The moon is populated by a number of creatures, Moon Trolls are just one of them.
The moon was colonized remotely by a mad wizard (Andrek The Dislocator, whose name you may see pop up in spells), who teleported an assortment of creatures up there--because why not--that could survive vacuum environments.
The Moon Trolls are just the descendants of those initial unwilling colonists.
Could you explain those last four? ESPECIALLY Hellbinding as that one kind of confuses me
Hellbinding is basically Summoning's evil twin. Whereas Summoning involves conjuring creatures of all types, Hellbinding is quite specifically the enslavement of demons. It's not not illegal because it's wrong necessarily, so much as that it's incredibly dangerous, and a demon who breaks free of servitude is not something you want to be near.
Chaos Magic is the manipulation of chance and such. It's illegal mostly because manipulating something as nebulous as "chaos" can cause weird things to happen. Chaos Wands--despite their name--are not actually powered by this.
Primal Magic is not so much a school as much as trying to use every school at the same time. A Primal Magic spell can be a lightning bolt that poisons you while freezing you at the same time. It's incredibly powerful, but it's also incredibly expensive, and again, dangerous. It's called what it is because it was the only kind of magic that was used before people began to understand how the schools could be separated as they are today. If you met a Caveman Wizard, he would use this.
Ritual Magic is similar to Primal Magic, but it involves the use of elaborate rituals that often involve human or animal sacrifice to grant oneself abilities.
I also realized that I forgot Hexes, but those are pretty self-explanatory.
Any superstitions (both about the dungeon and the world in general)? eg "If you see a black cat, pick it up and throw it at a golems face or you will have bad luck"
Any superstitions (both about the dungeon and the world in general)? eg "If you see a black cat, pick it up and throw it at a golems face or you will have bad luck"
many. But there's no real point in listing all of them.
I will possibly have a treat for any aspiring Pokemon Trainers at the end of this floor, but that's going to require us to get to the end of this floor.
One spell hit the wall on the side of the hallway and the other hit the wall on the far end of the room that the hallway leads to. It doesn't really matter which is which.
Comments
The moon is populated by a number of creatures, Moon Trolls are just one of them.
The moon was colonized remotely by a mad wizard (Andrek The Dislocator, whose name you may see pop up in spells), who teleported an assortment of creatures up there--because why not--that could survive vacuum environments.
The Moon Trolls are just the descendants of those initial unwilling colonists.
Hellbinding is basically Summoning's evil twin. Whereas Summoning involves conjuring creatures of all types, Hellbinding is quite specifically the enslavement of demons. It's not not illegal because it's wrong necessarily, so much as that it's incredibly dangerous, and a demon who breaks free of servitude is not something you want to be near.
Chaos Magic is the manipulation of chance and such. It's illegal mostly because manipulating something as nebulous as "chaos" can cause weird things to happen. Chaos Wands--despite their name--are not actually powered by this.
Primal Magic is not so much a school as much as trying to use every school at the same time. A Primal Magic spell can be a lightning bolt that poisons you while freezing you at the same time. It's incredibly powerful, but it's also incredibly expensive, and again, dangerous. It's called what it is because it was the only kind of magic that was used before people began to understand how the schools could be separated as they are today. If you met a Caveman Wizard, he would use this.
Ritual Magic is similar to Primal Magic, but it involves the use of elaborate rituals that often involve human or animal sacrifice to grant oneself abilities.
I also realized that I forgot Hexes, but those are pretty self-explanatory.
Oh no, they're very illegal
mostly because they're very stupid to try.
What is each class' expanded class list, like how Fire contains Melt?
-Magma
-Manaflame
-Ghostfire
-Heat
Venom
-Corrosion
-Mutation
-Radiation
-Healing
Light
Shadow
Etc.
Oh.
Honestly I don't have them all written up yet. I've been sort of doing it as I go.
I know Water has Ice and Steam subschools. Earth has Metal and Gravity.
It's been low on my list of concerns regarding this game.
Any rumours about the labyrinth?
Well, a pretty commonly-accepted one is that the Dungeon stretches all the way to the Earth's very core.
Of course nobody would know for sure, but that is the popular interpretation.
Although it actually managed to hit you because you are silly.
Luckily, it did not actually do any damage. It just chipped your Defense by 1.
I admittedly did not prepare for this circumstance.
I have no idea what you would do with the Slime.
Most Dungeon monsters would probably ignore a Slime, honestly.
How?"A minotaur appears" "I wonder if we have a big enough chain for it"
>Ancient Wizardeater Dragon
>"let's put it in a bag!"
I will possibly have a treat for any aspiring Pokemon Trainers at the end of this floor, but that's going to require us to get to the end of this floor.
why would a Slime eat jelly? Takes a turn at Level 1. Starts taking less time as you level up.But that's like
cannibalism
also I have no idea how to roll this because I don't have net rules finished yet and this technically isn't even a net.
Gimme a minute.
I think I resolved that decently.
Also please check your spelling before you post.