also there's actually quite a lot of strategy in Halo if and only if you're bad at it. Which doesn't make a lot of sense until you play it and find out that it totally makes sense.
One cold, wet day during combat training I'm sitting in a fighting hole with another Marine and he's all "man I can't wait to get back home and play Call of Duty"
to be fair to the man I cannot imagine that Call of Duty is much like actual military fighting, despite its claims of GRITTY REALIZM.
For the record, I don't dislike Halo. Granted, competitive first person shooters aren't exactly my favorite genre, but I loved Halo 3 when I was younger. I was just pointing out the hypocrisy of you saying Nintendo never changes when Halo still has roughly the same gameplay as it did in the first installment, and you really can't say the same of any Nintendo franchise other than Mario.
I will grant that I simply enjoy Halo more than (eg.) Mario and so on. I'm just explaining why people say what they do.
I really have more a problem with Nintendo's attempts to shoehorn in new technology where it doesn't belong. Which is why I said the 3DS is an exception since I think it actually works there, but I hated the Wii, and I am not confident enough in the Wii U to even buy one, so.
It really wasn't shoehorned in though. Even Twilight Princess, which was literally just a Gamecube game that was ported to the Wii last minute made pretty good use of the technology. I will however grant that the Wii really isn't the ideal system for first person shooters and the like, but as for platformers and action adventure games it was great.
What I like about a lot of Nintendo games is that even after playing the newer games in their respective series you still have a reason to go back to the older ones. The only exception to this rule that I can think of is Pokemon, but games with a strong competitive component don't really count.
I like long sleeves but turtlenecks are where I draw the line.
I just realized that I like sweater dresses and don't really feel funny in them like a normal dress because I can just pretend they're a giant shirt and not a "real" dress.
For the record, I don't dislike Halo. Granted, competitive first person shooters aren't exactly my favorite genre, but I loved Halo 3 when I was younger. I was just pointing out the hypocrisy of you saying Nintendo never changes when Halo still has roughly the same gameplay as it did in the first installment, and you really can't say the same of any Nintendo franchise other than Mario.
I will grant that I simply enjoy Halo more than (eg.) Mario and so on. I'm just explaining why people say what they do.
I really have more a problem with Nintendo's attempts to shoehorn in new technology where it doesn't belong. Which is why I said the 3DS is an exception since I think it actually works there, but I hated the Wii, and I am not confident enough in the Wii U to even buy one, so.
It really wasn't shoehorned in though. Even Twilight Princess, which was literally just a Gamecube game that was ported to the Wii last minute made pretty good use of the technology. I will however grant that the Wii really isn't the ideal system for first person shooters and the like, but as for platformers and action adventure games it was great.
I suppose that would explain my dislike of it then, since I don't really care for action adventure games and only like a handful of platformers (last console platformer I played was Outland, which was great, but also really hard).
I played about four (maybe five?) and found them all pretty similar.
Of course they are similar, but if you play them much you will see that each has its own distinct 'flavor.' Excepting perhaps the Game Boy ones, but I dunno because I haven't played those.
I really have more a problem with Nintendo's attempts to shoehorn in new technology where it doesn't belong.
Every console does this.
That's true, but to me it was more noticeable with the Wii because motion controls were a pretty radical departure from the standard controller setup. For the record, I hate the Kinect (the 360's own motion controller of a sort) too, and I think motion control in general is best saved for sports games and the like, but this is all my opinion anyway.
I've only played two RPGs in the past year and they were both indie titles (one was The Star-Stealing Prince, and the other was Lain's Horrible Adventure).
Pokemon is pretty good, but it is hard for me to deny that the games are very similar.
This isn't inherently a problem though, and this applies to all competitive games, Halo included, and incidentally I think Halo does a better job of this than Pokemon.
With single player or noncompetitive games, there has to be a reason for players to go back to the older installments in the series. In the Zelda series, for example, any two given games will have massively different gameplay styles while still having the same basic structure, so it's both familiar and pleasantly different.
With competitive games, though, you shouldn't do this, because no one is going to want to play the older games when everyone is already flocking to the newer ones. Like I said, Pokemon can be pretty annoying with this because, for example, HeartGold and SoulSilver had the Pokeathlon which never reappeared, and in order to play it again you'd have to go back to an outdated game.
Remember back in the 50s when they'd record like Elvis singing YOU AIN'T NOTHIN BUT A HOUND DOG and then they'd turn the record over and reverse it and it was all NYERP NYERP NYERP NYERP NYERP and people were all like, "That is actually the voice of Satan coming from that song."
Hey Mojave, do strategy RPGs interest you any?
Yes, I do have a game to recommend if you say yes.
well of course because real life runs on Big Bang Theory logic, right?
You're going to have to help me out here because I really don't get your point now.
I was being sarcastic in an overly roundabout way.
I think that people saying stupid stuff about the woman at Bioware are stupid, to be to-the-point.
I know but the point I was trying to raise was that I felt the good corporal was being dismissive of sexism in vidya gaming circles and offered a counter-point that they are sexist as fuck.
Comments
you'll never know when it's gonna really come out of their home country or not
I like long sleeves but turtlenecks are where I draw the line.
I just realized that I like sweater dresses and don't really feel funny in them like a normal dress because I can just pretend they're a giant shirt and not a "real" dress.
Heres the kicker, that high up person was a woman.
That's true of anything, though.
That's true, but to me it was more noticeable with the Wii because motion controls were a pretty radical departure from the standard controller setup. For the record, I hate the Kinect (the 360's own motion controller of a sort) too, and I think motion control in general is best saved for sports games and the like, but this is all my opinion anyway.I don't see how that's the kicker, nor do I see why that would be a big deal.
What's Bioware behind again? I wanna say Mass Effect but I'm probably wrong.
Pokemon is pretty good, but it is hard for me to deny that the games are very similar.
I should finish Black 2, speaking of Pokeymanz.
But there was a lot of nasty shit said because the person saying that was a female and therefore "didn't get the gaming industry".
Hey, so I was right.
I can remember simple facts woo.
tv is such bullshit
most of the games i own are those
I was being sarcastic in an overly roundabout way.
I think that people saying stupid stuff about the woman at Bioware are stupid, to be to-the-point.