Got back from interview. I have no idea if I did well.
You probably did good. You're nothing if not enthusiastic, which is generally a trait that job interviewers want to see.
and if nothing else, you now have experience for the next interview.
It's hard to be enthusiastic when dental equipment is impairing your speech. I'm actually quite shy when I'm meeting new people, especially ones who are in a position of power over me.
Yeesh, I'm a Nintendo fanboy and I don't even think the announcement went that badly.
Microsoft basically abandoned 80% of their demographic to cater to "family oriented entertainment". I'm not sure what they expected to happen.
They've been doing that for years. The entire industry has been doing that for years. I don't see any harm in more casual games as long as they're good and they don't displace hardcore ones.
Yeesh, I'm a Nintendo fanboy and I don't even think the announcement went that badly.
Microsoft basically abandoned 80% of their demographic to cater to "family oriented entertainment". I'm not sure what they expected to happen.
They've been doing that for years. The entire industry has been doing that for years. I don't see any harm in more casual games as long as they're good and they don't displace hardcore ones.
well the thing is that the ongoing trend has been to displace not just "hardcore" gamers but really anyone who isn't contented with just avatar minigames. It's kind of sad to see another entire console line (the Wii being the other one) to go down that road.
I dunno about that. I'm sure the next Xbox won't be terrible, but Microsoft and Sony are a lot worse at making and marketing games to family audiences.
Nintendo's increased emphasis on casual gameplay over the last 10 years or so has led them to the point where they're sending takedowns against online video people. I'm not surprised that business people think that family-oriented is a BAD IDEA and flee to Sony. Business people may not know videogames, but they follow trends like hawks tracks rabbits across the prairie.
Nintendo's increased emphasis on casual gameplay over the last 10 years or so has led them to the point where they're sending takedowns against online video people.
I'd be very interested to see how you came to this conclusion. Also, they haven't been taking down LPs, just monetizing them. Which isn't good, but it's leagues better than taking them down.
Nintendo's increased emphasis on casual gameplay over the last 10 years or so has led them to the point where they're sending takedowns against online video people.
I'd be very interested to see how you came to this conclusion. Also, they haven't been taking down LPs, just monetizing them. Which isn't good, but it's leagues better than taking them down.
it's actually way worse than taking them down, but I frankly don't feel like arguing about this when a good chunk of last week was doing exactly that for me.
I dunno about that. I'm sure the next Xbox won't be terrible, but Microsoft and Sony are a lot worse at making and marketing games to family audiences.
which is precisely why the former shouldn't be trying to do so.
Nintendo's increased emphasis on casual gameplay over the last 10 years or so has led them to the point where they're sending takedowns against online video people.
I'd be very interested to see how you came to this conclusion. Also, they haven't been taking down LPs, just monetizing them. Which isn't good, but it's leagues better than taking them down.
it's actually way worse than taking them down, but I frankly don't feel like arguing about this when a good chunk of last week was doing exactly that for me.
I dunno about that. I'm sure the next Xbox won't be terrible, but Microsoft and Sony are a lot worse at making and marketing games to family audiences.
which is precisely why the former shouldn't be trying to do so.
Nintendo's increased emphasis on casual gameplay over the last 10 years or so has led them to the point where they're sending takedowns against online video people.
I'd be very interested to see how you came to this conclusion. Also, they haven't been taking down LPs, just monetizing them. Which isn't good, but it's leagues better than taking them down.
it's actually way worse than taking them down, but I frankly don't feel like arguing about this when a good chunk of last week was doing exactly that for me.
I dunno about that. I'm sure the next Xbox won't be terrible, but Microsoft and Sony are a lot worse at making and marketing games to family audiences.
Nintendo's increased emphasis on casual gameplay over the last 10 years or so has led them to the point where they're sending takedowns against online video people.
I'd be very interested to see how you came to this conclusion. Also, they haven't been taking down LPs, just monetizing them. Which isn't good, but it's leagues better than taking them down.
it's actually way worse than taking them down, but I frankly don't feel like arguing about this when a good chunk of last week was doing exactly that for me.
I dunno about that. I'm sure the next Xbox won't be terrible, but Microsoft and Sony are a lot worse at making and marketing games to family audiences.
which is precisely why the former shouldn't be trying to do so.
The latter have never really tried.
orly?
I believe what is pictured here is known as a "commercial failure".
Much like the Kinect, but the difference is that as far as I know, Sony isn't trying to make PSMove an integral part of the next PlayStation.
You are the end result of a “would you push the button” prompt where the prompt was “you have unlimited godlike powers but you appear to all and sundry to be an impetuous child” – Zero, 2022
Microsoft, in general, has long been unwilling to admit when they've made a mistake.
Look at the "ribbon" interface from Office 2007. People hated it because it was such a departure from the normal menus-and-toolbars layout that they basically had to re-learn how to use simple stuff like Microsoft Word.
So what was Microsoft's response? Why, to integrate the "ribbon" into EVERY app in Windows 7, of course!
From what I can trace of Nintendo's recent console history (handhelds aside), here's what happened: Nintendo released the Wii and there was a huge commercial following because of the motion sensors. Places like old folks homes and community centers bought them (and Wii Sports; Wii Fit or Wii Fit 2) because they provided community entertainment. Nintendo embraced the new mainstream by releasing games like Wii Fit for them. Then the economy sunk a few years ago and the mainstream that gave Nintendo its success used their money for cheaper forms of entertainment (i.e. Angry Birds and the like).
Nintendo's big chance to regain that mainstream, the Wii U, failed because the new peripherals couldn't appeal to the mainstream the same way that the Wiimote did. And it'd need to, because it's easier for the mainstream to load up an IPod App than to sit down and play a game. So, the Wii U sunk and now Nintendo's panicking and monetizing online videos.
So the problem is that Nintendo waded into the casual pool without really knowing how to swim in it. And when everyone else started jumping into the pool, it started drowning. And now we see Microsoft on the edge of the pool, wearing kiddie wings, testing the water with its toes. And the last time it tried to get in the pool (i.e. Kinect), it tripped and belly flopped. A vote of no confidence is pretty reasonable.
Yarrun said:So the problem is that Nintendo waded into the casual pool without really knowing how to swim in it.
I wouldn't say that. They basically created the market for casual games in the first case. Considering how much of a success the DS, DSi, Wii, and 3DS were, I'd say the Wii U was more a case of mishandled marketing.
I thought the Wii U was, at least partially, an attempt to win back the hardcore crowd?
-shrugs- Partially.
I'll admit, I'm drawing from the Wikipedia page for it, as I ignored it when it was in the spotlight. Best I can tell, it was trying to appeal to all the potential video game markets at the same time while attracting none of them.
Comments
Get the implication now?
the Xbox One has made me a very sad person today.
Not that I was going to be able to afford the thing anyway, but, still.
this seals it really:
and if nothing else, you now have experience for the next interview.
One day
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
WXPI
which is precisely why the former shouldn't be trying to do so.
The latter have never really tried.
I believe what is pictured here is known as a "commercial failure".
Much like the Kinect, but the difference is that as far as I know, Sony isn't trying to make PSMove an integral part of the next PlayStation.
Look at the "ribbon" interface from Office 2007. People hated it because it was such a departure from the normal menus-and-toolbars layout that they basically had to re-learn how to use simple stuff like Microsoft Word.
So what was Microsoft's response? Why, to integrate the "ribbon" into EVERY app in Windows 7, of course!
They shouldn't, and so far they really haven't shown any signs of trying to.
Really, they seem to be aiming more for the indie gaming angle so far, but again we really don't know much about the PS4 yet.
also Phil Fish and I agree on something for once.
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
From what I can trace of Nintendo's recent console history (handhelds aside), here's what happened: Nintendo released the Wii and there was a huge commercial following because of the motion sensors. Places like old folks homes and community centers bought them (and Wii Sports; Wii Fit or Wii Fit 2) because they provided community entertainment. Nintendo embraced the new mainstream by releasing games like Wii Fit for them. Then the economy sunk a few years ago and the mainstream that gave Nintendo its success used their money for cheaper forms of entertainment (i.e. Angry Birds and the like).
Nintendo's big chance to regain that mainstream, the Wii U, failed because the new peripherals couldn't appeal to the mainstream the same way that the Wiimote did. And it'd need to, because it's easier for the mainstream to load up an IPod App than to sit down and play a game. So, the Wii U sunk and now Nintendo's panicking and monetizing online videos.
So the problem is that Nintendo waded into the casual pool without really knowing how to swim in it. And when everyone else started jumping into the pool, it started drowning. And now we see Microsoft on the edge of the pool, wearing kiddie wings, testing the water with its toes. And the last time it tried to get in the pool (i.e. Kinect), it tripped and belly flopped. A vote of no confidence is pretty reasonable.
It could work, actually, but you have to be far away enough that turning one degree would divert your course enough to walk past it.
I wouldn't say that. They basically created the market for casual games in the first case. Considering how much of a success the DS, DSi, Wii, and 3DS were, I'd say the Wii U was more a case of mishandled marketing.
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
I'll admit, I'm drawing from the Wikipedia page for it, as I ignored it when it was in the spotlight. Best I can tell, it was trying to appeal to all the potential video game markets at the same time while attracting none of them.