be games
    Do they all, though? I know for a fact that there are some movies that don't really care about anything other than tell a few good jokes or have some cool action. And telling stories come secondary to the one universal point- trying to create an experience. Capacity of a medium to create an experience in ways other than telling a story doesn't make it a lesser medium.
  • imagei will watch the heck outta this pumpkin patch
    yeah obvs
  • The sadness will last forever.
    satinism
  • The sadness will last forever.
    video games are art
  • The sadness will last forever.
    666

    satan is coming
  • imagei will watch the heck outta this pumpkin patch
    999

    cops are coming
  • The sadness will last forever.
    dur waffles
  • Tachyon said:

    999

    cops are coming

    999

    BUY IT
  • imagei will watch the heck outta this pumpkin patch


    proving CAS can rap about things other than drugs
  • ever heard tons of hype about something and expected it to be unfulfilling, but it actually turns out to be worth it?


    i think I'm getting that feeling with Lorde here, I'd been hearing about her on Tumblr for weeks but I only got around to listening to her now and whoa she's actually wicked talented

    and she's two weeks younger than me, which is impressive as hell because she's already broken records set by Alanis Morrisette and shit and the song itself is pretty damn relatable too
  • imagei will watch the heck outta this pumpkin patch
    Kexruct said:

    Tachyon said:

    999

    cops are coming

    999

    BUY IT
    paying for a 999 call?

    that's it, Thatcherism has gone too far
  • The sadness will last forever.
    alanis morrisette
  • imagei will watch the heck outta this pumpkin patch
    (i had no idea 999 was a game until i saw you guys posting about it, btw)
  • The sadness will last forever.
    beanies
  • The sadness will last forever.
    u dont own me
  • edited 2013-09-18 21:21:28
    imagei will watch the heck outta this pumpkin patch
    oh wait, i know what 999 is, it's the puzzle game with the abduction and the bracelets and that

    my brother has that game

    he gave it to my mum to play it and she thought it was horrible

    i remember this incident but i never knew the name of the game in question
  • edited 2013-09-18 21:22:57
    thought it was horrible
    >:(

    >:(
  • The sadness will last forever.
    magic colors
  • My dreams exceed my real life
    So a mad scientist and his vaudeville actor assistant steal a corpse and bring it back to life. Then the scientist wants the actor to kill himself so he can bring him back to life with an artificial heart. But the actor shoots him. So the actor pretends to be the scientist via a fake beard and makeup. Then he treats a madman who thinks he's an orangutan and inadvertently makes him crazier. So the madman kidnaps the revived corpse and maybe has sex with it. So! Then a cat named Satan eats the artificial heart. The actor walls up the scientist, but accidentally walls up the cat with it. This angers the owner of a local cat fur farm, who sends the police after the actor. Then the actor locks the wife of the madman and his own wife in the basement and they have a catfight. Then the police arrive and find the corpse.

    And that's the plot of Maniac the 1934 movie that helped establish the Hayes code.

    The director would go on to direct Marihuana, the Weed with Roots in Hell
  • The sadness will last forever.
    canned blood
  • imagei will watch the heck outta this pumpkin patch
    horrible because it had a bunch of people abducted (including at least one kid?) and bombs planted in their stomachs
  • The sadness will last forever.
    plan 9 from outer space
  • The sadness will last forever.
    where are all the magic colors that used to bright my way
  • Tachyon said:

    horrible because it had a bunch of people abducted (including at least one kid?) and bombs planted in their stomachs

    You should just play it, trust me. It and its sequel have the best stories of any game I've played ever.

    Also the kid is eighteen, though I wouldn't have known without hearing the Word Of God on the matter.
  • The sadness will last forever.
    cause now its time for judys turn to cry
  • 18 makes it ok


    my boo is presumably still away


    darn it
  • The sadness will last forever.
    sick bubblegum
  • Yeah but

    image

    She looks like that
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