Remember back in the 50s when they'd record like Elvis singing YOU AIN'T NOTHIN BUT A HOUND DOG and then they'd turn the record over and reverse it and it was all NYERP NYERP NYERP NYERP NYERP and people were all like, "That is actually the voice of Satan coming from that song."
Mr. G! You have returned! How are things?
^True, but you'd need a lot of them for it to be fatal.
Remember back in the 50s when they'd record like Elvis singing YOU AIN'T NOTHIN BUT A HOUND DOG and then they'd turn the record over and reverse it and it was all NYERP NYERP NYERP NYERP NYERP and people were all like, "That is actually the voice of Satan coming from that song."
Fouria: Glad to hear it. I'm doing pretty decently myself.
^That's pretty cool. I'll admit, I was expecting Hogsmeade to be on the opposite end of the lake from Hogwarts too.
Remember back in the 50s when they'd record like Elvis singing YOU AIN'T NOTHIN BUT A HOUND DOG and then they'd turn the record over and reverse it and it was all NYERP NYERP NYERP NYERP NYERP and people were all like, "That is actually the voice of Satan coming from that song."
I like Sorcerer's/Philosopher's Stone, Chamber of Secrets, Goblet of Fire, and Order of the Phoenix. Out of those, I think my favorite is either CoS or GoF.
Applebee's has decent food for your generic chain grill & bar place, but the service seems to SUCK MONKEY ASS no matter which one you go to. I have no idea why. :P
And the one time I went to the Cheesecake Factory to eat, I felt like I should have dressed up more. Also, the pasta dish I got was like eating a stick of butter, and the last I checked I'm not The King of Town.
Remember back in the 50s when they'd record like Elvis singing YOU AIN'T NOTHIN BUT A HOUND DOG and then they'd turn the record over and reverse it and it was all NYERP NYERP NYERP NYERP NYERP and people were all like, "That is actually the voice of Satan coming from that song."
You know, I'm kinda curious. What kinds of levels do you like to build?
1. Each has a particular gimmick or mood. I strive to never repeat myself. 2. Not extremely challenging, since I'm not that good a player. 3. Short-to-medium length. I seldom do marathon levels.
I've basically just been trying to explore the capabilities of the editor so far.
You are the end result of a “would you push the button” prompt where the prompt was “you have unlimited godlike powers but you appear to all and sundry to be an impetuous child” – Zero, 2022
Remember back in the 50s when they'd record like Elvis singing YOU AIN'T NOTHIN BUT A HOUND DOG and then they'd turn the record over and reverse it and it was all NYERP NYERP NYERP NYERP NYERP and people were all like, "That is actually the voice of Satan coming from that song."
Imi: Ah, okay. I agree, it's definitely good to give a wide variety of themes to your levels. For some reason, I'm really curious to see if you've tried making aquatic or ghost house levels.
I made one ghost house level, which was kinda mundane, actually. Although it does have a lava section, which you don't typically see in ghost houses.
I don't like water levels much, but I have incorporated water into a few of them. In particular, there's one where you have to scramble to the top of a big landmass before it sinks into the ocean.
Remember back in the 50s when they'd record like Elvis singing YOU AIN'T NOTHIN BUT A HOUND DOG and then they'd turn the record over and reverse it and it was all NYERP NYERP NYERP NYERP NYERP and people were all like, "That is actually the voice of Satan coming from that song."
I don't like water levels much, but I have incorporated water into a few of them. In particular, there's one where you have to scramble to the top of a big landmass before it sinks into the ocean.
Fair enough. Water levels aren't Mario's strong suit. It's just an aesthetic that I find a little interesting.
I like that idea a lot, though. Reminds me of some of the Mario Party minigames.
I don't like water levels much, but I have incorporated water into a few of them. In particular, there's one where you have to scramble to the top of a big landmass before it sinks into the ocean.
Fair enough. Water levels aren't Mario's strong suit. It's just an aesthetic that I find a little interesting.
I like that idea a lot, though. Reminds me of some of the Mario Party minigames.
Like Mario Party 2's Abandon Ship?
I remember being really bad at it and it being included in a commercial for Betty Crocker's fruit snacks in 2000.
The reason I went into the dentist today was on my back wisdom tooth I had a little cavity forming and I'm really proactive about that sort of thing so I went in to get it repaired. He said that if I just continue to brush it with a proper flouride toothpaste (lately I've been using nothing but baking soda) he said that it'll re-mineralize and fix itself. I've never heard this before, have any of you?
I'm going to lose all of my wisdom teeth soon. This fills me with sadness, as I was quite proud of the fact that I suffered no complications on their coming in. Now they are all horribly decayed and screwed up and there is nothing that I can do about it.
You are the end result of a “would you push the button” prompt where the prompt was “you have unlimited godlike powers but you appear to all and sundry to be an impetuous child” – Zero, 2022
I'm playing RollerCoaster Tycoon 2 for the first time in years.
I think I might actually like it better than the third game...sure, RCT3 had actual 3D graphics, but its interface was a pain to use (weird bubbles instead of any kind of windows) and the whole thing felt sluggish, especially on the computers of the time.
Also, why did they do that dumbass CamelCase thing with the word "rollercoaster"?
You are the end result of a “would you push the button” prompt where the prompt was “you have unlimited godlike powers but you appear to all and sundry to be an impetuous child” – Zero, 2022
Good night Imi.
So there's this thing I used to do where I would artificially inflate the number of guests in my park by placing a "No Entry" sign by the exit--the way their pathfinding is programmed, they ignore any path marked with a "No Entry" sign, so guests could enter but they couldn't leave.
Turns out...that's a bad idea. The artificial inflation of your number of guests isn't worth the massive drop in your park rating from having a bunch of unsatisfied guests stuck wandering around.
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^^^ I'm good, thanks. :)
How are you, Professor G?
And then... a Tre!
I read a book on the philosophy of Bergson, and I am not convinced he has anything to offer those of us today!
Also, Bergson was no Francis Bradley
Ooh, canon Harry Potter map is cool.
My favourite books in that series were 1, 2, 4 and (especially) 5, although it's been a little while since I read them.
And Zestpoole will indeed be adventuring as soon as I upload the new update. :)
1. Each has a particular gimmick or mood. I strive to never repeat myself.
2. Not extremely challenging, since I'm not that good a player.
3. Short-to-medium length. I seldom do marathon levels.
I've basically just been trying to explore the capabilities of the editor so far.
I don't like water levels much, but I have incorporated water into a few of them. In particular, there's one where you have to scramble to the top of a big landmass before it sinks into the ocean.
ALL MY LOVE.
^ Same here, but admittedly that's probably only because my N64 stopped working.