Nathan frowned. "Unless you have a sharper dagger, nope. This one can't get through it. ...Although... Hey Imp! Wanna do me a favour and cut off this goblins hands while we explore the rooms?" He places a gold coin. "And here's a thanks"
N's opinion of Mr. Fix-it has changed. Instead of being lower-class, Mr. Coal is now insane, albeit ingeniously. After all, it was his efforts that did the bulk of the work on this floor, rather than his own. Gods, you've been preparing for this delve since forever. You should be more effective than this.
N takes a page from his book and surrepitously grab the club that he tried to break. A reminder of an early failures, he supposes.
Torchlight Moths are docile, easily-tameable insects sometimes found locked in the keeps of various dungeon-dwelling monsters, where they are often used as torches (hence the name). Torchlight Moths have no significant combat prowess to speak of, and will generally die if attacked (though they rarely are).
Torchlight moths are much larger than normal moths, about the size of a human palm, and always have a reddish color. If tamed, they can be commanded to use their Light Aura continuously and act as a viable lightsource.
Spell List:
Light Aura: The Torchlight Moth is able to constantly emit an area of low-intensity light. [Light] [Mana: 5, taken up consistently while the aura is active] [Range 10: Ring]
Torchfire: The Torchlight Moth can spit a bolt of flame that deals 1d4 fire damage to a targeted enemy. [Fire] [Mana: 10] [Range 2: Line]
N watches as the others gather around the open door and the increasingly dismembered corpse. They would, no doubt, be investigating the other door soon. But not yet.
He moves to the closed door and tries to open it as quietly as possible.
Demei walks over to the glass box, looking at the moth with fascination. She reaches out tentatively to grab it before stopping herself and walking back to the door entrance "One of you should probably get it, someone who preferably stays at range." she said, growling out the last bit while looking at Nathan
"While I appreciate the offer, Mr. Turk, your hands must be tired from butchering that corpse. You should rest them." N smiles, being sure to show all of his teeth.
N looks over the treasure with a critical eye. Picking his share would have to be limited, especially since he was useless on this floor. Nothing was particularly of his element, but there were fire artifacts that would draw the other two. Everything else was free for the taking, at least until the others arrived.
He picks up the ID scroll and the Red Wand, checking to see if anyone objected.
Kenneth removed the resistance potion and slipped it into his pocket. He also took the fire charm. As with the blue ring before it, he donned the silver ring and covered it with his glove.
"Hmm. You know what? I already have summons. I'll take the Earth Charm instead"
He then opened his bag and shoved the glass box with the moth inside. "I can already light the way. Let's figure out how to tame it and give it to somebody with no light producing spells"
Nathan took out the moth box again. "..." He then opened the box before smashing the glass on the ground. He then wrapped a large shard in the goblin rags. "Guys! I have a new dagger!"
Nathan handed it over. He then went and pocketed his wand and charm. "Now..." he grabbed the goblin corpse by the arms. "Let's get this to the obelisk!"
Kenneth thought a while to himself and then flicked the fire charm back into the chest. Demei could take it if she liked; she just wouldn't take it from him.
As he passed Lucretia's rucksack, he dropped the wand in. He smirked a little, then moved on as if nothing had happened.
Comments
(Coal)
Acquired:
1x Worthless Rags
1x Useless Stick
20 Gold Coins
(Demei)
Luckily, the door does not appear to be locked.
Inside the small room is a glass box with a slot cut out of the top. Inside the box is a glowing moth.
Your Bestiary flutters.
(Coal)
The Imp laughs at you and eats the coin, before burping.
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
N takes a page from his book and surrepitously grab the club that he tried to break. A reminder of an early failures, he supposes.
(N.)
Acquired:
1x Useless Stick
"Guys? Guys?"
"Oh, other room."
(Deimei)
Your Bestiary opens.
Torchlight Moth
Level: 1L: Special Cases Only
Type: Insectoid / Spellcaster
HP: 1d6
MP: 10
ATK: 0
DEF: 10
Mg.ATK: 0
Mg.DEF: 10
Schools: Light/Fire
Torchlight Moths are docile, easily-tameable insects sometimes found locked in the keeps of various dungeon-dwelling monsters, where they are often used as torches (hence the name). Torchlight Moths have no significant combat prowess to speak of, and will generally die if attacked (though they rarely are).
Torchlight moths are much larger than normal moths, about the size of a human palm, and always have a reddish color. If tamed, they can be commanded to use their Light Aura continuously and act as a viable lightsource.
Spell List:
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
He moves to the closed door and tries to open it as quietly as possible.
(N.)
You see here a wooden chest.
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
After a few moments, coming up with nothing better to say, he mutters, "Mr. Turk". With a shrug, he tries to lift the chest lid with his hands.
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
(N., Kenneth, Coal)
Party Loot Found:
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
He picks up the ID scroll and the Red Wand, checking to see if anyone objected.
He then opened his bag and shoved the glass box with the moth inside. "I can already light the way. Let's figure out how to tame it and give it to somebody with no light producing spells"
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
(Coal)
The moth flutters around you.
----
(Kenneth)
Gain attack "Glass Shank: 1d4, 10% Chance to Break on use"
He starts trying to.crack the upper arms so he only has to tear the flesh
(Party)
Treasure Clear!
Level Up!
Upon Reaching Level 2 You Recieve:
(Nathan)
You succeed at squishing the arm, but little else.
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
He extracts the useless stick and the pen-knife. He begins to cut into it, shaving off strips of wood.
(Nathan)
You fail and stumble backward, hitting your head on the dungeon floor. Ouch!
---------
Nathan Coal
Fire/Summoning Wizard
HP: 20
MP: 60
ATK: 0 (1d4)
DEF: 8 (-2)
Mg.ATK: 40
Mg.DEF: 20