Man is a most complex simple creature: see what he weaves, and how base his reasons for doing so.
They just suck a lot. Like I already outnumbered us more than two-to-one, and it's still not making much of a difference because you're taking them out with one hit each.
Also you already used up your action, you can't go into cover right now, but I'll put you there in the next round.
Also also: To make combat go faster, I'm going to make exceptions to the turn order if the action taken isn't a direct attack.
Right. So. You're gonna have to explain this to me.
Why are you rolling eight attacks in the course of a single attack? You wield a dagger- you should be hitting for 1d4 damage. Even factoring in dual-wielding, you should only be hitting for 2d4 damage a round. None of your class features grant you extra attacks- you don't even get Extra Attack as a Rogue.
So why are you rolling for damage 8 times, instead of 2?
Well, you indicated that you threw a single dagger. As such, you should be hitting for (1d4+3), plus 3d6 sneak attack damage.
For future reference, if you want to use ranged weapons, it might be worth investing in a repeating crossbow. Reserve your daggers for dual-wielding; they're extremely bad when thrown.
I don't plan on it. We're stuck in a situation with limited cover, we're outnumbered, and I just got shot by a sniper. Distracting the closest enemy with a cheap weapon while diving for cover seemed like a reasonable course of action.
I'll reroll for Sandmine in a moment. Shouldn't be too hard to backtrack that far.
Fun fact: The last time I attempted played DnD, a good four years ago, I accidentally used four d6'es instead of three for rolling up stats at the beginning, resulting in ridiculously high stats. And I never rolled higher than 18, so nobody noticed.
What I'm saying is that me accidentally rolling higher than I should be has now become a habit, and I'm really sorry that it's screwing up the game.
ok I meant to ask like six hours ago if it was my turn but it was one of those things where vanilla decided to just not post instead, so I'm going to operate under the assumption that all of the NPC characters just moved at once and it's my turn now. If I am wrong, feel free to correct me.
The NPC's moved in the order of the rolls. If they're doing actions that don't require an attack roll against a PC (preparing poison, moving, etc.), then Kraken'll just post them all at once. That's why the third sniper hasn't fired yet.
Also, Lud wasn't attacked by a sniper. It was Sandmine that shot her. The snipers got Zankas and Isaiah.
The NPC's moved in the order of the rolls. If they're doing actions that don't require an attack roll against a PC (preparing poison, moving, etc.), then Kraken'll just post them all at once. That's why the third sniper hasn't fired yet.
Also, Lud wasn't attacked by a sniper. It was Sandmine that shot her. The snipers got Zankas and Isaiah.
Man is a most complex simple creature: see what he weaves, and how base his reasons for doing so.
Depends on the weapon, I'd say. Something quick-draw like a pistol or a knife would be a free action, while something like a sword or a rifle would be a move action.
In summary, I use my standard action to activate Gator Belly's effect, I use my move action to get to Zax, and I use my Cunning Action to steal his trident using Sleight of Hand, which I'm allowed to do with the Fast Hands skill from Thievery.
Comments
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
I'll reroll for Sandmine in a moment. Shouldn't be too hard to backtrack that far.
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
2,+3
5
I only posted my first one here because I had the wrong tab open by accident.
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
I usually end up screwing up rolls or needing them to be explained to me (because I am terrible at this), so it's easier to do them in here.
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
and yes, it was d20+CHA modifier.
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
He's the only one with the game files anymore since I lost them when my harddrive burned out.
Also, that is horribly irrelevant to this thread.
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead