Hello! I see you haff met my handyman. Did you notice somefhing...unusual about him? No? I tought so.
Velcome to ze Castlevania thread! In zese halls, we shall fill ze dead air with discussions on zis vonderful platformer series! Characters, enemies, bosses, levels, fan-works...anything goes in zis thread! Vould you like some vine? I do not drink it myself, thank you.
Who am I? Vell, zat is a good question! But before I tell you my name, vhat is yours?
...Wait, your last name is vhat?
Comments
i get so angry sometimes i just punch plankton --Klinotaxis
I've played every single one minus the DS games (will get on that), and the original B+W rope-climbing (WTF konami) gameboy games, those are horrible
i get so angry sometimes i just punch plankton --Klinotaxis
i get so angry sometimes i just punch plankton --Klinotaxis
^^ There are copies of it floating around on the web somewhere, and there are working PCE emulators. Though a few years back, I remember reading that Konami specifically requested fans to not pirate Rondo in particular because they were going to release a remake.
The PCE version definitely has more content, though, yes.
I'll probably change that this summer.
what
no, this is wrong
Konami wouldn't have to deal with copyright issues. It's their own game, and it wasn't shopped out to another design team as their later games would be
The reason the game is mostly different is entirely intentional, in fact this wasn't the only game where Konami released the same game title for two systems that were almost entirely different (See Rocket Knight Adventures / Sparkster) and they weren't the only ones (Telenet and the Valis Series.) The sprites from Dracula X did get a very long lifetime, being re-used in SotN and beyond.
The reason was because Castlevania II was a Famicom Disk system release. When it was ported over to the cartridge medium, it was too big for a 128k cart so they had to go with a 192kb setup which had some space left over, hence the drum/instrument samples. The CD I have here was released in 1990 with the American tracks added on at the end so the Japanese could hear what they were missing.
Of course, in CV III the situation did a 180 and us Americans got the inferior version.
Re Valis: It seems that series has kinda followed Castlevania footsteps repeatedly, for some reason.
Valis I was, well, just a platformer, but it is also one that has at least two vastly different versions covering the same story canonically. Also, you have a melee weapon and a subweapon, though that subweapon is a magic spell.
Valis II (SD Valis/Syd of Valis) I don't know much about, other than that it was a bit different.
Valis III, like Castlevania III, featured multiple playable characters that you could switch between.
Valis IV is a bit like a hybrid between Super Castlevania IV and Rondo/Dracula X. First, there's are vastly different SNES and PCE versions. Second, the SNES version is called Super [series name] IV. Third, the PCE version has multiple playable characters and voiced cutscenes and stuff while the SNES version does not--the PCE version is generally better-regarded than its SNES port (or non-port). Fourth, one of the bosses looks like Death, and there are candles/torches on the walls in some levels, and (as is Valis tradition) you have a melee basic weapon and a ranged subweapon.
Unfortunately for the Valis series, it kinda fell off the face of the Earth after this. Fortunately, Castlevania stuck around.
cybernetic squid:
Konami was planning a port of Dracula X of sorts for the Sega CD, but idea died really quickly. Konami also showed a lot of love to the PC-Engine by releasing arcade-accurate ports of its older properties to the system, but with no plans to bring any of them stateside -- the TurboCD was failing on the market even though the gaming magazines and public begged them for that one Castlevania release.
i get so angry sometimes i just punch plankton --Klinotaxis
i get so angry sometimes i just punch plankton --Klinotaxis
I love how one of the feature articles on that cover is Bionic Commando, the game whose ending featured Hitler's graphically exploding face. How fitting.
please don't hotlink
I can't say I remember Cecil riding a giant crow in the game. Or looking like Snow White's prince.
Anyhow, to get back on topic, what does everyone think of the Castlevania: the Adventure WiiWare remake? I haven't seen much of it myself, but it looks pretty good. Much better than the game it's based on, at least.
As usual, though, the music is awesome.
For content:
www.youtube.com/watch?v=Iv6wLtYarIc
i get so angry sometimes i just punch plankton --Klinotaxis