if Cow Clicker proved anything, it's that the attention span of the indie scene is nonexistent.
This is allegedly an important game that was meant to change the gaming landscape, and here we are a mere two years after it shut down and not a word is spoken of it.
Not the indie scene, but the alleged gaming consumer hivemind.
Let me explain why this is the case.
When a new product comes out (no matter its price, be it free, f2p, discount retro, casual minigame, import, triple-A, no-name, brand-name, etc.), there are some people who are going to get into it. But not everyone will get into it. Generally, well less than even half of the maximum potential customer base will: for any new game that comes out, I bet you that not even half the gamers in, say, just the United States, will get into it within a year, even if it's free.
People, however, are very much attracted to novelty value. And there are constantly going to be interesting new things to talk about. And since not everyone has signed onto the last new thing, there will definitely be some people who've gotten into the next (present) new thing, and will now be talking about it.
Note that "the continued existence of a thing that was new a while ago" is never considered newsworthy, thanks probably to quirks of human psychology.
Of course, any industry news media will be thirsting to report on new stuff that's going on, and when enough people have signed onto any new big thing, no matter how long since the last new big thing thing it's been, this next current new big thing will be a new big deal. After all, are they going to report that Nintendo is still around, or that people still play D&D 3.5 edition, or that people still praise Final Fantasy VI many years after its release?
(The one exception to the rule against "continued existence" reporting is milestones, of course.)
if Cow Clicker proved anything, it's that the attention span of the indie scene is nonexistent.
This is allegedly an important game that was meant to change the gaming landscape, and here we are a mere two years after it shut down and not a word is spoken of it.
We are too busy clicking on Cookies instead.
I dunno, I see references to it sometimes when people talk about cookie clicker.
I would not be shocked if that's only because they both have "Clicker" in the name.
Cookie Clicker and Cow Clicker have become less and less similar over time. Especially now that the former is adding a roguelike into what already exists in the game, because why not I suppose.
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I must know
Let me explain why this is the case.
When a new product comes out (no matter its price, be it free, f2p, discount retro, casual minigame, import, triple-A, no-name, brand-name, etc.), there are some people who are going to get into it. But not everyone will get into it. Generally, well less than even half of the maximum potential customer base will: for any new game that comes out, I bet you that not even half the gamers in, say, just the United States, will get into it within a year, even if it's free.
People, however, are very much attracted to novelty value. And there are constantly going to be interesting new things to talk about. And since not everyone has signed onto the last new thing, there will definitely be some people who've gotten into the next (present) new thing, and will now be talking about it.
Note that "the continued existence of a thing that was new a while ago" is never considered newsworthy, thanks probably to quirks of human psychology.
Of course, any industry news media will be thirsting to report on new stuff that's going on, and when enough people have signed onto any new big thing, no matter how long since the last new big thing thing it's been, this next current new big thing will be a new big deal. After all, are they going to report that Nintendo is still around, or that people still play D&D 3.5 edition, or that people still praise Final Fantasy VI many years after its release?
(The one exception to the rule against "continued existence" reporting is milestones, of course.)
I mean, why do you think they're baking chocolate chip cookies
i get so angry sometimes i just punch plankton --Klinotaxis
i get so angry sometimes i just punch plankton --Klinotaxis