Comments

  • My dreams exceed my real life
    That drider has guns
  • this is from a game called Project Overkill and it's such a good poster
  • edited 2016-10-22 00:15:24

    badly textured drider doing a Thing cosplay
  • My dreams exceed my real life

    this is from a game called Project Overkill and it's such a good poster

    Gameplay[edit]

    The gameplay takes on a 3D-esque isometric view, in which the player chooses one of four mercenaries to lead through the levels. The characters act as lives, and if one were killed, the player still has the choice among the remaining mercenaries (rather than having multiple lives for one character). In the levels, the player must find key-cards, destroy guards, aliens, and robots, activate laser bridges, to complete an objective. Objectives include finding the exit to the level, assassination of an officer, escorting a defect or other important official, retrieving an item (usually a memory chip or the like), or obtaining a certain percentage of kills in the area.

    The four characters available to the player are for the most part alike, but each have key differences that make them noticeably set apart from the rest. For example, the large alien, Quogg, has a melee attack that will kill the standard human troops in just one hit (rather than the two required from the other characters). Also, each character has slight variations in weaponry that make for somewhat different combat experiences.

    Plot[edit]

    The plot of the game revolves around a group of four mercenaries hired by a group to eliminate the presence of a group of humans called the Viscerians from a planet. The player completes many missions finally defeating the emperor in the final mission of the game.

  • My dreams exceed my real life
    photo update8_15.jpg
  • badly textured drider doing a Thing cosplay

    what he's doing is GOTTA hurt
  • Touch the cow. Do it now.
    the 90s
  • I've learned to tolerate drama...except on the boat
    the '90s, when Bureau Grotesque was everywhere
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