Comments

  • Sup bitches, witches, Haters, and trolls.
    it's pretty depressing to know that this dude cashed in his 401k for a fantasy heartbreaker
  • edited 2015-03-18 15:49:25
    Man is a most complex simple creature: see what he weaves, and how base his reasons for doing so.
    FYXT RPG said:

    What does the Fyxt RPG system fix? 
    Through the years of gaming, we have become frustrated with some of the hurdles RPG gamers face using the other RPG gaming systems. Here are just a few RPG challenges that the Fyxt RPG tackles head on: 

    • New additions, updates, and add-ons constantly change the RPG system. Many times the entire RPG system is overhauled, forcing you to choose between an out-of-date game or repurchase all of your gaming materials. Experienced RPG groups may have spent thousands of dollars over the last few decades, trying to keep up with new additions that promise improvements but just haven’t delivered.
    • Playing different games, genres, and themes often had us changing gaming mechanic systems as well. If we wanted to play fantasy, we played the Dungeons & Dragons RPG. If we wanted to play a futuristic campaign we needed to use D & D Modern, Star Wars, Phoenix, or the Rifts RPG system. This caused huge headaches over rules, regulations, and RPG system clashes with the difficulty of keeping rules straight between RPG systems.
    • No matter which RPG system, there is always a certain amount of micro-managing. Micromanaging stifles innovation, freedom, and true creativity. Ideas are the heart and soul of a good RPG, but they tend to be squashed by the RPG systems that are supposed to encourage them.
    • There’s an imbalance of character power in every RPG we have tried. My group members are masters of finding that “perfect” combination to give them the maximum benefit. In time it seems all players end up playing the same character because it is the most powerful, and character concept is secondary at best.
    • Not being able to role play as we wish. Having to conform to a stack of books, classes, races, websites and other materials to follow the rules forces characters into directions the player didn’t really want. Players had to play the characters the RPG wanted them to play.
    • Rule discussions can put a real damper on good role playing. There always seemed to be one more thing, in one more book, on one more developer post, that changed the general RPG playbook we all had at the table. If you hadn’t read it, you were behind.
    Tavern Tales already does all of that and it does it way better.
  • kill living beings
    lol, DLC for TTRPGs
  • Sup bitches, witches, Haters, and trolls.

    lol, DLC for TTRPGs

    i guess you could say that's what supplements are but still lol
  • The whole online infrastructure or, business model I guess? That aspect of it seems really cool, it's just too bad the system is, um

    image
  • I just can't choose between alien invasion, hand, sword, gun, or bird
  • Sup bitches, witches, Haters, and trolls.
    I think I know who would choose bird
  • birds the word
  • Calica said:

    I think I know who would choose bird

    who
  • You are the end result of a “would you push the button” prompt where the prompt was “you have unlimited godlike powers but you appear to all and sundry to be an impetuous child” – Zero, 2022
    Calica said:

    I think I know who would choose bird

    Heh, I thought the same thing
  • oh wait i think i know who
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