But if one lets that impenetrable writing scare them away, then they’ll miss the most revealing moment at the very end of the review: “I’ve listened to this album dozens of times, and every time, some brand new flaw jumps out at me, and I finish even more offended and disappointed than before.” You know, most ponies, when confronted with an album that distresses them so much, stop listening to it. And don’t tell me that you had to do it for your job, Mr. Ink—I only had to read your review three times to write this column, so there’s no reason a professional like you would need more exposure. Besides, there’s no point in suffering for your art if the result is witticisms like “pizzamoshbro garbage.”
“Why do you even bother reviewing a game if you know you’ll hate it.” Cuz I was hoping I wouldn’t hate it. I’d count Demon’s Souls as one of my favorite games of all time or “best” to stick with the polemic, but, like Ulysses, it’s a sort of formal violation of its chosen medium that can’t be done twice. It’s a work beyond genre in a way, and beyond iteration.
A review isn't done for your own benefit, granted. But there's no reason to sink 400 fucking hours into a 15 hour game (maybe 40 if you really suck at it). The only people who should be playing the game that long are its own developers and QA.
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Michael Thomsen 3 years ago
“Why do you even bother reviewing a game if you know you’ll hate it.” Cuz I was hoping I wouldn’t hate it. I’d count Demon’s Souls as one of my favorite games of all time or “best” to stick with the polemic, but, like Ulysses, it’s a sort of formal violation of its chosen medium that can’t be done twice. It’s a work beyond genre in a way, and beyond iteration.
Assassin poems, Poems that shoot
guns. Poems that wrestle cops into alleys
and take their weapons leaving them dead