Does anyone else get annoyed that the blue land is "Island" rather than "Sea"?
I know, it says "land", but still, that's like, neglecting the fact that stuff actually lives in the water. Unless this is basically like, anthropocentric magic.
Also, so far I've mutilated two commons to turn them into tabletop minis. It's worked pretty well, though my technique needs refinement, and the rest of my collection of shitty cards should either fear from their lives or rejoice that new and rewarding employment is coming.
Maybe I'm not at the point where I feel I have too many yet. Or maybe I'm just a collectibles sort of person.
I have just 226 Pokémon cards, 1 Yu-Gi-Oh card, and now 111 Magic the Gathering cards, and I kinda see them as collectibles, rather than as obsoletable tools.
Of course, I have also basically never played any games with them, aside from some simulated Pokémon deck battling I did with myself using my own cards
I have thousands of cards, probably tens of thousands, but the vast majority are worthless. Maybe I could make a couple bucks trading them in bulk, but I'm enjoying finding alternate uses for them in a craftsy kind of way.
I have thousands of cards, probably tens of thousands, but the vast majority are worthless. Maybe I could make a couple bucks trading them in bulk, but I'm enjoying finding alternate uses for them in a craftsy kind of way.
Oath of the Gatewatch and Shadows over Innistrad introduced a ten-card cycle of dual lands that enter the battlefield tapped. It is our intention to make sure that ten-card cycle stays Standard-legal so that budget players will always have access to them.
question: when casting an oppoenent's spell from the graveyard via Wrexial, can it Twincast it?
also: i think im getting the hang of Cockatrice now, a few more games and i think i'll be able to play without dying of low-key embarrassment due to forgetting hotkeys
question: when casting an oppoenent's spell from the graveyard via Wrexial, can it Twincast it?
also: i think im getting the hang of Cockatrice now, a few more games and i think i'll be able to play without dying of low-key embarrassment due to forgetting hotkeys
I'm going to go with yes.
^ We should do some 3-player stuff one day. EDH is meant to be experienced in multiplayer anyways.
Blasphemous Act is a legitimately good EDH card too, though usually outclassed if you're playing white or black with your red.
Red decks in general tend to scare me a bit when I'm playing Dralnu, even if a lot of them don't actually play the cards that would cause huge problems.
Ehh, you want to use Polymorphist's Jest more when you're trying to run your enemies down with tokens or something. Considering Wrex has built-in evasion in two very popular colors, it's not as useful as it could be.
Now, if we were talking about the Merfolk legend that makes Drakes..
Comments
Does anyone else get annoyed that the blue land is "Island" rather than "Sea"?
I know, it says "land", but still, that's like, neglecting the fact that stuff actually lives in the water. Unless this is basically like, anthropocentric magic.
I will, once I get back home and have a free procrastination moment.
Repurposing them in a reversible manner, yes, but not permanently changing them.
I have just 226 Pokémon cards, 1 Yu-Gi-Oh card, and now 111 Magic the Gathering cards, and I kinda see them as collectibles, rather than as obsoletable tools.
Of course, I have also basically never played any games with them, aside from some simulated Pokémon deck battling I did with myself using my own cards
wolf x4
spirit (blue) x4
treefolk warrior
beast
spirit (white)
ogre
myr
human (red)
goblin
counters:
poison counter (2011) x4
poison counter (2010)
basic lands:
wait, no, I was wrong, he's missing green, not black.
island x 10 (3 varieties)
swamp x 7 (3 varieties)
plains x 10 (4 varieties)
mountain x 13 (4 varieties)
non-basic-land cards:
Fate Foretold (1U), Enchantment - Aura
Flame-Kin Zealot (1RRW), Creature - Elemental Berserker
Mana Leak (1U), Instant
Inferno Trap (3R), Instant - Trap
2x Traumatic Visions (3UU), Instant
Hell's Thunder (1RR), Creature - Elemental
Ogre Battledriver (2RR), Creature - Ogre Warrior
Whiplash Trap (3U), Instant - Trap
Arrow Volley Trap (3WW), Instant - Trap
2x Mystic Monastery, Land
2x Terramorphic Expanse, Land
2x Leonin Snarecaster (1W), Creature - Cat Soldier
Infantry Veteran (W), Creature - Human Soldier
Frenzied Goblin (R), Creature - Goblin Berserker
Banefire (XR), Sorcery
2x Dregscape Zombie (1B), Creature - Zombie
Goblin Deathraiders (BR), Creature - Goblin Warrior
2x Nomad Outpost, Land
Ghiru Encampment, Land
2x Evolving Wilds, Land
2x Fiery Fall (5R), Instant
Orcish Cannonade (1R), Instant
Dauntless Onslaught (2W), Instant
Act of Treason (2R), Sorcery
2x Krenko's Command (1R), Sorcery
Arc Trail (1R), Sorcery
Bone splinters (B), Sorcery
Shock (R), Instant
Reckless Abandon (R), Sorcery
Oni of Wild Places (5R), Creature - Demon Spirit
Scourge Devil (4R), Creature - Devil
2x Beetleback Chief (2RR), Creature - Goblin Warrior
Mardu Heart-Piercer (3R), Creature - Human Archer
Shambling Remains (1BR), Creature - Zombie Horror
Kathari Bomber (1BR), Creature - Bird SHaman
Fleshbag Marauder (2B), Creature - Zombie Warrior
Hellraiser Goblin (2R), Creature - Goblin Berserker
Thousand Winds (4UU), Creature - Elemental
Sphinx of Uthuun (5UU), Creature - Sphinx
Hold the Line (1WW), Instant
Jeskai Elder (1U), Creature - Human Monk
2x Faerie Impostor (U), Creature - Faerie Rogue
2x Coral Trickster (1U), Creature - Merfolk Rogue
2x Fathom Seer (1U), Creature - Illusion
Willbender (1U), Creature - Human Wizard
Sparkmage Aprentice (1R), Creature - Human Wizard
Lone Missionary (1W), Creature - Kor Monk
Master Decoy (1W), Creature - Human Soldier
Echo Tracer (2U), Creature - Human Wizard
Kor Hookmaster (2W), Creature - Kor Soldier
Stonecloaker (2W), Creature - Gargoyle
2x Aquamorph Entity (2UU), Creature - Shapeshifter
Faerie Invaders (4U), Creature - Faerie Rogue
Hussar Patrol (2WU), Creature - Human Knight
Swift Justice (W), Instant
Stave Off (W), Instant
Fleeting Distraction (U), Instant
I'm seeing traps, basic landcycling, and unearth going on here.
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
possibly? i haven't yet counted how much of each color there is in non-basic-land cards
this might require some land fetching if i'm going to do a multi-color deck, sicne there's very few cards here that are multi-color themselves
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
I actually have a Cockatrice Skeleton Ship deck somewhere
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
Red decks in general tend to scare me a bit when I'm playing Dralnu, even if a lot of them don't actually play the cards that would cause huge problems.
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
one thing I'd like to do is make it less "good stuff"-y, more synergy oriented?
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
*ducks*
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead