So yeah, this is a thread for me so I can review....stuff!
So!
Today we're going to start with a quick overview of what I've played so far of The Star-Stealing Prince.
OVERVIEW
SSP is a JRPG made in RPGMaker, normally, those facts alone, coupled with it being neither Yume Nikki-related nor Embric of Wulfhammer's Castle, would mean it would suck copious amounts of ass. But that's not the case here. SSP is a fun little game, made by a person calling himself Blackbirds of Rye. According to his official site, SSP is inspired by "Chrono Trigger, Lufia II: Rise of the Sinistrals, and any other RPG I fell in love with as a kid during the SNES era." Making my liking of this game somewhat funny as I never cared for the Chrono Trigger series.
anyway,
TEH PLOTZ
The plot is decent to good, it starts pretty typically. You play as Snowe, a young prince who is currently ruling his small kingdom after the death of his parents (more on them, later), BUT THEN....ONE NIGHT....YOU HAVE A DREAM in which a scarecrow-like creature tells you about a girl locked up in a tower by your parents (shock!) and that you need to rescue her or else the scarecrow-thingie will eat her. You, being a teenage prince, and the girl being a teenage girl, decide to wholly abandon your duties in order to go to what's known only as the Eastern Tower to rescue the girl (alone, of course).
Spoilers ahead, folks:
After a trek through a cave, you're attacked by a bird demon named Lorel. This is set up as the first boss fight of the game, but it's wholly unwinnable, as Lorel takes you down in a single hit with his blizzard attack. After being mysteriously rescued from near-death, you wake up in a tower. The same Eastern Tower that you were trying to go to in the first place. Naturally, you decide to look for the girl in the tower anyway. And after solving a very confusing series of puzzles and fighting of phantoms, you meet her, but not after meeting her skeletal bodyguard Hiante, who is the best character in this or any game.
In any case, you find out that what the scarecrow creature told you is (shocker) mostly total bunk. The girl was put in the castle by your parents, but she went there willingly. And indeed, the scarecrow is nowhere to be found. You learn the girl's name is Astra and that it's her job to keep the stars in place, and that when one is not in place she performs some sort of ritual to put it back in place. This is all well and good, so you decide to return home.
But now you have to get back to your castle, and in order to do that, you've got to face down Lorel again. With the help of Astra and Hiante weakening it, you do manage to get rid of him, though it's one of the most disproportionate boss fights in any game I have ever played, as Lorel is nigh invincible even in his weakened state.
In any case, you return to your castle, and to say further would ruin the plot. Suffice it to say that not everything is as benevolent as it first appears.
MECHANICS
I'm not big on JRPGs in general, so I was pleasantly surprised by the beginner-friendly combat system. Though I recommend looking up the various status effects, as what they do is not spelled out in-game. And without knowing about them, items like the Scary Mask come across as useless. Further, while useful, the idea of "Item Points" and Item Spells is not terribly intuitive or for that matter, explained, so points are lost here.
Combat on the whole is fun, as well as being intense without overly demanding. It's a turn-based system, somewhat similar to the early Final Fantasy games. It manages to avoid making you grind intensely in order to fight off a boss (though, as noted before, the bosses are hard. Really hard. And you will die repeatedly, but they're beatable without grinding, the challenge lies in working out a strategy).
VISUALS
This is one of the prettiest goddamn JRPGs I have ever played. RPGMaker or otherwise. Every area is drenched in lush, syurpy effects, and the snow practically feels cold. It's freaking gorgeous, is what I'm saying.
One minor gripe is Astra's portrait. She has a lot of blush on her profile and it sorta looks like she has pink eye because of it.
Otherwise? Awesome, especially for a sprite-based game.
SOUND
I am quite incapable of conveying to you how good the standard soundtrack is. But it's damn good. Less so are the battle themes, which tend to try too hard to be "epic" sounding and are somewhat grating as a result.
The actual sound effects are mostly decent, but there are a few that are annoying. Such as the sound that's heard when you use a healing statue (MY EEEEARS), but otherwise fine.
I may change my grade when I finish the game, but for now....
OVERALL GRADE: 9/10
but wait, there's more!
MOST ANNOYING ASSHOLE
the bird, not Snowe.
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*is a compulsive editor*
☭ B̤̺͍̰͕̺̠̕u҉̖͙̝̮͕̲ͅm̟̼̦̠̹̙p͡s̹͖ ̻T́h̗̫͈̙̩r̮e̴̩̺̖̠̭̜ͅa̛̪̟͍̣͎͖̺d͉̦͠s͕̞͚̲͍ ̲̬̹̤Y̻̤̱o̭͠u̥͉̥̜͡ ̴̥̪D̳̲̳̤o̴͙̘͓̤̟̗͇n̰̗̞̼̳͙͖͢'҉͖t̳͓̣͍̗̰ ͉W̝̳͓̼͜a̗͉̳͖̘̮n͕ͅt͚̟͚ ̸̺T̜̖̖̺͎̱ͅo̭̪̰̼̥̜ ̼͍̟̝R̝̹̮̭ͅͅe̡̗͇a͍̘̤͉͘d̼̜ ⚢
MXP?
But yeah, the spriting's original. Afaik.
Two of the main characters are now my avatar. (That's Astra and Hiante, btw)
oh look, a screenshot:
☭ B̤̺͍̰͕̺̠̕u҉̖͙̝̮͕̲ͅm̟̼̦̠̹̙p͡s̹͖ ̻T́h̗̫͈̙̩r̮e̴̩̺̖̠̭̜ͅa̛̪̟͍̣͎͖̺d͉̦͠s͕̞͚̲͍ ̲̬̹̤Y̻̤̱o̭͠u̥͉̥̜͡ ̴̥̪D̳̲̳̤o̴͙̘͓̤̟̗͇n̰̗̞̼̳͙͖͢'҉͖t̳͓̣͍̗̰ ͉W̝̳͓̼͜a̗͉̳͖̘̮n͕ͅt͚̟͚ ̸̺T̜̖̖̺͎̱ͅo̭̪̰̼̥̜ ̼͍̟̝R̝̹̮̭ͅͅe̡̗͇a͍̘̤͉͘d̼̜ ⚢
ah.
Yes it is.
By the way I should note that you do have to have RPGMakerXP installed to run this. It'll give you an error without it.
☭ B̤̺͍̰͕̺̠̕u҉̖͙̝̮͕̲ͅm̟̼̦̠̹̙p͡s̹͖ ̻T́h̗̫͈̙̩r̮e̴̩̺̖̠̭̜ͅa̛̪̟͍̣͎͖̺d͉̦͠s͕̞͚̲͍ ̲̬̹̤Y̻̤̱o̭͠u̥͉̥̜͡ ̴̥̪D̳̲̳̤o̴͙̘͓̤̟̗͇n̰̗̞̼̳͙͖͢'҉͖t̳͓̣͍̗̰ ͉W̝̳͓̼͜a̗͉̳͖̘̮n͕ͅt͚̟͚ ̸̺T̜̖̖̺͎̱ͅo̭̪̰̼̥̜ ̼͍̟̝R̝̹̮̭ͅͅe̡̗͇a͍̘̤͉͘d̼̜ ⚢
Unfortunately I am not an Internet Witch and cannot spawn awesome digital artwork and elaborate meme videos at will...
T_T
Check it out, y'all. I'm an adorable ghost girl whose sole function is to buy vendor trash.
I AM AMAZING.
☭ B̤̺͍̰͕̺̠̕u҉̖͙̝̮͕̲ͅm̟̼̦̠̹̙p͡s̹͖ ̻T́h̗̫͈̙̩r̮e̴̩̺̖̠̭̜ͅa̛̪̟͍̣͎͖̺d͉̦͠s͕̞͚̲͍ ̲̬̹̤Y̻̤̱o̭͠u̥͉̥̜͡ ̴̥̪D̳̲̳̤o̴͙̘͓̤̟̗͇n̰̗̞̼̳͙͖͢'҉͖t̳͓̣͍̗̰ ͉W̝̳͓̼͜a̗͉̳͖̘̮n͕ͅt͚̟͚ ̸̺T̜̖̖̺͎̱ͅo̭̪̰̼̥̜ ̼͍̟̝R̝̹̮̭ͅͅe̡̗͇a͍̘̤͉͘d̼̜ ⚢
But i probably won't because old shame, even if the artwork is okay.
You could help me make my RPGMaker game, Tnophelia.
OwO
Just kidding. I don't have an RPGMaker game.
Yet.
But soon, the world will know of the game of the webcomic of The Tripadelic Life of Spannith no-Punchlines.
☭ B̤̺͍̰͕̺̠̕u҉̖͙̝̮͕̲ͅm̟̼̦̠̹̙p͡s̹͖ ̻T́h̗̫͈̙̩r̮e̴̩̺̖̠̭̜ͅa̛̪̟͍̣͎͖̺d͉̦͠s͕̞͚̲͍ ̲̬̹̤Y̻̤̱o̭͠u̥͉̥̜͡ ̴̥̪D̳̲̳̤o̴͙̘͓̤̟̗͇n̰̗̞̼̳͙͖͢'҉͖t̳͓̣͍̗̰ ͉W̝̳͓̼͜a̗͉̳͖̘̮n͕ͅt͚̟͚ ̸̺T̜̖̖̺͎̱ͅo̭̪̰̼̥̜ ̼͍̟̝R̝̹̮̭ͅͅe̡̗͇a͍̘̤͉͘d̼̜ ⚢
I suppose you could always draw really, really tiny.
For what it's worth. One of only two or three RPGMaker games I like, Embric of Wulfhammer's Castle, does not use original sprites or portraits for about half the characters.
☭ B̤̺͍̰͕̺̠̕u҉̖͙̝̮͕̲ͅm̟̼̦̠̹̙p͡s̹͖ ̻T́h̗̫͈̙̩r̮e̴̩̺̖̠̭̜ͅa̛̪̟͍̣͎͖̺d͉̦͠s͕̞͚̲͍ ̲̬̹̤Y̻̤̱o̭͠u̥͉̥̜͡ ̴̥̪D̳̲̳̤o̴͙̘͓̤̟̗͇n̰̗̞̼̳͙͖͢'҉͖t̳͓̣͍̗̰ ͉W̝̳͓̼͜a̗͉̳͖̘̮n͕ͅt͚̟͚ ̸̺T̜̖̖̺͎̱ͅo̭̪̰̼̥̜ ̼͍̟̝R̝̹̮̭ͅͅe̡̗͇a͍̘̤͉͘d̼̜ ⚢
but then again th-
NO I WILL NOT TALK ABOUT MY GAME. I will be like every other one of them guys on Writer's Block who talk about something but have no work to back it up so it's just needless shubbing.
I'LL TALK ABOUT MY GAME IF YOU TALK ABOUT YOUUURS.
No, I'm kidding. There will not be a Tripadelic Life game.
THREADBUMP
I promised I'd re-review SSP after beating it, and I will. In shorter form, though. Because this is a long game (I sunk nearly ten hours into it. I'm bad at video games so it may take slightly less for all you pros out there, but still)
simply put, a list of cons and pros
CONS:
now, on to the good
PROS:
FINAL COMMENTS: Download this game. It's fucking free, you have no excuse. Also? After you play it and are convinced of its awesome, hit the donate button on the official website and give this man all of the money. He fucking deserves it.
FINAL RATING: 9.5/10
so! Heaper's Hangout, what game shall I play next?
A game I can actually finish.
Also, FreeCiv annoys me. I've played it before.
What's that?
Also, a reason to play it would help. >_>
oh, some basic criteria:
oh.
so it's a sandbox RPG?
ehh...not sure how willing I am to put that much time into something.
It's free, it has a main quest that you can finish, but it's long.
How about Octodad? That's fun.
Hm.
Trilby: Art of Theft? It's a short, fun stealth game.
Never heard of it. I'll look it up in a moment.
DG: Looks interesting. I think I'll give that one a try.
I suck at bullet hells.
I only play Touhou because I like the universe of it. Even then, I mostly play the fightan games.
Also, in case you couldn't tell by my review that was one step short of giving the designer a blowjob, you should all fucking play SSP.
I hate JRPGs and I loved SSP.
OK, playing Alter because it was the easiest to download.
Seems pretty OK, so far. I love the soundtrack.
Leon's coming off as a dick, though.
大學的年同性戀毛皮
aaaaa
Tiny, thin. Barely visible to the naked eye, really. Extremely pale, and hidden under rolls of fat.
0/10, would not suck again.
大學的年同性戀毛皮
aaaaa
Huh?
Oh.
I was talking about these soggy canoli.
Not whatever you were thinking of, you gross pervert.
大學的年同性戀毛皮
aaaaa
Yes. They're pastries.
Normally they're quite tasty but this batch is just awful.
大學的年同性戀毛皮
aaaaa
Well yes, I do work at a bakery after all.
大學的年同性戀毛皮
aaaaa
And now that I have dragged the conversation into a 'pataphorical world where vociferousMasochist is inexplicably terrified of bakeries. I will declare victory and be on my merry way.
Enjoy the canoli, Vosi.
大學的年同性戀毛皮
aaaaa
Curses, foiled again!
Wait no, I'll just bring the conversation back into reality.
You're fat, is what I was implying, vociferous.
大學的年同性戀毛皮
aaaaa
THREAD
NECRO
because I just started playing a game called The Longing Ribbon. It's another RPGMaker title.
I'm only like three minutes in, but it's decent so far.
Well our gloriously intelligent heroes decided to wander into a TOTALLY NOT HAUNTED mansion to use the phone after getting lost driving in the woods. Of course some mysterious voice invites us in but, gasp, there is no one to be found inside!
And the main heroine, my PC, has already lost her companions in the mansion. I had to wander off....
After more play, and lots of creepiness, little has actually happened yet.
Okay no, that's a lie. My dog's gone missing and the female friend has gone batshit crazy. I'm currently in a dungeon under the house, where this would feel like a more ordinary RPG were said friend not holding a rifle to my head the entire time.
So yeah. Literal goddamn bats. Fuck them. Fuck them to hell.
I kept a running tally. I have lost the same fight 47 times now, in a row, 22 of those on the first turn of the fight, in the middle of a game that had one prior fight at all and one that was fairly easy.
Hilariously, the official walkthrough's advice (keep in mind this comes with the game) boils down to "well, if you didn't jack your HP up several times earlier in the game, you're pretty much fucked." Well thanks for telling me that now, genius.
I'm honestly not sure I'll even finish this. I have never been so frustrated by an enemy in a game before. If I do finish it, I will probably have to start over because I only have 4 hit points.
Go ahead, play through the game without raising your HP and see how many times those fucking bats kill you, I dare you.
I'm going to go on a little rant here. You were warned.
A certain game reviewer (I do not recall who) once said (to paraphrase) that one of the things he liked about video games was that they were the only medium that punished you for not getting them. If you didn't do well enough, you didn't get to see the rest of the game.
Such a philosophy made and continues to make some sense as far as arcade and arcade-style games are concerned, both for practical reasons (the owners of the arcade machines need money, and on home releases, people expect to get their money's worth in hours spent playing) and for design philosophy reasons (the draw of having your skill tested was often the only thing appealing about a lot of early games, and in the case of a lot of them, continues to be). But when you're doing something that is clearly, undeniably built around writing and story, I am of the opinion that skill should not count for much there.
Ribbon is a great game as far as writing, atmosphere, etc. go, but when the obligatory bone is thrown to challenge gamers (who, I might add, would not be interested in this title anyway) it fucks everything up. First of all, this is not a real challenge, this requires you to either have prior knowledge of what you need to do, or survive entirely on luck. The only thing that's a test of, is patience, as it requires you to either slog through fight after fight, looping over and over, in order to progress, OR, you can re-start the game and do it "the right way" this time. Secondly, why the fuck is combat even in this game? It's a horror title. It functions fine without deep involved combat, and I feel like it's shoehorned in solely because the game is made on an engine called "RPGMaker".
Long story short, pointless "challenge" like this pisses me off. I'm not sure if that was even the intent here (there's no way for me to know), but it reminded me of it, and put me in rant mode, so there you go. Your rant for the day.