incidentally, an interpretation of the first movement that doesn't communicate that emotional intensity -- including, occasionally, by denying commonly-done tempo changes that feel tempting but would "let out steam" if they were to happen -- is something i'll criticize as inappropriately lacking intensity.
yep, this is one of those pieces I feel quite strongly about.
It's funny how I think of this as sounding like a JRPG villain character or battle theme, while I would bet you my housemate would just start dancing to this without a second thought.
So here you can have a mental picture of this crazy guy dancing to this as if it weren't anything, meanwhile I'm casting twisted black magic and globs of dark purple are emanating from my hand.
[20:32:13] <GMH> the irony is that [20:32:13] * GMH is now playing: "over-ridleydeathL" [20:32:15] <GMH> this track [20:32:19] <GMH> flows very nicely into: [20:32:23] * GMH is now playing: "over-ridleyL" [20:32:52] <GMH> thanks to the first one being in C mixolydian/major and ending on a G chord [20:33:06] <GMH> it's like, you have this ritual choral music [20:33:09] <GMH> and then Ridley bursts in [20:33:20] <GMH> (Ridley's theme is in C phrygian/minor)
one star, one flower: The Chant two stars, two flowers: The Tension
three stars, three flowers: The Focus four stars, four flowers: The Confidence five stars, five flowers: The Encounter
six stars, five flowers: The Action seven stars, five flowers: The Danger
eight stars, five flowers: The Struggle nine stars, five flowers: The Fear ten stars, five flowers: The Sacrifice * eleven stars, five flowers: The Curse * twelve stars, five flowers: The Apocalypse
sometimes a cover with not-the-best singing can be a really refreshing experience because you can hear a different voice singing it and it's a different experience and you can feel a new set of emotions in it
also it's heartening to hear people carrying on Ritsuko Okazaki's work, becoming her voice and singing her music
twelve grain cerealism = when your breakfast always must contain maize, rice, wheat, barley, sorghum, millet, oats, rye, triticale, buckwheat, fonio, and quinoa, in a specific order.
This list includes both Kirkpatrick and Longo catalogue numbers, and cross-references them. The list can also be sorted by any of the catalogue numbers.
magischmeisjeorkest (lit. "magical girl orchestra" in Dutch) was a Youtube channel that was best known for its uploads of whole large-scale classical pieces -- like, full symphonies and other orchestral works by Shostakovich, Schubert, Khachaturian, etc. -- plus some sort of anime art (plus the video description) as the still image to go along with the video.
Sadly, I've saved none of its videos. This happened after I've recently started saving basically everything of interest, not just unique things of interest.
But sometimes listening to what seems to be a poor interpretation of a piece can lead to a greater understanding of it, or perhaps more ideas about how to interpret it.
While this interpretation isn't convincing, that's the way I put it -- it's "not convincing". Not that it's "bad".
Maybe this is related to my unwillingness to judge works or presentations of creative media as outright "bad" or "good". Rather than seeing them as "there's only one way to the best", I see it as strongly dependent on one's vision of what a work ought to be like. There's often consensus on that vision, but the popularity of one vision doesn't necessarily mean that that's the only vision that brings people satisfaction. We only use "good" and "bad" as shorthands to represent our level of satisfaction.
Ritsuko Okazaki's "Serenade" has an almost absurdly long outtro, on paper...but when you listen to it, you realize it's the most beautiful outtro you've ever heard.
Mendelssohn has two piano trios: the Piano Trio in D minor, Op. 49, written in 1839, and the Piano Trio in C minor, Op. 66, written in 1845.
No, actually, he has three. He wrote a piano trio in C minor in 1820. It was not published with an opus number, and is performed far, far less than the other two. He was 11 years old at the time he wrote this. Like the other two trios, it has four movements, and here they are.
Mendelssohn's music has a readily appealing harmonic language that is somewhat similar in its function to pop harmonies. I wonder what structural similarities it has, if any. I think part of this has to do with preceding dominants with non-tonic chords (i.e. supertonic, subdominant, and/or submediant).
I guess for some reason I don't feel "saturated" by these sorts of pop harmonies yet, so I still find them desirable.
Of course that doesn't mean I don't get tired of fripSide's sound after about three songs, but still, overall. I still enjoy the world being brightly colored, even in music.
First form: Dance of Illusions. This is just because it is classic. It's splashy, it's iconic, it's grand, and it actually fits the relatively straightforward and well-known first form pretty well.
Now, either we have only one form, or we progress onto a second form.
Second form: Banquet of Madness. This is a Dracula theme that has very thick instrumentation. This part of the battle needs to be chaotic and messy, in keeping with the music -- it's not the clean and straightforward affair that the first form is. It's also very intense -- it has the panic of AoS's final phase music but far more grandeur, it isn't monotone like Black Banquet or Concert of Another Dimension, and it's more chaotic than Order of the Demon.
But after an intense and intensely chaotic battle, we can't just end it there. Dracula is going to try one more time. But this time we've had enough of his bullshit. We're gonna kick his ass.
Third (final) form: Heart of Fire (AoS version).
We need something triumphant. I would have used Simon's Theme but it's in a different key, and is hard to harmonize correctly. Vampire Killer 2002 (or my custom version of it, VK2K5) is already used in The Colosseum. There isn't really another battle theme that has anywhere close to this feeling. Proof of Blood is grand but not triumphant, plus it's very much associated with a long and tedious battle. The Vampire's Stomach and the HC final battle theme are both not triumphant enough, too chaotic, and too short. And so on.
Heart of Fire's AoS version (with better instrumentation of course) is a passionate, difficult struggle, but a very meaningful and motivated one. Dracula no longer fills you with fear. You control the situation now and you will defeat him.
Besides, I haven't found any other place to use it yet. So this would be it. It would be an appropriate callback to both one of the most dramatic moments in the series as well as to the first game, as the music for the final phase of the final boss.
Posting here the English version lyrics for the opening theme of Kiddy Grade, "Mirai no Kioku":
Every planet has a twinkle- Never let me forget.
Everybody's keeping secrets- I don't wanna go back.
Let's get together now, you and I are not alone. Give me the holy land.
I'm hanging on, to a distant memory. I feel so lost. Oh, tears of stars. I see myself drifting from the past, As I shine on into the future.
Out of the fog, I've chosen a puzzle. The pieces fit within my heart. So I became aware of the change, And this city took on a new form.
If I could just melt away these scars I want to forget, With the red of the sky, and a painful kiss.
Fate and Fake is everything. What is important, oh won't you please tell me! Love and Pain will revolve, In the very same reflection of space and time, They shine!
I've taken the lyrics directly from the English dub subs (which are actually the English dub's entire script, unusually, rather than just "signs and songs"). Kiddy Grade is also one of the few series that actually got its opening and ending themes dubbed, by which I mean they were entirely re-performed with a new singer and new instrumentalists. I think Stephanie Nadolny, best known as the voice of Goku, sang the English version songs.
The song was originally written and arranged by Fumiki Iwasaki, the lyrics by Mika Watanabe, and the original vocalist is someone identified as "Yuka" (and apparently signed to Victor Entertainment).
In the fourth line, the English dub subs say "I don't want to go back", but the singer clearly enunciates it as "I don't wanna go back", so hence I wrote it that way.
I'm posting this here since Google seems to only bring up one search result that has these lyrics. And I think these are really meaningful lyrics, and I'd not want to see the internet forget them.
And since I posted that, why not also the beautiful and poignant ending theme of Kiddy Grade as well, "Future":
Come on, let's go. There's no looking back now.
It's just like this. Any direction will do now.
I don't want to dream at night, If it feels like I'm dreaming.
I've only had a single wish from the stars that fall down from the sky. Would you please grant me strength enough that I not waste away and die?
While I wander down this road that continues endlessly on and on, The only thing I can do to get there, Is just walk along.
Again, taken from the English dub subs. I turned a period into a question mark since it seemed more appropriate.
This song was originally written (words and music) by Jun Morioka, of a group called Little Viking. It was arranged by Yukio Sugai and Little Viking, and Little Viking (or Jun Morioka herself, rather) was the vocalist. (Apparently it was also signed to Victor Entertainment.) Despite the beauty of this song and its single B-side ("Oyasumi", or "Good night"), it seems that the group or at least the branding didn't last long after this. Morioka seems to have gone and married a Swedish architect named Jonas Elding, and taken on his surname, and is now known as Jun Elding. Her homepage is here: http://www.junelding.com/ . She also seems to have some variety of YouTube uploads.
Stephanie Nadolny, as far as I know, also lent her voice to this English version.
Both the opening and ending themes had their English versions arranged by Carl Finch, which I guess means he was responsible for coming up with the instrumentation to make the songs' accompaniments sound like their original versions.
Ragnarok is a long-running franchise of Korean origin, most famous for its MMORPG, Ragnarok Online. It also spawned an "offline" fangame which I think was made by Japanese fans. It's called Ragnarok Battle Offline, and it even got an official release.
All I know about the Ragnarok franchise is from watching the show and RBO's soundtrack. Below is what I'm guessing the game is like based on the soundtrack, whose tracknames I've reproduced immediately below.
101 rbota ~ opening logo.mp3 102 sajin no kanata he ~ op theme full chorus version.mp3 103 afternoon days ~ an example of a quiet afternoon ~ bar.mp3 104 the beginnings of an adventure ~ character selection.mp3 105 the legend of the eternal wind ~ map selection.mp3 106 sky-blue melody ~ stage 1.mp3 107 happy blue rabbit ~ theme of eclipse.mp3 108 initial g ~ stage clear.mp3 109 crossing the scorched ground ~ stage 2 desert.mp3 110 wriggling underground ~ stage 2 underground.mp3 111 absolute power ~ theme of maya.mp3 112 sanctuary of the sleeping dead ~ stage 3.mp3 113 be careful! ~ stage 3 large boulder.mp3 114 mischievous fox child's reckless run ~ theme of wolyafa.mp3 115 jungle strike ~ custodians of the deep forest ~ stage 4.mp3 116 super big brother and me ~ theme of orc hero.mp3 117 waterside creatures ~ stage 5.mp3 118 deep blue ~ the mythical seabed ~ stage 5 deep sea.mp3 119 messenger from the deep sea ~ theme of deviace.mp3 120 the ancient magical city ~ stage 6.mp3 121 running shadow ~ theme of doppelganger.mp3 201 labyrinth suite ~ stage 7.mp3 202 queen's advent ~ theme of mistress.mp3 203 devil's enchantment ~ theme of baphomet.mp3 204 somehow, someone remembers ~ stage 8.mp3 205 last battle ~ theme of brainwashed kafra.mp3 206 beat pandemonium!.mp3 207 morning star ~ ending theme full chorus version.mp3 208 an adventurer's requiem ~ game over.mp3 209 proof of experience ~ result.mp3 210 good night ~ name entry.mp3 211 the shooting star of twilight ~ afternoon days ~ an example of a quiet afternoon (esti arrange) .mp3 212 despair ~ running shadow (mintjam arrange).mp3 213 the passionate magic you cast ~ ancient magical city (bermei inazawa arrange).mp3 214 labyrinth suite alt ver (masashi yano arrange).mp3
Tracks 211 through 214 are just remixes so they don't say much about the game.
What does say a lot about the game, though, is the stage and boss tracks. Just from looking at this it seems relatively obvious that you have stages followed by bosses, whose names are relatively obvious.
Stage 1 is almost a typical sunny day plains starter stage, and the boss is named Eclipse.
Stage 2 is probably a two-part stage, one part on top of a desert and another part probably in a cave, and the boss is named Maya. That name feels vaguely familiar but I can't place it in the series lore.
Stage 3 probably takes place in a cemetery-type setting and ends in a chase scene probably reminiscent of the giant boulder in Freedom Planet, followed by a boss battle against the mischievous Wolyafa, who does appear in the anime series. Based on the music, the battle against Wolyafa might actually be another chase or otherwise high-speed battle.
Stage 4 takes place in a jungle, and uses the music to invoke a sort of "jungle natives" feel.
Stage 5 is another two-part stage, this time water-themed, starting at the seaside and later going to the depths. The boss, Deviace, has a theme that seems like a combination of the Thermal Base theme from Freedom Planet with a high-speed chase component.
Stage 6 is probably set in, well, an ancient magical city, or the ruins of such a city. The theme has a bit of a melancholy tone but also a refreshing "second wind" sort of feel. If the game does this right, this might be a bit of a breather stage compared to the previous one. The boss is Doppelganger.
Stage 7 is the penultimate stage, but the music sets it up to sound like the final stage, curiously. It's got an epic orchestral part to it which later gives way to a trance part that's reprises the orchestral instrumentation to add some emotional color. This stage has two bosses -- Mistress and Baphomet.
Stage 8, which is the actual final stage, might be a surprise final stage, considering how much Stage 7's music sounded like a final stage, and how Stage 8's music sounds...rather odd for a final stage. It's jazzy, something I'd expect for a Stage 2. It might take place in some sort of crazy alternate dimension...perhaps one that feels a little colorful and party-like. The boss is Brainwashed Kafra, who is probably the final boss.
If I ever get a chance to play this game I'll see how much of these guesses are correct.
My favorite track is Crossing the Scorched Ground ~ Stage 2 Desert, though Labyrinth Suite ~ Stage 7 and Jungle Strike ~ Custodians of the Deep Forest ~ Stage 3 are also quite nice.
It's kinda funny how I've been meaning to go watch that Infinity Train video for a while now but I'm in the middle of listening to the Freedom Planet soundtrack which is taking precedence over watching the video. So the video is in queue after I finish listening to this. lol.
I could stop the music just to watch the video and get it over with, but that would interrupt the music! Priorities, y'know?
Yes, I do similarly get a little annoyed when people close episodes of things in the middle of their ending theme, and worse yet, in the middle of a phrase within the ending theme.
The soundtrack of Castlevania: Portrait of Ruin was worked on by Michiru Yamane and Yuzo Koshiro. Unlike the collab in OoE, the soundtrack actually labeled each track as being from one or the other composer (presumably primarily).
Let's see how well I can tell the difference between Michiru Yamane (whose work I'm familiar with from other Castleavnia games) and not Michiru Yamane.
02 Name Entry My guess: Michiru Yamane Actual: Michiru Yamane
03 Birth of War My guess: Michiru Yamane Actual: Michiru Yamane
04 Invitation of a Crazed Moon My guess: -- (I saw this answer before I could make a guess) Actual: Yuzo Koshiro
05 The Looming Threat My guess: Michiru Yamane Actual: Michiru Yamane
06 OPERATION VK My guess: Michiru Yamane Actual: Michiru Yamane
07 A Small Prayer My guess: Michiru Yamane Actual: Michiru Yamane
08 VICTORIAN FEAR My guess: Michiru Yamane Actual: Michiru Yamane
09 Piercing Silence My guess: Yuzo Koshiro at first, but then leaning toward Michiru Yamane, so I'll go with Yamane Actual: Michiru Yamane
10 Silent Prison My guess: very very Michiru Yamane Actual: Michiru Yamane
11 Jail of Jewel My guess: Michiru Yamane Actual: Michiru Yamane
12 DESTROYER My guess: at first I was going to say Yuzo Koshiro but then I changed my guess to Michiru Yamane Actual: YUZO KOSHIRO
13 Hail from the Past My guess: Michiru Yamane Actual: Michiru Yamane
14 Chaotic Play Ground My guess: Michiru Yamane Actual: Michiru Yamane
15 The Gears Go Awry My guess: -- (I knew the answer beforehand, though I originally thought it was Michiru Yamane a long time ago) Actual: Yuzo Koshiro
16 Dance of Sadness My guess: Michiru Yamane Actual: YUZO KOSHIRO
17 Meeting of Destiny My guess: Michiru Yamane Actual: Michiru Yamane
18 The Hidden Curse My guess: Michiru Yamane Actual: Michiru Yamane
19 Gaze Up at the Darkness My guess: Michiru Yamane Actual: Michiru Yamane
20 Faraway Days My guess: Michiru Yamane (though mainly because it shares a melody with Silent Prison) Actual: Michiru Yamane
21 Bloodlines Bequeathed This track is actually remixed from the Dracula X first level theme, so the question in this case isn't who wrote the music but who arranged it. It also uses a motif from a Symphony of the Night remix of that same track. Akira Souji, Keizo Nakamura, Tomoko Sano, and Mikio Saito are credited with the Drac X soundtrack, and Yamane wrote Symphony's soundtrack. My guess: Michiru Yamane probably got credited for this Actual: Michiru Yamane
And holy shit this track actually gets way cooler late in the track.
22 Bad Situation My guess: Michiru Yamane Actual: Michiru Yamane
23 Great Gate of Darkness This track is duplicated from Castlevania: Dawn of Sorrow, where Yamane wrote the entire soundtrack. My guess: -- Actual: Michiru Yamane
24 Sandfall My guess: Michiru Yamane Actual: Michiru Yamane
25 In Search of the Secret Spell This track is a remix of Michiru Yamane's own work for the game King's Valley 2. My guess: Michiru Yamane Actual: Michiru Yamane
26 Crucifix Held Close This is a remix of "Cross Your Heart" from Haunted Castle. My guess: -- (I already saw who did this) Actual: Michiru Yamane
27 Behind the Gaze My guess: Michiru Yamane Actual: Michiru Yamane
This sounds very reminiscent of the Demon Guest House track from Dawn of Sorrow.
28 Iron Blue Intention This track is a remix of the track of the same name from Castlevania: Bloodlines, which is Yamane's work. My guess: Michiru Yamane Actual: Michiru Yamane
29 Esquisse of Violence My guess: Michiru Yamane Actual: Michiru Yamane
30 Thirst for Blood My guess: Michiru Yamane Actual: Michiru Yamane
31 Overture This track is a remix of the track of the same name from Castlevania III: Dracula's Curse. Hidenori Maezawa, Jun Funahashi, Yukie Morimoto, and Yoshinori Sasaki are credited with the soundtrack for that game. My guess: Michiru Yamane Actual: Michiru Yamane
32 Banquet of Madness My guess: Michiru Yamane Actual: YUZO KOSHIRO
33 Awakening from the Nightmare My guess: Michiru Yamane Actual: Michiru Yamane
34 The Night Flows My guess: I can't really tell, but I'm going to guess Yuzo Koshiro, and this one time that I'm guessing Yuzo Koshiro probably means it's going to be Michiru Yamane Actual: yep, it's Michiru Yamane
35 Portrait of Destiny My guess: Michiru Yamane Actual: Michiru Yamane
36 Game Over My guess: Michiru Ya...ehh, this track is really really short and hard to tell anyway. Let's go with Michiru Yamane. I can be wrong one more time. Actual: Michiru Yamane
37 Simon Belmont's Theme This track is a remix of the theme tune from Super Castlevania IV, originally written by Masanori Adachi and Taro Kudo (a.k.a. Souji Taro). My guess: Michiru Yamane? Actual: YUZO KOSHIRO, DARNIT
Invitation of a Crazed Moon VICTOREAN FEAR Piercing Silence (maybe) Jail of Jewel DESTROYER The Gears Go Awry Gaze Up at the Darkness (maybe) Great Gate of Darkness (a repeat) Iron Blue Intention (a remix) Overture (a remix) Banquet of Madness Awakening from the Nightmare (short as it is) Portrait of Destiny (maybe)
So I went and watched a speedrun of Ragnarok Battle Offline.
It's a beat-em-up, and a relatively simplistic one at that, though apparently also quite well-made and well-received. The characters are all SD and it's almost like they "wasted" a really epic soundtrack on a game like this...but hey, sometimes you play the game just because the music is just that darn good.
Stage 1 is indeed a sunny day plains starter stage. The boss is a giant bunny, named Eclipse for some reason.
Stage 2 is desert stage and then you get sucked in by a giant sand worm. The boss is fought underground; "Maya" is a giant insect.
Stage 3 takes place underground as well. You do fight undead, and occasionally the screen gets dark, however it doesn't take place in a cemetery. (The only cemetery that appears in the game is at the end of Stage 6.) There is a giant boulder chase, but it's much less exciting than Freedom Planet's...though you get to break the boulder yourself. The boss is indeed Wolyafa, though it's a conventional boss, not a chase boss.
Stage 4 takes place in...a forest I guess. Doesn't feel like a jungle. They did give the Orc Hero boss some fancy headwear and armor I guess. The boss isn't too exciting though, sadly.
Stage 5 indeed starts at the seaside, but partway through the stage the water actually comes up and overwhelms the screen -- and while you're underwater for the rest of the stage and now have to fight fish, the background doesn't change. The boss isn't a huge underwater machine that's chasing you (nor are you chasing it); it's actually just this tiny though powerful creature.
Stage 6 is really dark and seems to take place in what might be underground ruins or a cave. The boss is indeed a doppelganger.
Stage 7 isn't a labyrinth. All the stages are just linear beat-em-up stages separated into areas. Rather, you suddenly start back at the castle in the sunny day plains, but now as you go into the field the enemies are mostly insects and are far stronger. You fight Mistress -- a queen hornet, basically -- as a mid-boss. Then you go into a forest, and the boss is actually someone I suddenly now remember from the anime series -- Baphomet. Needless to say, he is quite strong.
Stage 8 is indeed unusual, but not in the way I expected. It takes place...back in town, in fact. Monsters have overrun the city, though the sun is still shining because lol. Your gameplay though is actually a boss rush -- rematches against all seven stage bosses you've already fought! (The game does have a stat increase system though, that you can take advantage of after every time you finish a stage.) Mistress doesn't make a reappearance. And your final boss is...a possessed maid.
The game doesn't really take itself seriously at all, haha. Sometimes you run into background scenes of player-character parties who have run into trouble and trying to fight off the monsters, or even complaining about new RO players.
Also, the female swordsman is a familiar design. That's because I've played Eternal Senia, where the two main characters are drawn Ragnarok Online. Senia herself is based on the female swordsman, purple hair and orange-brown clothing with flower designs and all.
Anyway, this looks like something that would probably be best enjoyed with a knowledge of Ragnarok Online, but is probably still pretty fun even if you don't know it.
Well I guess now I can check off a third piece of "unexpected" contact with the Ragnarok franchise (after the anime series and Eternal Senia).
And come to think of it, the volume of manhwa someone randomly gave to me once is actually the very first creative work that spawned this whole Ragnarok franchise...
Also I hadn't seen much of Kennyman666 for a while...but I remember that name from hanging out on Metroid2002. Good to know he's still doing cool stuff.
don't open the door don't get on the floor everybody walk the dinosaur
variation 6: back to major
we're glad we opened the door we're happy to get on the floor everybody loves walking the dinosaur
variation 7: slow and ornate
With his hand on the doorknob, James opened the door slowly. It creaked open little by little, and revealed a new world before his very eyes. He immediately felt an impulse. He obeyed that impulse, got onto his knees, and then lay on the ground. After doing so, he instructed all his men to take note of the prehistoric "terrible lizard", the dinosaur, that was before them, and to attach to it a leash and take it on a walk through the neighborhood.
variation 8: the triumphant finale
Open the door! Get on the floor! Everybody walk the dinosaur! The door was opened... people got on the floor... people began walking the dinosaur... And they all had a great time!
open the door get on the floor everybody walk the dinosaur
variation 1
Microsoft's flagship product is the operating system called Windows. Of course, it's proprietary and closed-source, so we'd like to draw contrast with that. We'll be opening "Doors". The floor function returns the greatest integer equal to or less than the input. A common slang among political observers to refer to voters who used to vote reliably Democratic but are very conservative and almost always vote Republican these days is "Demosaur", comparing them to dinosaurs.
variation 2:
From Middle English dore, dor, from Old English duru ?(“door”), dor ?(“gate”), from Proto-Germanic *durz, from Proto-Indo-European *d?wer- ?(“doorway, door, gate”). Cognates include Saterland Frisian Doore ?(“door”), West Frisian doar ?(“door”), Dutch deur ?(“door”), Low German Door, Döör ?(“door”), German Tür ?(“door”), Tor ?(“gate”), Danish dør ?(“door”), Icelandic dyr ?(“door”), Latin foris, Greek ???a ?(thúra), Albanian derë pl. dyer, Kurdish derge ?(der), derî, Persian ?? ?(dar), Russian ????? ?(dver'), Hindustani ????? ?(dvar) / ???? ?(dvar), Armenian ???? ?(du?), Irish doras, Lithuanian durys. From Middle English, from Old English flor ?(“floor, pavement, ground, bottom”), from Proto-Germanic *floro, *florô, *floraz ?(“flat surface, floor, plain”), from Proto-Indo-European *pleh2ros ?(“floor”), from Proto-Indo-European *pleh2- ?(“flat”). Cognate with West Frisian flier ?(“floor”), Dutch vloer ?(“floor”), German Flur ?(“field, floor, entrance hall”), Swedish flor ?(“floor of a cow stall”), Irish urlár ?(“floor”), Scottish Gaelic làr ?(“floor, ground, earth”), Welsh llawr ?(“floor, ground”), Latin planus ?(“level, flat”). From Ancient Greek de???? ?(deinós, “terrible, awesome, mighty, fearfully great”) + sa???? ?(saûros, “lizard, reptile”). Coined by paleontologist Richard Owen in 1842.
Receive $8 off 2 adult entrées. One coupon per customer per visit. May not be combined with any other offer, coupon, discount or promotion. Not valid with limited time offers, daily specials, catering orders, Kids Eat Free program, or for alcoholic beverages. Coupons cannot be duplicated and have no cash value. Tax and gratuity excluded. Offer valid only for dine-in and TueGo, only at participating locations. Excludes Guam, Hawaii, Manhattan, airport and international locations where customers open the door, get on the floor or walk the dinosaur.
variation 5:
打開道門 瞓低落墬 每個人帶隻恐龍行
variation 6:
Go back to the song from which these lyrics came. Write new music to the song. Excerpt the snippet where these lyrics are sung.
variation 7:
Imagine a picture of an apple. Now imagine a very long joke involving a cuil. Remember Betsy and Martha? Well, of course you don't, because actually they were two talking horses named Biff and Tiff. At some point Biff and Tiff each got married to talking dogs, named Jake and Tapper. (Get it? "Jake Tapper".) They also worked in the entertainment industry but it was based in Ave Maria which opened no doors for them and they were eaten by a giant swamp monster named Mosquitoes.
"The end." That's what he said! Such an idiot, he even voted for Patrick Star in the primary! You were supposed to invest in Adidas stock instead of Samsung Galaxy Note 7 futures, you dolt! We're still doing a cuil joke, I think. I'm not sure anymore. I mean I had to do chores today. Washed the dishes, cleaned the toilet, and got down on all fours to wipe the floor. Can you imagine a more breakneck pace for binding plutons to the Earth's crust?
Geologic time is an interesting thing since it involves dinosaurs. We don't really think that much about how old dinosaurs really were. I mean, it's rather hilarious that in Chrono Trigger the Sun Stone gets powered up for 65 million years and it's still not ready but after just another 2300 years it is. Must be a really good timepiece. Too bad everybody who could recognize its usefulness would be dead unless there were a time machine. This timepiece would start off when people were walking dinosaurs and finish up after the administration of President Donald Trump and Vice-President Mother Brain get done with killing off most of the humans.
theme, reprise:
People opened the door. They got on the floor. And everybody walked the dinosaur.
keys of a bunch of J-pop songs I like the stuff in brackets are just my attempts at finding some other way to categorize/organize them; that's not done yet at all obviously
Spoiler:
C major ALL IN ALL Down by the Salley Gardens Goodbye Happiness GO->Love & Peace futari no sekai Fuyumidori himawari Hoshizora no Oinori Hoshizora no Yurikago Kowarekake no Orgel meguriai propose Strobo Nights Sugao
C minor Aoi Tori Endless Song Euterpe [sullen] Cruel Angel's Thesis [emotional] It's only the fairy tale Just Tune [speedy, intense, jagged] Kiseki no Ring late in autumn LSP Sympathy Mighty Body (AA-Chino) [speedy, intense, cool] Real Force Savior of Song The Clear Blue Sky Zettou Ame no Habakiri [Japanese, intense]
C#/Db major Afternoon Repose Canvas Tune the Rainbow
C# minor Another Grey Day in a Big Blue World Meteor [flowing, picturesque] Meteor Light [demonic, Take a Shot [emotional]
D major Irony
D minor Canta per me Over the Limits SECRET AMBITION Silver Sky The Distance
Eb major Brave Song CHANGE!!!! [enthusiasm, colorful] decay Kono Namida wo Kimi ni Sasagu [comfort] Omoi wo Kanadete [joy, bittersweet] READY!!
D#/Eb minor Absolute Soul [ Synchrogazer [intense, speed, jagged]
E major GO MY WAY!! Kirarekirari [bright, intense] Niji no Ressha [joy] Planetes [bittersweet, contemplative, sad] Serenade [bittersweet, parting, contemplative]
E minor Go to the top Mugen Starry Heavens Yume wa Nando mo Umarekawaru
F major Anata no You Desu [contemplative] Blue Field Haru da Mono! i Letter Song [bittersweet, contemplative]
F minor Burst The Gravity Hoshi to Hana TRY UNITE!
F#/Gb major Puzzle Tenjochiki
F# minor Chiisa na Hoshi ga Oriru Toki I'll believe Kindan no Resistance [jagged] MEMORIA
G major Fay For Fruits Basket Sakura no Ki ni Narou [contemplative, happy, nostalgic]
G minor Agape Asu e no Brilliant Road ETERNAL BLAZE Forever [intense, motion] fortissimo -the ultimate crisis- [intense, lyrical] Nevereverland Shangri-La [intense, lyrical]
Ab major Kyoukai no Kanata Shigatsu [contemplative, lyrical]
G#/Ab minor EXTERMINATE Face The Beat Level 5 -Judgelight- [intense, lyrical] Snow Flakes Love (?) only my railgun [intense, lyrical] Owari no Sekai Kara Wishing
A major Daisy Dear Yuzurenai Negai
A minor Beginner [military, Cherry blossom season [Japanese] Itsuka Tokeru Namida [lyrical, plain, sad] Little Match Girl the world
Bb major 1st Priority [happy] Believe×Believe into the Sky ~Kaze no Kesshou~ [ kogarashi no hodou wo, hana no saku haru wo [lyrical] The Earth's Final Confession Yakusoku (Chihaya Kisaragi) [emotional, happy]
B major Aitakatta [joy] Hajimari no Kaze Life is Like a Boat Tsubomi ~Future Flower~
B minor Black + White Future [sad, contemplative, lyrical] Gekko no Ken Sacred Force Time after time
Multi-key Aishiteru [C# minor, E minor] Asuiro [C major, E major] Avalon Blue [D minor, E minor] Endless Tears [F minor, D minor] Gyakkou no Flügel [G minor, G major, E minor] Ichiban no Takaramono [F major, A major] Inferno [Bb minor, B minor, C minor] Innocent Starter [C major, G major] Jibun REST@RT [E major, C#/Db major] Lights and anymore [D#/Eb minor, F#/Gb major] Lost in Thoughts All Alone [C# minor, D#/Eb minor] Magia [C phrygian, C minor, D minor] My Soul, Your Beats! [B minor, C# minor] Pop Step Jump! [F major, Ab major] Only your Friend [A major, F# major] Rain of Love [D#/Eb minor, F#/Gb major] Reboot [C major, A major] Rinrei [B minor, C minor, D minor] Shikkoku no Sustain [G minor, E minor] Shining Days [D minor, B minor] Sleepless Night [D minor, C minor] So far, so near [C minor, A minor] Sora ni Mukou [Eb major, E major, F major] Sayonara I Love You [F minor, G#/Ab minor] True Blue [Bb major, G major] Waiting for the Rain [B minor, G minor] Yakusoku (Nana Mizuki) [Eb major, C major]
undetermined (or undetermined official) key Makkura Mori no Uta [C# minor?]
Comments
yep, this is one of those pieces I feel quite strongly about.
It's not properly tagged.
All I know is that it is a chiptune thing with a nice beat to it. Uses deeper register notes and sounds a bit demonic. In E-flat minor.
So here you can have a mental picture of this crazy guy dancing to this as if it weren't anything, meanwhile I'm casting twisted black magic and globs of dark purple are emanating from my hand.
[20:32:13] <GMH> the irony is that
[20:32:13] * GMH is now playing: "over-ridleydeathL"
[20:32:15] <GMH> this track
[20:32:19] <GMH> flows very nicely into:
[20:32:23] * GMH is now playing: "over-ridleyL"
[20:32:52] <GMH> thanks to the first one being in C mixolydian/major and ending on a G chord
[20:33:06] <GMH> it's like, you have this ritual choral music
[20:33:09] <GMH> and then Ridley bursts in
[20:33:20] <GMH> (Ridley's theme is in C phrygian/minor)
I had a glimpse of the top half of this picture first and I thought it was a very colorful piano until I scrolled down further.
seven stars, five flowers: The Danger
eight stars, five flowers: The Struggle
nine stars, five flowers: The Fear
ten stars, five flowers: The Sacrifice *
eleven stars, five flowers: The Curse *
twelve stars, five flowers: The Apocalypse
* I'm not sure about these two yet.
should i put it on my list of things to do?
#strangeharmoniesfromvoiceleading
Partway through this song I forgot that this was a Spanish fandub of a Japanese song and thought it was a natively Spanish-language song.
:D
"Machine Memory", the legendary sixth dungeon theme from A Witch's Tale
Stanchinsky's Sonata in E-flat minor
youtube video loads
score is shown
music begins
i look at score
"that's not the right interpretation at all! fuck you"
close video
also it's heartening to hear people carrying on Ritsuko Okazaki's work, becoming her voice and singing her music
(this is at the very beginning of the Angel Beats OP.)
This list includes both Kirkpatrick and Longo catalogue numbers, and cross-references them. The list can also be sorted by any of the catalogue numbers.
This is a very, very important list.
I have that problem right now with Claude Debussy's "La soirée dans Grenade".
magischmeisjeorkest (lit. "magical girl orchestra" in Dutch) was a Youtube channel that was best known for its uploads of whole large-scale classical pieces -- like, full symphonies and other orchestral works by Shostakovich, Schubert, Khachaturian, etc. -- plus some sort of anime art (plus the video description) as the still image to go along with the video.
Sadly, I've saved none of its videos. This happened after I've recently started saving basically everything of interest, not just unique things of interest.
This is Domenico Scarlatti's Sonata in E major, Kp. 380 (a.k.a. L. 23).
But sometimes listening to what seems to be a poor interpretation of a piece can lead to a greater understanding of it, or perhaps more ideas about how to interpret it.
While this interpretation isn't convincing, that's the way I put it -- it's "not convincing". Not that it's "bad".
Maybe this is related to my unwillingness to judge works or presentations of creative media as outright "bad" or "good". Rather than seeing them as "there's only one way to the best", I see it as strongly dependent on one's vision of what a work ought to be like. There's often consensus on that vision, but the popularity of one vision doesn't necessarily mean that that's the only vision that brings people satisfaction. We only use "good" and "bad" as shorthands to represent our level of satisfaction.
The "brighter"/"sharper" sound of the original version brings out the bass accents much better when they occur.
No, actually, he has three. He wrote a piano trio in C minor in 1820. It was not published with an opus number, and is performed far, far less than the other two. He was 11 years old at the time he wrote this. Like the other two trios, it has four movements, and here they are.
Of course that doesn't mean I don't get tired of fripSide's sound after about three songs, but still, overall. I still enjoy the world being brightly colored, even in music.
For the final battle against Dracula:
First form: Dance of Illusions. This is just because it is classic. It's splashy, it's iconic, it's grand, and it actually fits the relatively straightforward and well-known first form pretty well.
Now, either we have only one form, or we progress onto a second form.
Second form: Banquet of Madness. This is a Dracula theme that has very thick instrumentation. This part of the battle needs to be chaotic and messy, in keeping with the music -- it's not the clean and straightforward affair that the first form is. It's also very intense -- it has the panic of AoS's final phase music but far more grandeur, it isn't monotone like Black Banquet or Concert of Another Dimension, and it's more chaotic than Order of the Demon.
But after an intense and intensely chaotic battle, we can't just end it there. Dracula is going to try one more time. But this time we've had enough of his bullshit. We're gonna kick his ass.
Third (final) form: Heart of Fire (AoS version).
We need something triumphant. I would have used Simon's Theme but it's in a different key, and is hard to harmonize correctly. Vampire Killer 2002 (or my custom version of it, VK2K5) is already used in The Colosseum. There isn't really another battle theme that has anywhere close to this feeling. Proof of Blood is grand but not triumphant, plus it's very much associated with a long and tedious battle. The Vampire's Stomach and the HC final battle theme are both not triumphant enough, too chaotic, and too short. And so on.
Heart of Fire's AoS version (with better instrumentation of course) is a passionate, difficult struggle, but a very meaningful and motivated one. Dracula no longer fills you with fear. You control the situation now and you will defeat him.
Besides, I haven't found any other place to use it yet. So this would be it. It would be an appropriate callback to both one of the most dramatic moments in the series as well as to the first game, as the music for the final phase of the final boss.
Never let me forget.
Everybody's keeping secrets-
I don't wanna go back.
Let's get together now,
you and I are not alone.
Give me the holy land.
I'm hanging on, to a distant memory.
I feel so lost. Oh, tears of stars.
I see myself drifting from the past,
As I shine on into the future.
Out of the fog, I've chosen a puzzle.
The pieces fit within my heart.
So I became aware of the change,
And this city took on a new form.
If I could just melt away these scars I want to forget,
With the red of the sky, and a painful kiss.
Fate and Fake is everything.
What is important, oh won't you please tell me!
Love and Pain will revolve,
In the very same reflection of space and time,
They shine!
I've taken the lyrics directly from the English dub subs (which are actually the English dub's entire script, unusually, rather than just "signs and songs"). Kiddy Grade is also one of the few series that actually got its opening and ending themes dubbed, by which I mean they were entirely re-performed with a new singer and new instrumentalists. I think Stephanie Nadolny, best known as the voice of Goku, sang the English version songs.
The song was originally written and arranged by Fumiki Iwasaki, the lyrics by Mika Watanabe, and the original vocalist is someone identified as "Yuka" (and apparently signed to Victor Entertainment).
In the fourth line, the English dub subs say "I don't want to go back", but the singer clearly enunciates it as "I don't wanna go back", so hence I wrote it that way.
I'm posting this here since Google seems to only bring up one search result that has these lyrics. And I think these are really meaningful lyrics, and I'd not want to see the internet forget them.
There's no looking back now.
It's just like this.
Any direction will do now.
I don't want to dream at night,
If it feels like I'm dreaming.
I've only had a single wish from the stars that fall down from the sky.
Would you please grant me strength enough that I not waste away and die?
While I wander down this road that continues endlessly on and on,
The only thing I can do to get there,
Is just walk along.
Again, taken from the English dub subs. I turned a period into a question mark since it seemed more appropriate.
This song was originally written (words and music) by Jun Morioka, of a group called Little Viking. It was arranged by Yukio Sugai and Little Viking, and Little Viking (or Jun Morioka herself, rather) was the vocalist. (Apparently it was also signed to Victor Entertainment.) Despite the beauty of this song and its single B-side ("Oyasumi", or "Good night"), it seems that the group or at least the branding didn't last long after this. Morioka seems to have gone and married a Swedish architect named Jonas Elding, and taken on his surname, and is now known as Jun Elding. Her homepage is here: http://www.junelding.com/ . She also seems to have some variety of YouTube uploads.
Stephanie Nadolny, as far as I know, also lent her voice to this English version.
Both the opening and ending themes had their English versions arranged by Carl Finch, which I guess means he was responsible for coming up with the instrumentation to make the songs' accompaniments sound like their original versions.
This song reminds me of John Zeroness's song "Meteor".
Sorry about posting one without English subs, but it has Lia herself singing (rather than her vocaloid voice IA).
All I know about the Ragnarok franchise is from watching the show and RBO's soundtrack. Below is what I'm guessing the game is like based on the soundtrack, whose tracknames I've reproduced immediately below.
102 sajin no kanata he ~ op theme full chorus version.mp3
103 afternoon days ~ an example of a quiet afternoon ~ bar.mp3
104 the beginnings of an adventure ~ character selection.mp3
105 the legend of the eternal wind ~ map selection.mp3
106 sky-blue melody ~ stage 1.mp3
107 happy blue rabbit ~ theme of eclipse.mp3
108 initial g ~ stage clear.mp3
109 crossing the scorched ground ~ stage 2 desert.mp3
110 wriggling underground ~ stage 2 underground.mp3
111 absolute power ~ theme of maya.mp3
112 sanctuary of the sleeping dead ~ stage 3.mp3
113 be careful! ~ stage 3 large boulder.mp3
114 mischievous fox child's reckless run ~ theme of wolyafa.mp3
115 jungle strike ~ custodians of the deep forest ~ stage 4.mp3
116 super big brother and me ~ theme of orc hero.mp3
117 waterside creatures ~ stage 5.mp3
118 deep blue ~ the mythical seabed ~ stage 5 deep sea.mp3
119 messenger from the deep sea ~ theme of deviace.mp3
120 the ancient magical city ~ stage 6.mp3
121 running shadow ~ theme of doppelganger.mp3
201 labyrinth suite ~ stage 7.mp3
202 queen's advent ~ theme of mistress.mp3
203 devil's enchantment ~ theme of baphomet.mp3
204 somehow, someone remembers ~ stage 8.mp3
205 last battle ~ theme of brainwashed kafra.mp3
206 beat pandemonium!.mp3
207 morning star ~ ending theme full chorus version.mp3
208 an adventurer's requiem ~ game over.mp3
209 proof of experience ~ result.mp3
210 good night ~ name entry.mp3
211 the shooting star of twilight ~ afternoon days ~ an example of a quiet afternoon (esti arrange) .mp3
212 despair ~ running shadow (mintjam arrange).mp3
213 the passionate magic you cast ~ ancient magical city (bermei inazawa arrange).mp3
214 labyrinth suite alt ver (masashi yano arrange).mp3
Tracks 211 through 214 are just remixes so they don't say much about the game.
What does say a lot about the game, though, is the stage and boss tracks. Just from looking at this it seems relatively obvious that you have stages followed by bosses, whose names are relatively obvious.
Stage 1 is almost a typical sunny day plains starter stage, and the boss is named Eclipse.
Stage 2 is probably a two-part stage, one part on top of a desert and another part probably in a cave, and the boss is named Maya. That name feels vaguely familiar but I can't place it in the series lore.
Stage 3 probably takes place in a cemetery-type setting and ends in a chase scene probably reminiscent of the giant boulder in Freedom Planet, followed by a boss battle against the mischievous Wolyafa, who does appear in the anime series. Based on the music, the battle against Wolyafa might actually be another chase or otherwise high-speed battle.
Stage 4 takes place in a jungle, and uses the music to invoke a sort of "jungle natives" feel.
Stage 5 is another two-part stage, this time water-themed, starting at the seaside and later going to the depths. The boss, Deviace, has a theme that seems like a combination of the Thermal Base theme from Freedom Planet with a high-speed chase component.
Stage 6 is probably set in, well, an ancient magical city, or the ruins of such a city. The theme has a bit of a melancholy tone but also a refreshing "second wind" sort of feel. If the game does this right, this might be a bit of a breather stage compared to the previous one. The boss is Doppelganger.
Stage 7 is the penultimate stage, but the music sets it up to sound like the final stage, curiously. It's got an epic orchestral part to it which later gives way to a trance part that's reprises the orchestral instrumentation to add some emotional color. This stage has two bosses -- Mistress and Baphomet.
Stage 8, which is the actual final stage, might be a surprise final stage, considering how much Stage 7's music sounded like a final stage, and how Stage 8's music sounds...rather odd for a final stage. It's jazzy, something I'd expect for a Stage 2. It might take place in some sort of crazy alternate dimension...perhaps one that feels a little colorful and party-like. The boss is Brainwashed Kafra, who is probably the final boss.
If I ever get a chance to play this game I'll see how much of these guesses are correct.
My favorite track is Crossing the Scorched Ground ~ Stage 2 Desert, though Labyrinth Suite ~ Stage 7 and Jungle Strike ~ Custodians of the Deep Forest ~ Stage 3 are also quite nice.
I could stop the music just to watch the video and get it over with, but that would interrupt the music! Priorities, y'know?
Let's see how well I can tell the difference between Michiru Yamane (whose work I'm familiar with from other Castleavnia games) and not Michiru Yamane.
02 Name Entry
My guess: Michiru Yamane
Actual: Michiru Yamane
03 Birth of War
My guess: Michiru Yamane
Actual: Michiru Yamane
04 Invitation of a Crazed Moon
My guess: -- (I saw this answer before I could make a guess)
Actual: Yuzo Koshiro
05 The Looming Threat
My guess: Michiru Yamane
Actual: Michiru Yamane
06 OPERATION VK
My guess: Michiru Yamane
Actual: Michiru Yamane
07 A Small Prayer
My guess: Michiru Yamane
Actual: Michiru Yamane
08 VICTORIAN FEAR
My guess: Michiru Yamane
Actual: Michiru Yamane
09 Piercing Silence
My guess: Yuzo Koshiro at first, but then leaning toward Michiru Yamane, so I'll go with Yamane
Actual: Michiru Yamane
10 Silent Prison
My guess: very very Michiru Yamane
Actual: Michiru Yamane
11 Jail of Jewel
My guess: Michiru Yamane
Actual: Michiru Yamane
12 DESTROYER
My guess: at first I was going to say Yuzo Koshiro but then I changed my guess to Michiru Yamane
Actual: YUZO KOSHIRO
13 Hail from the Past
My guess: Michiru Yamane
Actual: Michiru Yamane
14 Chaotic Play Ground
My guess: Michiru Yamane
Actual: Michiru Yamane
15 The Gears Go Awry
My guess: -- (I knew the answer beforehand, though I originally thought it was Michiru Yamane a long time ago)
Actual: Yuzo Koshiro
16 Dance of Sadness
My guess: Michiru Yamane
Actual: YUZO KOSHIRO
17 Meeting of Destiny
My guess: Michiru Yamane
Actual: Michiru Yamane
18 The Hidden Curse
My guess: Michiru Yamane
Actual: Michiru Yamane
19 Gaze Up at the Darkness
My guess: Michiru Yamane
Actual: Michiru Yamane
20 Faraway Days
My guess: Michiru Yamane (though mainly because it shares a melody with Silent Prison)
Actual: Michiru Yamane
21 Bloodlines Bequeathed
This track is actually remixed from the Dracula X first level theme, so the question in this case isn't who wrote the music but who arranged it. It also uses a motif from a Symphony of the Night remix of that same track. Akira Souji, Keizo Nakamura, Tomoko Sano, and Mikio Saito are credited with the Drac X soundtrack, and Yamane wrote Symphony's soundtrack.
My guess: Michiru Yamane probably got credited for this
Actual: Michiru Yamane
And holy shit this track actually gets way cooler late in the track.
22 Bad Situation
My guess: Michiru Yamane
Actual: Michiru Yamane
23 Great Gate of Darkness
This track is duplicated from Castlevania: Dawn of Sorrow, where Yamane wrote the entire soundtrack.
My guess: --
Actual: Michiru Yamane
24 Sandfall
My guess: Michiru Yamane
Actual: Michiru Yamane
25 In Search of the Secret Spell
This track is a remix of Michiru Yamane's own work for the game King's Valley 2.
My guess: Michiru Yamane
Actual: Michiru Yamane
26 Crucifix Held Close
This is a remix of "Cross Your Heart" from Haunted Castle.
My guess: -- (I already saw who did this)
Actual: Michiru Yamane
27 Behind the Gaze
My guess: Michiru Yamane
Actual: Michiru Yamane
This sounds very reminiscent of the Demon Guest House track from Dawn of Sorrow.
28 Iron Blue Intention
This track is a remix of the track of the same name from Castlevania: Bloodlines, which is Yamane's work.
My guess: Michiru Yamane
Actual: Michiru Yamane
29 Esquisse of Violence
My guess: Michiru Yamane
Actual: Michiru Yamane
30 Thirst for Blood
My guess: Michiru Yamane
Actual: Michiru Yamane
31 Overture
This track is a remix of the track of the same name from Castlevania III: Dracula's Curse. Hidenori Maezawa, Jun Funahashi, Yukie Morimoto, and Yoshinori Sasaki are credited with the soundtrack for that game.
My guess: Michiru Yamane
Actual: Michiru Yamane
32 Banquet of Madness
My guess: Michiru Yamane
Actual: YUZO KOSHIRO
33 Awakening from the Nightmare
My guess: Michiru Yamane
Actual: Michiru Yamane
34 The Night Flows
My guess: I can't really tell, but I'm going to guess Yuzo Koshiro, and this one time that I'm guessing Yuzo Koshiro probably means it's going to be Michiru Yamane
Actual: yep, it's Michiru Yamane
35 Portrait of Destiny
My guess: Michiru Yamane
Actual: Michiru Yamane
36 Game Over
My guess: Michiru Ya...ehh, this track is really really short and hard to tell anyway. Let's go with Michiru Yamane. I can be wrong one more time.
Actual: Michiru Yamane
37 Simon Belmont's Theme
This track is a remix of the theme tune from Super Castlevania IV, originally written by Masanori Adachi and Taro Kudo (a.k.a. Souji Taro).
My guess: Michiru Yamane?
Actual: YUZO KOSHIRO, DARNIT
Invitation of a Crazed Moon
VICTOREAN FEAR
Piercing Silence (maybe)
Jail of Jewel
DESTROYER
The Gears Go Awry
Gaze Up at the Darkness (maybe)
Great Gate of Darkness (a repeat)
Iron Blue Intention (a remix)
Overture (a remix)
Banquet of Madness
Awakening from the Nightmare (short as it is)
Portrait of Destiny (maybe)
It's a beat-em-up, and a relatively simplistic one at that, though apparently also quite well-made and well-received. The characters are all SD and it's almost like they "wasted" a really epic soundtrack on a game like this...but hey, sometimes you play the game just because the music is just that darn good.
Stage 1 is indeed a sunny day plains starter stage. The boss is a giant bunny, named Eclipse for some reason.
Stage 2 is desert stage and then you get sucked in by a giant sand worm. The boss is fought underground; "Maya" is a giant insect.
Stage 3 takes place underground as well. You do fight undead, and occasionally the screen gets dark, however it doesn't take place in a cemetery. (The only cemetery that appears in the game is at the end of Stage 6.) There is a giant boulder chase, but it's much less exciting than Freedom Planet's...though you get to break the boulder yourself. The boss is indeed Wolyafa, though it's a conventional boss, not a chase boss.
Stage 4 takes place in...a forest I guess. Doesn't feel like a jungle. They did give the Orc Hero boss some fancy headwear and armor I guess. The boss isn't too exciting though, sadly.
Stage 5 indeed starts at the seaside, but partway through the stage the water actually comes up and overwhelms the screen -- and while you're underwater for the rest of the stage and now have to fight fish, the background doesn't change. The boss isn't a huge underwater machine that's chasing you (nor are you chasing it); it's actually just this tiny though powerful creature.
Stage 6 is really dark and seems to take place in what might be underground ruins or a cave. The boss is indeed a doppelganger.
Stage 7 isn't a labyrinth. All the stages are just linear beat-em-up stages separated into areas. Rather, you suddenly start back at the castle in the sunny day plains, but now as you go into the field the enemies are mostly insects and are far stronger. You fight Mistress -- a queen hornet, basically -- as a mid-boss. Then you go into a forest, and the boss is actually someone I suddenly now remember from the anime series -- Baphomet. Needless to say, he is quite strong.
Stage 8 is indeed unusual, but not in the way I expected. It takes place...back in town, in fact. Monsters have overrun the city, though the sun is still shining because lol. Your gameplay though is actually a boss rush -- rematches against all seven stage bosses you've already fought! (The game does have a stat increase system though, that you can take advantage of after every time you finish a stage.) Mistress doesn't make a reappearance. And your final boss is...a possessed maid.
The game doesn't really take itself seriously at all, haha. Sometimes you run into background scenes of player-character parties who have run into trouble and trying to fight off the monsters, or even complaining about new RO players.
Also, the female swordsman is a familiar design. That's because I've played Eternal Senia, where the two main characters are drawn Ragnarok Online. Senia herself is based on the female swordsman, purple hair and orange-brown clothing with flower designs and all.
Anyway, this looks like something that would probably be best enjoyed with a knowledge of Ragnarok Online, but is probably still pretty fun even if you don't know it.
Well I guess now I can check off a third piece of "unexpected" contact with the Ragnarok franchise (after the anime series and Eternal Senia).
And come to think of it, the volume of manhwa someone randomly gave to me once is actually the very first creative work that spawned this whole Ragnarok franchise...
Also I hadn't seen much of Kennyman666 for a while...but I remember that name from hanging out on Metroid2002. Good to know he's still doing cool stuff.
theme:
open the door
get on the floor
everybody walk the dinosaur
variation 1: adding more notes
open two doors
get on two floors
everybody walk two dinosaurs
variation 2: putting the melody in the left hand
The door was opened.
The floor was gotten onto.
The dinosaur was walked by everybody.
variation 3: triplets
open door
get on floor
all y'all walk dinosaur
variation 4: changing the format a bit
open(door)
get_on(floor)
message("everybody",walk(dinosaur))
variation 5: minor key variation
don't open the door
don't get on the floor
everybody walk the dinosaur
variation 6: back to major
we're glad we opened the door
we're happy to get on the floor
everybody loves walking the dinosaur
variation 7: slow and ornate
With his hand on the doorknob, James opened the door slowly. It creaked open little by little, and revealed a new world before his very eyes.
He immediately felt an impulse. He obeyed that impulse, got onto his knees, and then lay on the ground.
After doing so, he instructed all his men to take note of the prehistoric "terrible lizard", the dinosaur, that was before them, and to attach to it a leash and take it on a walk through the neighborhood.
variation 8: the triumphant finale
Open the door!
Get on the floor!
Everybody walk the dinosaur!
The door was opened...
people got on the floor...
people began walking the dinosaur...
And they all had a great time!
theme:
open the door
get on the floor
everybody walk the dinosaur
variation 1
Microsoft's flagship product is the operating system called Windows. Of course, it's proprietary and closed-source, so we'd like to draw contrast with that. We'll be opening "Doors".
The floor function returns the greatest integer equal to or less than the input.
A common slang among political observers to refer to voters who used to vote reliably Democratic but are very conservative and almost always vote Republican these days is "Demosaur", comparing them to dinosaurs.
variation 2:
From Middle English dore, dor, from Old English duru ?(“door”), dor ?(“gate”), from Proto-Germanic *durz, from Proto-Indo-European *d?wer- ?(“doorway, door, gate”). Cognates include Saterland Frisian Doore ?(“door”), West Frisian doar ?(“door”), Dutch deur ?(“door”), Low German Door, Döör ?(“door”), German Tür ?(“door”), Tor ?(“gate”), Danish dør ?(“door”), Icelandic dyr ?(“door”), Latin foris, Greek ???a ?(thúra), Albanian derë pl. dyer, Kurdish derge ?(der), derî, Persian ?? ?(dar), Russian ????? ?(dver'), Hindustani ????? ?(dvar) / ???? ?(dvar), Armenian ???? ?(du?), Irish doras, Lithuanian durys.
From Middle English, from Old English flor ?(“floor, pavement, ground, bottom”), from Proto-Germanic *floro, *florô, *floraz ?(“flat surface, floor, plain”), from Proto-Indo-European *pleh2ros ?(“floor”), from Proto-Indo-European *pleh2- ?(“flat”). Cognate with West Frisian flier ?(“floor”), Dutch vloer ?(“floor”), German Flur ?(“field, floor, entrance hall”), Swedish flor ?(“floor of a cow stall”), Irish urlár ?(“floor”), Scottish Gaelic làr ?(“floor, ground, earth”), Welsh llawr ?(“floor, ground”), Latin planus ?(“level, flat”).
From Ancient Greek de???? ?(deinós, “terrible, awesome, mighty, fearfully great”) + sa???? ?(saûros, “lizard, reptile”). Coined by paleontologist Richard Owen in 1842.
variation 3:
15 16 5 14 20 8 5 4 15 15 18 7 5 20 15 14 20 8 5 6 12 15 15 18 5 22 5 18 25 2 15 4 25 23 1 12 11 20 8 5 4 9 14 15 19 1 21 18
variation 4:
Receive $8 off 2 adult entrées. One coupon per customer per visit. May not be combined with any other offer, coupon, discount or promotion. Not valid with limited time offers, daily specials, catering orders, Kids Eat Free program, or for alcoholic beverages. Coupons cannot be duplicated and have no cash value. Tax and gratuity excluded. Offer valid only for dine-in and TueGo, only at participating locations. Excludes Guam, Hawaii, Manhattan, airport and international locations where customers open the door, get on the floor or walk the dinosaur.
variation 5:
打開道門
瞓低落墬
每個人帶隻恐龍行
variation 6:
Go back to the song from which these lyrics came. Write new music to the song. Excerpt the snippet where these lyrics are sung.
variation 7:
Imagine a picture of an apple. Now imagine a very long joke involving a cuil. Remember Betsy and Martha? Well, of course you don't, because actually they were two talking horses named Biff and Tiff. At some point Biff and Tiff each got married to talking dogs, named Jake and Tapper. (Get it? "Jake Tapper".) They also worked in the entertainment industry but it was based in Ave Maria which opened no doors for them and they were eaten by a giant swamp monster named Mosquitoes.
"The end." That's what he said! Such an idiot, he even voted for Patrick Star in the primary! You were supposed to invest in Adidas stock instead of Samsung Galaxy Note 7 futures, you dolt! We're still doing a cuil joke, I think. I'm not sure anymore. I mean I had to do chores today. Washed the dishes, cleaned the toilet, and got down on all fours to wipe the floor. Can you imagine a more breakneck pace for binding plutons to the Earth's crust?
Geologic time is an interesting thing since it involves dinosaurs. We don't really think that much about how old dinosaurs really were. I mean, it's rather hilarious that in Chrono Trigger the Sun Stone gets powered up for 65 million years and it's still not ready but after just another 2300 years it is. Must be a really good timepiece. Too bad everybody who could recognize its usefulness would be dead unless there were a time machine. This timepiece would start off when people were walking dinosaurs and finish up after the administration of President Donald Trump and Vice-President Mother Brain get done with killing off most of the humans.
theme, reprise:
People opened the door.
They got on the floor.
And everybody walked the dinosaur.
And they all had a really good time.
The end.
the stuff in brackets are just my attempts at finding some other way to categorize/organize them; that's not done yet at all obviously
ALL IN ALL
Down by the Salley Gardens
Goodbye Happiness
GO->Love & Peace
futari no sekai
Fuyumidori
himawari
Hoshizora no Oinori
Hoshizora no Yurikago
Kowarekake no Orgel
meguriai
propose
Strobo Nights
Sugao
C minor
Aoi Tori
Endless Song
Euterpe [sullen]
Cruel Angel's Thesis [emotional]
It's only the fairy tale
Just Tune [speedy, intense, jagged]
Kiseki no Ring
late in autumn
LSP Sympathy
Mighty Body (AA-Chino) [speedy, intense, cool]
Real Force
Savior of Song
The Clear Blue Sky
Zettou Ame no Habakiri [Japanese, intense]
C#/Db major
Afternoon Repose
Canvas
Tune the Rainbow
C# minor
Another Grey Day in a Big Blue World
Meteor [flowing, picturesque]
Meteor Light [demonic,
Take a Shot [emotional]
D major
Irony
D minor
Canta per me
Over the Limits
SECRET AMBITION
Silver Sky
The Distance
Eb major
Brave Song
CHANGE!!!! [enthusiasm, colorful]
decay
Kono Namida wo Kimi ni Sasagu [comfort]
Omoi wo Kanadete [joy, bittersweet]
READY!!
D#/Eb minor
Absolute Soul [
Synchrogazer [intense, speed, jagged]
E major
GO MY WAY!!
Kirarekirari [bright, intense]
Niji no Ressha [joy]
Planetes [bittersweet, contemplative, sad]
Serenade [bittersweet, parting, contemplative]
E minor
Go to the top
Mugen
Starry Heavens
Yume wa Nando mo Umarekawaru
F major
Anata no You Desu [contemplative]
Blue Field
Haru da Mono!
i
Letter Song [bittersweet, contemplative]
F minor
Burst The Gravity
Hoshi to Hana
TRY UNITE!
F#/Gb major
Puzzle
Tenjochiki
F# minor
Chiisa na Hoshi ga Oriru Toki
I'll believe
Kindan no Resistance [jagged]
MEMORIA
G major
Fay
For Fruits Basket
Sakura no Ki ni Narou [contemplative, happy, nostalgic]
G minor
Agape
Asu e no Brilliant Road
ETERNAL BLAZE
Forever [intense, motion]
fortissimo -the ultimate crisis- [intense, lyrical]
Nevereverland
Shangri-La [intense, lyrical]
Ab major
Kyoukai no Kanata
Shigatsu [contemplative, lyrical]
G#/Ab minor
EXTERMINATE
Face The Beat
Level 5 -Judgelight- [intense, lyrical]
Snow Flakes Love (?)
only my railgun [intense, lyrical]
Owari no Sekai Kara
Wishing
A major
Daisy
Dear
Yuzurenai Negai
A minor
Beginner [military,
Cherry blossom season [Japanese]
Itsuka Tokeru Namida [lyrical, plain, sad]
Little Match Girl
the world
Bb major
1st Priority [happy]
Believe×Believe
into the Sky ~Kaze no Kesshou~ [
kogarashi no hodou wo, hana no saku haru wo [lyrical]
The Earth's Final Confession
Yakusoku (Chihaya Kisaragi) [emotional, happy]
B major
Aitakatta [joy]
Hajimari no Kaze
Life is Like a Boat
Tsubomi ~Future Flower~
B minor
Black + White
Future [sad, contemplative, lyrical]
Gekko no Ken
Sacred Force
Time after time
Multi-key
Aishiteru [C# minor, E minor]
Asuiro [C major, E major]
Avalon Blue [D minor, E minor]
Endless Tears [F minor, D minor]
Gyakkou no Flügel [G minor, G major, E minor]
Ichiban no Takaramono [F major, A major]
Inferno [Bb minor, B minor, C minor]
Innocent Starter [C major, G major]
Jibun REST@RT [E major, C#/Db major]
Lights and anymore [D#/Eb minor, F#/Gb major]
Lost in Thoughts All Alone [C# minor, D#/Eb minor]
Magia [C phrygian, C minor, D minor]
My Soul, Your Beats! [B minor, C# minor]
Pop Step Jump! [F major, Ab major]
Only your Friend [A major, F# major]
Rain of Love [D#/Eb minor, F#/Gb major]
Reboot [C major, A major]
Rinrei [B minor, C minor, D minor]
Shikkoku no Sustain [G minor, E minor]
Shining Days [D minor, B minor]
Sleepless Night [D minor, C minor]
So far, so near [C minor, A minor]
Sora ni Mukou [Eb major, E major, F major]
Sayonara I Love You [F minor, G#/Ab minor]
True Blue [Bb major, G major]
Waiting for the Rain [B minor, G minor]
Yakusoku (Nana Mizuki) [Eb major, C major]
undetermined (or undetermined official) key
Makkura Mori no Uta [C# minor?]
Spreadsheet time!