I might actually start playing 1.3 in response to this, if this were set up.
I think that letting people build wherever, but just having one coordinated location for all NPCs would be nice.
Not hardmode. At least not anytime soon. I'll be making a new character, likely going between my world and this one.
I don't know what expert mode is but I am going to say no.
Either crimson or corruption is fine.
PVP could be done for limited-time, scheduled, and announced events, but only with the consent of the participants. Rules and maybe an arena could be set up for that.
I can certainly ask UE about it. It's something I mentioned to him a long, long time ago.
Also, whoever's hosting probably needs the server tools like being able to roll back changes in case nasty things occur (e.g. griefing by building destruction or other nonsense). I don't know whether these come with the default server package.
Comments
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
I think that letting people build wherever, but just having one coordinated location for all NPCs would be nice.
Not hardmode. At least not anytime soon. I'll be making a new character, likely going between my world and this one.
I don't know what expert mode is but I am going to say no.
Either crimson or corruption is fine.
PVP could be done for limited-time, scheduled, and announced events, but only with the consent of the participants. Rules and maybe an arena could be set up for that.
I can certainly ask UE about it. It's something I mentioned to him a long, long time ago.
Also, whoever's hosting probably needs the server tools like being able to roll back changes in case nasty things occur (e.g. griefing by building destruction or other nonsense). I don't know whether these come with the default server package.
Also, I was thinking of a persistent multiplayer world that people could sign into anytime, which I'm not sure will work if the host signs out.