Fire Emblem, tough war simulation, when you play it you won't be able to sleep anymore

edited 2012-12-26 09:40:20 in General
With Fire Emblem: Awakening coming out in North America in less than two months, I figured it was a good time to start a thread on the series.

My impressions of Awakening from the information I've gathered from fansites are pretty good. For those who haven't heard, it's basically going to be a mishmash of gameplay mechanics from all the games in the series. One of these is the branching promotions from Gaiden and Sacred Stones. Some of the new promoted classes have surprising weapon combinations. One of my favorites is the Cleric promotion that can use axes; by Fire Emblem conventions it seems ridiculous yet awesome.

It also seems surprisingly lighthearted for a Fire Emblem game. But then again, they always start out as "let's go beat the evil bandits yaaaaaaay" before gradually getting darker and more serious.

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