The Plane of Wrestling

edited 2016-04-27 02:49:18 in Artistic Pursuits
So, I'm thinking about "what if there was an MTG plane dedicated to pro wrestling".

Ideas so far:

Setting: Created by the old-style planeswalker, Booker, the plane of wrestling is populated by the descendants of abductees from other planes, forming a culture based around both multiversal commonalities (humanity, goblins, zombies, etc.) and unique factors of their planes (Innistrad's werewolves, Tarkir's dragons, etc.)

Since all artificial planes have to have a power source to keep them from falling into the Blind Eternities, let's say that Booker came up with a way to harvest the power of legends and imagination. Or in other words, kayfabe. So in order to generate and draw on this power, the inhabitants of the PoW invest heavily in decoration and flamboyance, and war between the various tribes of PoW become more about interplay and theatrics than actual fighting.

Color Wheel: 

White: Babyfaces

Black: Heels

Red: Hotheads "Warrior" types

Green: Naturalistic, 'From Parts Unknown' Wrestlers

Blue: Announcers, Referrees, Wrestler Psychology (?)

Artifacts: "Hit him with the chair!"

Mechanics:
* Lots and lots of legends, Kamigawa-style
* Slight focus on auras
* Mimicking of other planes
* BRING BACK THE CLASH

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