I kind of liked how Sarkhan's mana development mirrored his development as a character, and that he started out as a two-color character and only became one-color when he got his life together.
But blue? How do you even fit that in?
I don't think that's quite accurate, since during his monocolor incarnation he was also hearing voices in his head (Ugin's, specifically) which were driving him nuts.
Anyway, his backstory was that he never fit in with Mardu, and being a shaman-y guy means he probably (I think this is canon) spent time with Temur. If nothing else, he did just time travel, which sure is a blue thing.
Oh, that's what you meant by creatures who become planeswalkers.
It's not original, per se -- Kamigawa did the same thing with regular creatures and legends -- but it does mean we can play them as commanders, which should be amusing.
Behold, the Jace EDH deck, starring Jace and featuring Jace, Jace, Jace and Jace, but not that Jace because nobody likes him
Maybe getting a better look at Jace's origin story will explain why his face changes every set.
I kind of liked how Sarkhan's mana development mirrored his development as a character, and that he started out as a two-color character and only became one-color when he got his life together.
But blue? How do you even fit that in?
I don't think that's quite accurate, since during his monocolor incarnation he was also hearing voices in his head (Ugin's, specifically) which were driving him nuts.
Anyway, his backstory was that he never fit in with Mardu, and being a shaman-y guy means he probably (I think this is canon) spent time with Temur. If nothing else, he did just time travel, which sure is a blue thing.
Yeah, but they're voices in his head that led him back to his roots: dragons who aren't Nicol Bolas.
And research shows that you're right. I'll allow it.
With planeswalkers, unless you're playing Bolas or the new Sarkhan, you're rarely required to have more than two bits of colored mana in order to cast it. If we're talking 6 CMC of colored mana, in two colors, no less, then the planeswalker better make Bolas look like a rootwalla.
Speaking of the new Sarkhan, I feel like you meant to go for a Temur or Simic thing rather than just Izzet. From a thematic standpoint, green is as representative of "magic coming from your inner being" as red. More so, even. And from a mechanical standpoint, not even Planar Chaos would let a R/U card do something as green as the last half of that ultimate.
7th Edition perfected the art to Wrath of God, fixing the issues with the original version. No messy artwork. No random leg sticking out of the middle. Just a big glowing ball of death, like the Founding Fathers intended.
And now they've gone back to clutter? And made it Theros-themed?
Okay, I agree with everything but the Theros hate.
The 7th E art of Wrath of God is a thing of beauty and it should have been on the FTV card, Heliod's ugly mug could get stuck on some irrelevant gp promo for all I care.
Wrath of God is biblical. Not intentionally, but it harkens back to a time before Wizards got their worldbuilding nuggets together and were making references to actual religions. It has an Abrahamic heaviness to it, like an old-timey fire and brimstone preacher, and I resent that someone thought it should be Theros-themed because Theros has gods in it.
No. Theros's gods are jokes. They got the wool pulled over them by a satyr, the least threatening species in Greek Mythology. Kruphix said that Bolas would probably stamp them out like flies if he decided to give a care about them. I will not condone their divinity representing Magic's ancestral god-card
So what's the downside of living with the Dromoka brood, you know the one that doesn't force you to ride to battle fucking constantly and doesn't eat you or turn you into a zombie? Why would anyone agree to be in a clan that wasn't the Ojutai or the Dromoka?
I mean, it's not like people are going to Dragon Brood Career Day and Tarkir contains enough people who dream of being eaten by a dragon to fill out their ranks evenly. The entire world is enslaved by dragons, people are where they are because that's where the dragons want them.
My brother tell me that nearly naked men on your play mats are a very important strategy for paid magic tournaments. It lets you just skip matches against the rich netdecking kids. The 20 dollars you spend on a high quality map more than pays for itself in prizes you get from forfeits. The only downside is when you play against the guy printed on your mat, though as far as I know my brother may be the only person this has happened to.
Babe, this is not a personal thread. If you're gonna call out my name don't do it in the thread where we're bothering nerds with 0% interest in my personal life.
Instead, call it out in my personal thread where you can bother nerds with 1% interest in my personal life.
A commander that uses firebreathing is easy. Something with abilities similar to this cycle might be a good idea. In particular, something with firebreathing and the Soulbright Flamekin clause would be a recipe for guaranteed hilarity.
A commander that benefits from firebreathing is tricky, because the entire point of firebreathing is the option to pump all your mana into one creature, so it doesn't exactly "play well with others". You could do something like Avacyn Restored's "if this is the only creature you control" theme (Homicidal Seclusion, etc) or you could find a way to really exploit the "shell game" that multiple creatures with firebreathing gives you--no matter which one they block, you can just pump up whichever one gets through.
An alternative "firebreathing matters" would be something that gives a benefit for pumping up each of your creatures. Perhaps "whenever you activate an ability of a creature you control, that creature gains lifelink until end of turn". ("Whenever you activate an ability of a creature you control" is probably the most practical way to template "whenever you breathe fire", plus it probably has some fun side effects; it's probably important to make it something non-cumulative like lifelink because with firebreathing activations it could get out of hand really fast.)
I'm realizing now that Origins is one of the most boring titles that you can come up with for a thing.
Gideon's weird but I can see myself using him. Jace's ultimate is weak but reusable flashback's nothing to laugh at. Nissa's kind of underwhelming, and it makes me hope that Hex isn't getting reprinted soon.
Chandra's base form is beautiful, and her ultimate is the stuff of gods' dreams.
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Thopters...thopters everywhere.