The Landfill of the Heapers' Hangout (contains Fossilmaiden's Punnery)

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Comments

  • More people have said that and been killed than there are thorium decay products.

    bullet hell mechanics

    This term is used too liberally. I still allow westerners to bandy it about, however, as "bullet hell" is a lame translation for the art of Japanese curtain fire. People who know what they're talking about use "curtain" if not straight up "danmaku," and people who really know what they're talking about will simply use the more broad identifier of "STG" or "shooting game," to which such games ultimately belong. If someone says Mushihimesama is a Shooting Game, they know what the fuck they're talking about.

    As for how bullets and hells apply to Undertale, the way that enemies attack the player is more reminiscent, to me, of classic action-adventure dodging, and how such combat is coupled with the numerical health and defensive development seen in most JRPGs and their genre offshoots. After all, if you're leveled well enough, you can take a few hits, and you can heal if you came prepared, setting the game distinctly apart from Shooting Games, in which a wrong move is often a collision and a death, and in which such moves may be avoided by learning the structure, mechanics, and strategy of the game intimately. Toward this end, Undertale does little, as is the case with most games of the genres to which it unequivocally belongs: that is, to say, the genres of action-adventure and hack-and-slash (here meaning JRPG-*esque,* but made in the Occident, from whence this coinage originates and from which the earliest JRPGs drew their immediate inspiration).

    Autistic pedantry aside, Undertale is a lovely little game and a fresh deconstruction of the conventions of role-playing games.
  • This is if ur a mammary

    i specialize in milk production and being a fetishized object, want Imipolex G w/ tat?
  • > STG, "shooting game"

    STG is a unique name, though somewhat unintuitive depending on one's language

    "shooting game", however, is a horrible name, on the level of horribleness of "action game" or "adventure game".  at least "shmup" is a unique term that was coined for a game that primarily involves shooting at targets in a (geometric, though sometimes also literal) plane with (typically) no gravity or momentum effects effects and viewing said action from a perspective orthogonal to that plane.  however, once we get back to simply "shooting", we have a wealth of games that offer vastly different perspectives and gameplay types -- the run-and-gun, the gallery shooter, the first-person shooter, the third-person shooter (if it can even be called its own genre), the rail shooter, ...

    thus, a better name is required, and I'm inclined to stick with "shmup" for this.

    as far as I understand it, "bullet hell" is used, at least by westerners, to indicate a large amount of damaging obstacles on screen and an emphasis on dodging them by learning their patterns, rather than using reflexes to dodge smaller amounts of faster and more erratic damaging obstacles.

    it is true that having only one hit point is frequently a feature of so-called "bullet hell" games, though this is also true of shmups in general, but the usage of the term "bullet hell" usually has more to do with ornate and large-swath-coverage patterns than durability of one's player-unit.  in this sense, the name "bullet curtain" or "curtain fire" is actually still relevant and applicable.
  • also, what the hell is an action game

    what the hell is an adventure game

    these generally seemed to be catch-all terms for games with more hectic gameplay, and less hectic gameplay but more visual content
  • imagei will watch the heck outta this pumpkin patch
    ignorant gaijin casual so won't comment on the terminological dispute

    but Miko's second paragraph is correct, and a good analysis; Undertale seems has very little in common with the shooting genre being discussed

    (that particular use of 'hack-and-slash' is unfamiliar to me, but see above)

    i suppose to my mind, an action game is any which involves reflexes, and real time responses in an interface that is not primarily textual, in contrast with e.g. text adventures, traditional JRPGs and visual adventure games like Myst

    and 'adventure game' is more narratological than mechanical, i think; it's a game where there is a story and a world and you are a character exploring and having an adventure in that world, as opposed to, say, racing games, or puzzle games, which are a series of modular challenges rather than a continuous experience in the same way (even when a framing narrative is present)
  • edited 2015-11-01 18:44:44
    More people have said that and been killed than there are thorium decay products.
    ^^ Stop being such an anglocentric gaijin, goooooooooosh.
  • imagei will watch the heck outta this pumpkin patch
    ^_^;
  • More people have said that and been killed than there are thorium decay products.
    WHOA, I was ninja'd by Tachyon :V

    let me read your post for a minute
  • More people have said that and been killed than there are thorium decay products.
    ya tachyon is mondo correct-a-mundo
  • imagei will watch the heck outta this pumpkin patch
    yay :)
  • ^^ Stop being such an anglocentric gaijin, goooooooooosh.

    i just like finding the best names for things, and by best, i mean most unambiguous and clear.
  • edited 2015-11-01 18:58:15
    More people have said that and been killed than there are thorium decay products.
    pretty jrpg fan art

  • Touch the cow. Do it now.
    bullet purgatory
  • bullet purgatory

    bullet limbo
  • Munch munch, chomp chomp...
    Tachyon said:

    and 'adventure game' is more narratological than mechanical, i think; it's a game where there is a story and a world and you are a character exploring and having an adventure in that world, as opposed to, say, racing games, or puzzle games, which are a series of modular challenges rather than a continuous experience in the same way (even when a framing narrative is present)

    Simple difference between King's Quest and Snakebird, or Fallout and Kentucky Route Zero compared to Euro Truck Simulator 2 and Need For Speed, yeah. Likewise for the action part: From Street Fighter and Halo to Mario.

    It's a broad and sometimes nebulous label, but it is generally effective at implying the sort of stuff you're getting into; no less because they tend to, you know, come along with other descriptions which take very little time to find or see, e.g. action-platformer Sonic and Freedom Planet, puzzle-platformer FEZ (which is also rather atmospheric), or so on. It's simple stuff.
  • good traits:
    efficient
    fast
    compatible
    versatile
    resilient
    light-weight

    bad traits:
    overly decorated
    requires lots of maintenance
    resource-intensive
    hard-to-move
    non-portable
    limited applicability
    large numbers of dependencies
    long setup/takedown/loading/etc. time
  • use the baseline resources that everyone has access to, if you want to get across to everyone
  • use them efficiently; don't use more than you need to
  • 1. reduce
    2. reuse
    3. recycle
  • nothing comes from nowhere
    nothing disappears into nowhere
  • portable installations, cookware, and office workspaces
  • reduce supply chain costs and pressures on supply lines

    use ambiently available resources, such as solar energy and ambient magical residue
  • ambient magical residue

    <3 starlight breaker
  • solar-powered friendship cannon
  • MP cost: 50 - (number of spells that have been cast during this battle)

    power multiplier: casting stat x (amount of MP spent in fight by all units thus far) / 20
  • You are the end result of a “would you push the button” prompt where the prompt was “you have unlimited godlike powers but you appear to all and sundry to be an impetuous child” – Zero, 2022
    @Crystal 🐦➡️🚂
  • Sup bitches, witches, Haters, and trolls.
    translating "danmaku" as "curtain fire" instead of "barrage" is an odd literalism imho
  • imagei will watch the heck outta this pumpkin patch
    the tumblr thread sucks
  • imagei will watch the heck outta this pumpkin patch
    i'm not blaming anyone else, i'm as much to blame as anyone else here, i'm just stating a fact
  • edited 2015-11-02 02:15:49
    Munch munch, chomp chomp...

    @Crystal 🐦➡️🚂

    Hee. So I... transform into a flying robotic bird-train?
    Tachyon said:

    the tumblr thread sucks

    imageimage
    Here cute birb
  • imagei will watch the heck outta this pumpkin patch
    birb is v. cute
  • the tumblr thread seems to be like

    the containment zone of badness on this here website
  • You are the end result of a “would you push the button” prompt where the prompt was “you have unlimited godlike powers but you appear to all and sundry to be an impetuous child” – Zero, 2022
    naney said:

    the tumblr thread seems to be like

    the containment zone of badness on this here website

    I thought that was whatever thread I ended up whining about private property in
  • well, i guess?

    so like, we have enough badness for multiple threads

    and it still spills out

    i move for less bad on this website
  • We can do anything if we do it together.
    It doesn't help with the badness that I'm so sensitive a person.

    I'm like Karkat if he were real, and I can imagine how much that can grate on people.
  • imagei will watch the heck outta this pumpkin patch
    Karkat is extremely belligerent and insulting, and you're not like that.  You get angry sometimes, which is normal.
  • edited 2015-11-02 02:25:36
    We can do anything if we do it together.
    I tend to get angry over the wrong things, though...
  • imagei will watch the heck outta this pumpkin patch
    Your feelings are your own, not something other people can decide for you.
  • We can do anything if we do it together.
    I don't want to be a burden on other people.
  • imagei will watch the heck outta this pumpkin patch
    Well, i don't find you grating.
  • We can do anything if we do it together.
    Thanks...
  • Wait, you get angry?
  • More people have said that and been killed than there are thorium decay products.
    this is A Good Thread that I find decent 99% of the time
  • More people have said that and been killed than there are thorium decay products.
    primarily because I'm still the queen of this thread :)
  • More people have said that and been killed than there are thorium decay products.
    :3
  • i wonder if at some point there will be a feminized version of the name Kevin

    Kevina?
  • Sup bitches, witches, Haters, and trolls.
    naney said:

    well, i guess?

    so like, we have enough badness for multiple threads

    and it still spills out

    i move for less bad on this website

    is it bad that
  • bad is bad

    good is good

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