... Right.
Well, you indicated that you threw a single dagger. As such, you should be hitting for (1d4+3), plus 3d6 sneak attack damage.
For future reference, if you want to use ranged weapons, it might be worth investing in a repeating crossbow. Re…
Roll(8d4)+3:
Right. So. You're gonna have to explain this to me.
Why are you rolling eight attacks in the course of a single attack? You wield a dagger- you should be hitting for 1d4 damage. Even factoring in dual-wielding, you should only be hittin…
I guess it's better gameplay-wise, but it strikes me as odd roleplay-wise. Like, 10's the average stat/score for anything in DnD. It's what's considered normal; the 13's and 15's of adventurers are abnormal. Thus, the average roll should be 10, and …
Deception is based on Charisma and is used to lie.
Sidenote: Deception isn't just lying. It's also misdirection.
In 5e, the combination of Deception and Performance is easily one of the best skill combinations available. As with all skill combinati…
I have to agree with Ludmila; an appearance by someone such as that character is very silly.
And if the appearance is minor enough that it wouldn't change the tone of the game, then it's an appearance as a bit character, and you may as well just use…
I feel like making the orcs/goblins/stereotypically evil race steamgeeks would be even more unnecessarily stereotypical than having Dwarves do it.
Well, few people have done it outside of Warhammer 40k, so I don't know how fair it is to call that st…
Are dwarves usually the techno-geeks?
Yeah.
Look at Warhammer Fantasy, Elder Scrolls, Warcraft's Ironforge Dwarves. It's a pretty common thing; because dwarves aren't all that magical a race, they supplement/replace magic with technology.
I am kind of...irked by the fact that my gnomes got co-opted. It makes perfect sense for the 5th edition gnomes, particularly the rock gnomes, but Zankas's background is based a bit more on earlier editions. That said, I can work with Nova's interpr…
Nova is not playing.
However, if Nova is good at two things, it's understanding D&D mechanics, and worldbuilding. And Nova is good at trying to help. Even when nobody asked Nova to help.
Don't tell her I said so, though.
One leads to the other, …
Well, everyone in this thread seems to want something similar to Diablo, or a dungeon crawler-esque thing. As such, I'll try and set up some history that can help with that.
This land has many legendary figures. There is one of note; what is their n…
Looking over it again...
You don't really have need of such high INT. Druids don't get many bonuses from it; you might be best off pumping that into Dexterity or Strength instead. Dropping 6 stat points from Intelligence leaves you with 10, and give…
This is my character sheet as for now : http://pastebin.com/Z71yfVWe
I can't really see why your Charisma is 9. Using the point-buy system, you should have three scores at 10, and three scores at 16. Two levels of ability score improvement beyond th…
Mo: Also the ATK for your scythe is your proficiency bonus so don't forget to add that. And your skills, don't forget those.
I'm not quite sure what you mean by this.
No weapons should work off your proficiency bonus. Or rather, all attack rolls sho…
wait, do we all get 100gp? It doesn't make sense for the rogue to start with more money than a deposed noble.
Each background starts off with 175 gold. This gold is then spent on equipment, etc. The leftover funds after that are the money you are se…
Zankas wields the shortsword in his main hand and the warhammer in his off-hand, unless specified.
When you are dual-wielding, you can only wield light weapons in your off-hand.
Rapier would probably be the smart choice, but it goes against my roleplaying sensibilities. Zankas may be raised Gnomish, but he's still a Dwarf and he's going to favor Dwarvish weapons. I might have him dual-wield with a warhammer, which uses the …
hey, the thing labeled "Backgrounds and Skills" does not actually have Skills in it, just Backgrounds and associated Traits.
The Skills are listed at the very start of the document.
There are examples of what each skill may entail in the How to Play…
I think your carry weight is 10 multiplied by your Strength.
That's your unencumbered weight.
You can carry up to twice that, but doing so, you reduce your speed by 10 feet/round, and gain disadvantage on all attack rolls, and Strength, Dexterity, a…
(I'm getting tired of just relaying messages to Lin through IRC, so I'll just post directly.)
Does 'go for it' mean that the finesse requirement is waived or not? Does that mean that I'll have to take the feat again?
Finesse is supposed to represent…