Necromancy in Dungeoncrawl boils down to 'desecration of the formerly sentient dead'. That's pretty much Nathan (though, if this was Dungeoncrawl, he'd probably be eating the goblins instead).
Gonna have to pass out for the night, now. Since there really isn't anything for Belighor to do except hover awkwardly at the edge of the conversation, I guess it really doesn't make a difference. :P
I should get some sleep too. Feel free to put Nathan on Autopilot
...I think I'll trust Sredni to play as Nathan while I'm gone, if that's ok. Because it's either that or autopilot will boil down to, "What does Mojave hate? Do that"
Gonna have to pass out for the night, now. Since there really isn't anything for Belighor to do except hover awkwardly at the edge of the conversation, I guess it really doesn't make a difference. :P
--(some of the many) Deities of The Dungeonverse--
Albion -- The Sun God, The Ray of Light, The Highest of Heights -- Gender neutral deity of the Sun, generally considered by traditional Dorean pantheonists to be the "head" of the pantheon. Albion's symbol is the Disc of the Sun, and his cult are known as the Albionites. Priests of Albion wear elaborate headdresses that resemble the Sun's disc and rays. Also called Re, Amon, or Aten in some ancient texts. Domains include Light and Fire magic (particularly its healing uses).
Nuul -- The Billowing Blackness -- Deity of darkness. Despite their clearly opposite positions, generally not seen as antagonistic to Albion, but far less worshiped on its own terms. Seen as a sort of necessary counterpart rather than a deity on its own. Nuul's sign is the Moon. Generally depicted as a sort of flowing, inky cloud. Nuul has few worshipers. Domains include Shadow magic.
Ganadolphus -- The Wizardfather, The Archangel of Archmages, Lord of Magic -- God of wizardry. Generally depicted as an old man in gray or purple robes. Once a very popular god, his depiction as a traditionalist, "conservative" wizard has made him less worshiped in the modern age. Ganadolphus' sign is the staff, and his worshipers are known as the Order of Magi. Notably, academy head Nurzej Arzanji is a Ganadolphus worshiper. Ganadolphus' domains are considered to be all schools of magic, excepting the forbidden ones.
Lior -- The Goddess of 10,000 Mysteries, The Ever-Locked Box, The First Witch -- God of witchcraft, magic, and mysteries. Generally depicted as a woman with the head of an ibis bird, often wearing a studded crown. Liorites are also believed to be the inventors of the traditional "witch hat", though its specific religious connotations are lost to time. Lior's signs are the wand and warding eye, and her cult is known as The Sisterhood of 10,000 Mysteries, and even male members are referred to as "Sisters of Lior". Lior's domains include Shadow, Barrier, Force, and Summoning magics. The Learning God Illbel is sometimes considered to be an aspect of Lior. Liorites believe in an afterlife called The Mana Dream, although debate rages about what exactly the Mana Dream is.
Hennedehexedunuxdan -- Thy Unpronounceable, The Left-Handed God, The Sealed God -- God of forbidden magic, blood magic, and the left-handed. Hennedeh--as he is often referred to in lieu of his longer name--is a long-maligned god, due to his associations with Necromancers, Blood Witches, and other wicked magic users. However, Hennedeh's unusual position as god of the left-handed has given him a small but very devoted following of those who use so-called "Left-Handed Magic" without dipping into overtly forbidden magic, especially those born with their life energies and mana intertwined, as some are. Hennedeh's followers are called The Sealed, as they are obligated to never voluntarily reveal that they worship Hennedeh--although they are also obligated to confirm such if asked, and are identifiable by the seals on their palms. His symbol is an arcane sigil on an open palm. His domains are Shadow Magic, and all forbidden magics except Primal and Ritual magic.
Kei'i -- The Fire at the Center of the World, The Burning -- An old fire deity (far older than the more commonly worshiped Helmut the Forgeman) with ambiguous desires and aims. Most contemporary worshipers of Kei'i are members of families that have traditionally worshiped Kei'i for hundreds--if not thousands--of years. Little is said on The Burning's aims or goals. Kei'i has no sign. Its domain is Fire Magic.
I advise you to think long and hard before picking that. I basically minmaxed Oria, but for a character not optimized to work with it the passive could be crippling.
I advise you to think long and hard before picking that. I basically minmaxed Oria, but for a character not optimized to work with it the passive could be crippling.
I didn't mean now, I meant further down the line.
I would also like to differentiate between what I think that my character would do and what I would do. Where I would never be that insane... I don't know if he wouldn't be. So we shall see.
Comments
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
Player Company Schedule
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
stats, spell list, and unusual stuffs edited in.
at least you'll never have to fight her?
--(some of the many) Deities of The Dungeonverse--
Albion -- The Sun God, The Ray of Light, The Highest of Heights -- Gender neutral deity of the Sun, generally considered by traditional Dorean pantheonists to be the "head" of the pantheon. Albion's symbol is the Disc of the Sun, and his cult are known as the Albionites. Priests of Albion wear elaborate headdresses that resemble the Sun's disc and rays. Also called Re, Amon, or Aten in some ancient texts. Domains include Light and Fire magic (particularly its healing uses).
Nuul -- The Billowing Blackness -- Deity of darkness. Despite their clearly opposite positions, generally not seen as antagonistic to Albion, but far less worshiped on its own terms. Seen as a sort of necessary counterpart rather than a deity on its own. Nuul's sign is the Moon. Generally depicted as a sort of flowing, inky cloud. Nuul has few worshipers. Domains include Shadow magic.
Ganadolphus -- The Wizardfather, The Archangel of Archmages, Lord of Magic -- God of wizardry. Generally depicted as an old man in gray or purple robes. Once a very popular god, his depiction as a traditionalist, "conservative" wizard has made him less worshiped in the modern age. Ganadolphus' sign is the staff, and his worshipers are known as the Order of Magi. Notably, academy head Nurzej Arzanji is a Ganadolphus worshiper. Ganadolphus' domains are considered to be all schools of magic, excepting the forbidden ones.
Lior -- The Goddess of 10,000 Mysteries, The Ever-Locked Box, The First Witch -- God of witchcraft, magic, and mysteries. Generally depicted as a woman with the head of an ibis bird, often wearing a studded crown. Liorites are also believed to be the inventors of the traditional "witch hat", though its specific religious connotations are lost to time. Lior's signs are the wand and warding eye, and her cult is known as The Sisterhood of 10,000 Mysteries, and even male members are referred to as "Sisters of Lior". Lior's domains include Shadow, Barrier, Force, and Summoning magics. The Learning God Illbel is sometimes considered to be an aspect of Lior. Liorites believe in an afterlife called The Mana Dream, although debate rages about what exactly the Mana Dream is.
Hennedehexedunuxdan -- Thy Unpronounceable, The Left-Handed God, The Sealed God -- God of forbidden magic, blood magic, and the left-handed. Hennedeh--as he is often referred to in lieu of his longer name--is a long-maligned god, due to his associations with Necromancers, Blood Witches, and other wicked magic users. However, Hennedeh's unusual position as god of the left-handed has given him a small but very devoted following of those who use so-called "Left-Handed Magic" without dipping into overtly forbidden magic, especially those born with their life energies and mana intertwined, as some are. Hennedeh's followers are called The Sealed, as they are obligated to never voluntarily reveal that they worship Hennedeh--although they are also obligated to confirm such if asked, and are identifiable by the seals on their palms. His symbol is an arcane sigil on an open palm. His domains are Shadow Magic, and all forbidden magics except Primal and Ritual magic.
Kei'i -- The Fire at the Center of the World, The Burning -- An old fire deity (far older than the more commonly worshiped Helmut the Forgeman) with ambiguous desires and aims. Most contemporary worshipers of Kei'i are members of families that have traditionally worshiped Kei'i for hundreds--if not thousands--of years. Little is said on The Burning's aims or goals. Kei'i has no sign. Its domain is Fire Magic.
Anyways, Yarrun, don't shake her hand. It's a tarp. It's always a trap.
You can level up by proxy. I level everyone at the same rate so nobody gets left behind.
You need to pick your stuff though, and you also never send me stat allocations for your first level up.
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
Is Oria holding out her right hand or her left?
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
...Or was that me? I forget
y'all will be staying aboveground today.
I don't currently have the resources or the willpower to DM a proper session.
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead