Because the old thread actually hasn't been posted in in so long that it auto-locked.
In any case, I'm looking for help converting
this character concept to a playable 4e cleric. I set up a roll20 profile and am trying to set up preparations for actually getting involved in that site later this year, so if anyone has any advice, I'd be much appreciative. I basically just need the practice setting games up (that is, actually making a playable character as opposed to a character
concept).
also like you can obviously use this to post about other D&D and Pathfinder stuff. Don't let me stop you.
Comments
I know I messed up on some more minor stuff--I have no realistic idea of what to take as far as incidental adventuring equipment in D&D goes, so I just picked a few random things that looked useful. I also had to look up average heights and weights to try to make her come across as being short and a bit scrawny. Not sure how well I succeeded, but all in all I think I did OK for the first try!
Lemme see what I can do.
I may have to rethink my decision to not take one now....
also they're giant eyeballs with other eyeballs growing out of them. These other eyeballs fire various lasers that can burn, confuse, stun, disintegrate, etc. etc. etc. their opponents.
the creature that you can take as a familiar is just called an "Eyeball" and is presumably a much smaller, more docile version of the above.
one of the best D&D originals, bar none.
fucking incredible
Britisholder
I will likely start statting out random characters of my own soon enough.
I want one and I want to name it Mr. Grumpy
unfortunately they are only A) available to evil spellcasters and B) available if you have the "Improved Familiar" feat.
phooey.
which is a hell of a lot more than a fuckin' snake can do.
I feel like I may have made an error somewhere.
Maybe I should not have made constitution my second lowest score.
But the player handbook was all "herp derp Wisdom Intelligence and Charisma" or w/e
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Name: Octavius
Race: Beholder
Alignment: Lawful Evil
The being that currently styles itself as Octavius (its name in its native tongue long lost to anyone but the beholder itself) is a beholder of unusual self-importance, even by its own race's standards. Octavius prefers to think of itself as a feudal lord, and its powers (see below) often allow it to live out this fantasy. Octavius is ferocious to other beholders (as is common), and the area around its lair is long devoid of any but itself. Octavius has no friends or allies (only subjects), but it does hold a deeply begrudging respect for a small handful of creatures, among them the legendary knight Simon the Vagabond, who Octavius fought to a standstill during their sole battle.
Octavius is green, bright on its right side, and gradually fading to darker green, and almost black on its left. It is rather fat by beholder standards, and whether this is the result of its constant feasting or a residual effect of its size change rays is hard to say.
Octavius is as a Beholder described in the 3.5e Monster Manual, except for the following changes:
Eye Ray changes:
Fear is replaced with Size Change (described below).
Slow is replaced by a ray that is functionally identical to that of the spell Seeking Ray, as used by a 13th level caster.
Size Change: Up to five times per day, Octavius may target a creature and attempt to change its size, either up or down one size category, but not below Small or above Huge. This is a full-round action, but otherwise functions as a normal ray.
Ring of the Dead: Octavius possesses a powerful artifact informally known as The Ring of The Dead. This simple black stone ring is imbued with magical energies that allow Octavius to command the undead. It is a great mystery how the beholder managed to fit this ring--clearly intended for a humanoid finger--onto one of its eyestalks. What specific powers this ring has are at the discretion of the DM, and should take into account the level of the party facing Octavius, but they should generally involve Octavius possessing the ability to animate corpses or otherwise summon undead allies.
Tactics:
Octavius is never fought alone. It will, at bare minimum, be accompanied by some type of undead bodyguards, who may or may not be benefiting from a previously-cast instance of his Size Change ray. When facing a solitary creature, Octavius will attempt to use its Size Change ray to shrink the creature down to small size, and then either sic it bodyguards on it, or zap it with its Seeking Ray attack. When facing multiple foes, Octavius attempts to disable spellcasters and other ranged combatants with its various afflicting rays, and then shrink melee fighters into ineffectiveness.
Octavius is marginally more reasonable than many beholders, and can be bribed with offerings of magical items or gourmet (by beholder standards) food. It is even possible to flatter Octavius if the beholder is in a rare good mood.
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead