I think framerate isn't really that much of a deal with 2D games except for fighting games. Especially given that sprite-based graphics limit the number of poses to a naturally "choppy" animation.
Still though it's possible to tell smoothness in the motions, and I know the difference between frameskipped GBA emulation and non-frameskipped GBA animation for example.
That said I think SNES operated on a refresh rate of 60 Hz in NTSC systems. Not sure if the CRT TVs were capable of displaying that, since they have their own ways of handling things.
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Still though it's possible to tell smoothness in the motions, and I know the difference between frameskipped GBA emulation and non-frameskipped GBA animation for example.
That said I think SNES operated on a refresh rate of 60 Hz in NTSC systems. Not sure if the CRT TVs were capable of displaying that, since they have their own ways of handling things.
it's a weird reason to be unsettled by anything. i mean, i am too. it's weird