Johto In Chaos (Pokémon HeartGold Randomiser Nuzlocke)

edited 2013-03-28 13:04:28 in Liveblogs

(Crossposted from IJBM)

Ok, I'm sure most of you already know what a Nuzlocke is at this point, so I'm not even going to bother explaining that. I'll just point out that I won't be using dupes, because dupes in Nuzlockes are never any fun.

So, what's the randomiser, you might ask? Simple. It's a modular program allowing you to randomise any aspect of the game. Types, movesets, encounters, you name it. And in this case, I'll be letting you choose the options. (Although randomised starters/wild Pokémon are a guarantee, otherwise this would all be rather pointless.) As well as this, pick any of the games from Gen III onwards, including the remakes. (Note that I may not be able to do Gen V, depending on circumstances.)

So, to start off, here are all the available options. Take your pick! (Options marked as ** can only be chosen if the settings aren't unchanged.)

[spoiler]

Pokémon Base Statistics

* Unchanged

* Shuffle [All statistics are kept the same, but moved around: I.E Flareon might have 130 Def instead of 130 SpA, etc.]

* Random (follow evolutions) [Randomises stats to fall within the original BST, and evolutions will continue to follow that distribution]

* Random (completely) [Like above, except evolutions have their own stats, leading to major stat changes.]

Pokémon Abilities

* Unchanged

* Randomise [Every Pokémon will have a new ability, and a 50% chance of having a second]

** Allow Wonder Guard? [Exactly what it says on the tin.]

Starter Pokémon

* Custom [Choose any 3 Pokémon as starters.]

* Random (completely) [Any 3 Pokémon, including evolutions, as starters, picked randomly.]

* Random (basic Pokémon with 2 evolutions) [Any Pokémon that evolves twice can be a starter.]

Pokémon Types

* Unchanged

* Random (follow evolutions) [Types are randomised, but evolutions will follow that pattern, although they may add a second type.]

* Random (completely) [Types are randomised for evolutions as well.]

Pokémon Movesets

* Unchanged

* Random (Preferring same type) [Moves will generally correspond to the type of the receiving Pokémon. A damaging move is guaranteed.]

* Random (completely) [Moves ignore the type of the receiving Pokémon. A damaging move is guaranteed.]

Trainers Pokémon

* Unchanged

* Random [All Pokémon are chosen completely at random.]

* Type Themed [Each trainer is given a type and distributed Pokémon from that type. Gym trainers will share a type.]

** Rival carries starter through game? [Every time you battle your rival, they will have their starter with them. It may evolve.]

** Try to use Pokémon with similar strength? [Trainers will have their Pokémon replaced with ones of similar strength to their original team. Other rules may take precedence, however.]

** Weight types by # of Pokémon with them? [Type themed only. Trainer types will be determined based on how many Pokémon of that type there are.]

** Don't use legendaries? [Self explanatory.]

** No Early Shedinja? [Shedinja won't be used before level 20.]

* Randomise Trainer Names [Self explanatory.]

* Randomise Trainer Class Names [I.E Youngster to Misfit.]

Wild Pokémon

* Random [Every encounter slot is replaced with a different Pokémon.]

* Area 1-to-1 Mapping [Every encounter of a given type in an area is replaced by a different Pokémon. I.E All Bidoof in Route 202 are now Starly.]

* Global 1-to-1 Mapping [Every encounter of a given type is replaced by a different Pokémon. I.E All Bidoof are now Starly.] (Cannot use Additional Rules)

** Catch 'Em All Mode [Every Pokémon can only be found in one area until the Pokédex is exhausted, at which point it repeats.]

** Type Theme Areas [All Pokémon in an area share a type.]

** Don't use legendaries? [Self explanatory.]

** Set minimum catch rate? [All wild Pokémon will have a catch rate of at least 45.]

Static Pokémon

* Unchanged

* Random [All legendaries are replaced with other legendaries, all normal Pokémon are replaced with other normal Pokémon.]

* Random (completely) [Legendaries can be replaced with normal Pokémon, and vice versa.]

TMs & HMs

Moves

* Unchanged

* Random [All TMs are given new moves.]

Compatibility

* Unchanged

* Random (prefer same type) [A Pokémon has a 90% chance of being able to learn a TM/HM if it shares a type, a 50% chance if the TM/HM is Normal, 25% in all other situations.]

* Random (completely) [A Pokémon has a 50% chance of learning any TM/HM.]

Move Tutors

Moves

* Unchanged

* Random [Every Move Tutor slot has a new moves. Will not overlap with TM/HM moves.]

Compatibility

Same as TMs/HMs.

[/spoiler]

And there ya have it.

Comments

  • edited 2013-03-27 15:44:52
    Jesus Christ, randomizers. I remember fighting Counter/Mirror Coat Wobbuffets in the first fucking route.

     -shiver-
  • edited 2013-03-28 13:05:11
    image Wee yea erra chs hymmnos mea.

    'k. It's been 24 hours, so it's time to get this show on the road. I have taken a couple of liberties, in order to maintain some semblance of consistency, and so the thing isn't unwinnable as soon as it starts. Namely: Wonder Guard will be disabled, and types will follow evolutions.

    * Base statistics: Randomised completely.

    * Abilities: Randomised.

    * Starters: Randomised completely.

    * Movesets: Randomised completely.

    * Trainers: Pokémon will be randomised completely. The rival will carry their starter throughout the game. Trainer names will be randomised, class names will not be.

    * Wild Pokémon: Randomised completely. No legendaries. (Which kinda goes against a Nuzlocke anyway.)

    * Static Pokémon: Randomised completely.

    * TMs & HMs: Moves and compatibility randomised completely.

    * Move Tutors: Unchanged.

    The game will be HeartGold, just because. If you want to play along at home, the randomisation seed is -6507506461636436194 and the config string is ICIBApcAmgCdAASGJAQJFBVQb2tlbW9uIEhlYXJ0R29sZCAoVSnEr16/e3RxlqaeD2c=

    Update... at some point in the next hour or so.

  • image Wee yea erra chs hymmnos mea.

    Update 1: The Adventure Begins

    Spoiler:

    Let the ball start rolling!

    We're greeted with the traditional Mascot title screen.

    This seems to be exclusive to Gen IV, and I'm not sure why.

    We get some mild philosophy on the nature of time.

    And Professor Oak appears, replete in tasteful yellow coat. Despite the fact that he won't be appearing again for a while.

    We get the classic spiel about people working and battling with Pokémon, and then the Professor Blindness Test.

    Alice used Bias! It's super effective!

    Now, canonically, the female protagonist for the Gen IV games is called Lyra, so it's only sensible that we totally ignore that. Raia it is.

    After inputting our name, Oak goes on a short tangent about adventures, and then the game begins for real.

    We check out our room. To the surprise of nobody, the Wii is huge in separate regions of the country. Who would have guessed? Sadly, upon checking our e-mail, it turns out that our one friend has an illness restricting him to writing in simple sentences.

    At the bottom of the stairs, we're accosted by our mother, who apparently doesn't think much of our mental ability. She gives us a bag, a trainer card, a journal, and... the options menu? I'm not quite sure how she pulled that one off, but anyhow, we're ready to go! ...In a second.

    Despite being in Johto, apparently our mother specialises in making Kanto regional dishes. A burger is an odd speciality, too.

    Not just any lemonade, but sweeeet lemonade!

    Outside, we bump into a Marill, which then runs off with its owner.

    Yup, this is New Bark Town. Not sure what happened to the original Bark Town, though.

    We get some information on Elm from the locals.

    And this is where our friend lives.

    Ethan's father is apparently either going senile, or just trying to make you feel bad.

    I'm not even sure how he knows this. Anyway, onto the lab!

    Outside the lab we meet a suspicious (and surprisingly strong) stranger.

    Inside we meet Elm, who goes on to explain how before Poké Balls were invented, people used to walk around with their Pokémon, and how it may affect their growth. He wants you to help with his research, so he's going to give you a Pokémon. However...

    ...His computer rings. Apparently an acquaintance of his named "Mr. Pokémon" has discovered... something. So he wants you to go find out what it is, since he's busy. And irresponsible enough to send young children into caves, apparently. Now we get to choose a Pokémon.

    And here they are. Make your choice! (For the record, your rival will pick Arbok if you choose Gengar, Poochyena if you choose Arbok, and Gengar if you pick Poochyena.)

  • Remember back in the 50s when they'd record like Elvis singing YOU AIN'T NOTHIN BUT A HOUND DOG and then they'd turn the record over and reverse it and it was all NYERP NYERP NYERP NYERP NYERP and people were all like, "That is actually the voice of Satan coming from that song."
    I say Arbok.
  • Not a hybrid rabbit-skink spirit
    Gengar it up. Awwwww yeah.
  • edited 2013-03-29 06:09:54
    image Wee yea erra chs hymmnos mea.

    Ok, yeah, unless some kinda miracle happens, Gengar has won by a landslide, so voting is closed now. Expect updates at some point later today.

  • image Wee yea erra chs hymmnos mea.
    0, as I explicitly turned that off.
  • image Wee yea erra chs hymmnos mea.

    Update 2: Challenger Approaching! A New Foe Has Appeared!

    Spoiler:

    Since only one person suggested a name for our new friend, I am going to take that and modify it a little.

    I'm not quite sure how he expects us to fail in the first place, but whatever. But enough of that, let's take a look at Tombstone's stats, shall we?

    As you can see, Tombstone is a Rock/Dark Pokémon. Notably, his attack and special attack stand head and shoulders above his other stats, with his defense and speed being, for lack of a better word, abysmal. On the plus side, his moves are decent.

    Before we can leave the lab, we are stopped by the Professor's assistant, Walter White, who gives us some of his merchandise.

    Ethan is waiting outside, and quickly reveals that he A) can see ghosts, and B) needs to work on his definition of cute. Anyhow, like he said, we should go see our mother.

    ...Nobody in this town trusts us, do they?

    Yay, we got a phone!

    Let me get this straight. You trust us to use a being of immense power correctly, but not a phone? Let's answer yes anyway, just to prove we aren't completely stupid.

    ...Goddamnit.

    As we attempt to leave town, Professor Elm forces his phone number onto us. Jerk. But now we're ready to go into the wide world!

    A few steps into the wide world, we're introduced to Gengar's younger sister. Unfortunately for her, she didn't get to do much before dying. Meanwhile, Gengar's speed continues to be awful.

    On our way to Cherrygrove, we meet some new friends, crush them mercilessly, and learn Vacuum Wave (because honestly, Trick is pretty useless in single player.) Tombstone's HP and Attack continue to streak ahead of his other stats. (Note that there were a couple of fights with Pokémon we'd already seen between Quagsire and level 9.)

    Ah, beautiful Cherrygrove "City". The 2nd smallest settlement in the entirety of Johto.

    As we get here, a nice old guy offers to show us around. And by offers, I mean forces.

    At the end of the tour, he gives us a pair of running shoes, so that we're no longer slower than Tombstone.

    As we attempt to leave Cherrygrove, the old man grabs us again (I'm starting to sense a theme here.). He gives us a Map Card, because apparently nobody in Johto ever thought of the concept of "Apps". Oh well, whatever, free map.

    As we get onto Route 30, we meet two new friends.

    A little further on, we find a house. Could it be?!

    ...Nope. It's just a guy obsessed with Apricorns.

    The tree next to his house contains a timewarp back to 1999.

    Up ahead, the road is blocked by an enthralling battle between a Pidgey and a Rattata. Damn kids have no respect.

    Apparently Anorith can fly.

    Another Time Warp! (Seriously, why did they do this?)

    And finally, we have reached our destination.

  • image Wee yea erra chs hymmnos mea.

    Update 2.01: Challenger Approaching! A New Foe Has Appeared!

    Spoiler:

    ...Wait, did Elm even e-mail you back?

    Dun dun dun!

    Or can you?! (...Probably not.)

    Professor Elm: Professional psychic.

    ...You do realise he's standing right there, right? Minus the fetching yellow coat, sadly.

    ...Your friend in another region of the country? One that requires sea travel to get to?

    ...It's just a Gengar.

    Oh no you don't. The last kid you enlisted ended up taking on an organised crime syndicate. Find some other sucker to help you.

    ...Why am I such a pushover?

    Ominous~! Anyhow, let's get out of here.

    Oh no, a disaster! Please let it be a dead Ethan.

    Disaster can wait, we've got Minuns to beat.

    As we attempt to leave Cherrygrove, we get blocked. Again.

    Smug bastard. Let's crush him, Tombstone!

    ...Well that was an anti-climax.

    Santa Claus?


    Oh.

    Maybe he thinks I'm a witch.



    Gengar, professional piece of glass.

    Yeah, no.

    Fun fact: Combee are ghosts.

    Johto Cop and the Case of the Missing Kelp Seeds.

    A swing and a miss.

    Despite his unfortunate lack of demise, Ethan decides to be useful for once. ...Wait, red haired boy?

    Well, what is it? Decision time!

  • Not a hybrid rabbit-skink spirit
    Anonus
  • edited 2013-03-29 21:27:15
    We can do anything if we do it together.
    Takkun
  • image Wee yea erra chs hymmnos mea.

    Update 3: To Violet City!

    Spoiler:

    Streaking ahead of the pack with an astonishing 2 votes, our red headed nemesis is hereby dubbed Richard. Ethan declares his joy about our not being arrested, and then runs off.

    Professor Elm is apparently suffering from mood swings. Anyhow, we give him the egg and he decides to keep it for research.

    Apparently I'm awesome. Elm decides that due to this, I should take Tombstone and attempt the Pokémon Gym Challenge.

    ...Jerk. Anyway, we should go see our mum, and tell her we're going to travel the region. Without any food. Or water.

    After some contemplation, she suggests that she could act as a bank, taking a percentage of the prize money. No thanks. (She has a tendency to buy stuff with that money, and it's commonly just berries.)

    Outside of town we run into Ethan, who, like so many before him, takes it upon himself to teach you how to catch Pokémon by threatening a Rattata.

    On the plus side, he gives us 5 free Pokéballs. Now, to freedom!

    And our first ally is an Empoleon. He has an interesting typing, if not a particularly stellar one. And of course, we should keep with the theme of his name.

    Urk. No Guard and a low defence is kind of a painful combination. Ah well, he can act as support through Heal Bell, at least.

    A "fight" with a Houndoom causes our new friend to level up twice. Me First is meh at best, though.

    The Combee Line. Still ghosts.

    A few fights later, and we're level 7. (The 7th level was part of the same battle as the 6th, and I didn't catch the gains for that one.)

    Quagsire: Resistant to Ice.

    More levels, and ThunderPunch. I'd have preferred a special move, but oh well, I'll take what I can get.

    Levels.

    Drifloon line: Electric resistant. Maybe 'cause of the rubber.

    Levels all day long.

    ...Oh. Oh my.

    Sorry Avalanche, you can't compare to that.

    We stop in Cherrygrove for some light shopping.

  • image Wee yea erra chs hymmnos mea.

    Update 3.01: To Violet City!

    Spoiler:

    On Route 30, we run into a Clefable and catch her on the first ball. Granted, she'd been Dark Voided at the time. A diverse array of attacks, if nothing else, and her typing is great, although Ground and Fighting will be a problem. Keeping with the moon theme here. She was carrying a Moon Stone, too.

    Wartortle is weak to bug and water. And what is it with defense being the dump stat on the things I catch?

    Instead of Transform, Dittos know Octozooka. And are weak to grass. Kaguya is pretty rounded at this point.

    Our second trainer battle is against an enterprising young soul named Anne.

    Hopefully it's less annoying than Kingdra normally is.

    An exchange of Crabhammer and Triple Kick left both sides in dire straits. ...How does a Kingdra even use Triple Kick?


    Switching Kaguya out caused Bonaparte to be punched in the face. ...How does a Kingdra punch?

    A quick Signal Beam ended the battle.

    We exchange numbers for no apparent reason.

    Apparently there was a sale on meteors. On the plus side, Doduo is weak to Grass.


    Another trainer, apparently blind to the battle that happened right in front of them, steps up to the plate.

    Moonbeing: 1, Tree: 0.

    Maybe Togetic is made of trees. And just how low is Kaguya's base speed?

    Sonic sez: Don't break the law!

    Maybe she (he?) should have tried looking in the grass instead of on the road.

    Kricketune: Not flammable.


    Espeon: May or may not be flammable.

    Grass. Trees. Minun. Terrible speed. Again.

    Oh hey, it's Joey Anne! Unfortunately, all they want to talk about is Ditto.

    Doof.

    Without Flash, we can't see anything in here, so we'll come back later.

    A wild Bug Catcher appeared!

    Simple stuff.

    Even without Slow Start, a Regigigas is not going to be killing anything at level 3.

    Raia: Crushing hopes and dreams.

    Operation: Communication.

    Electabuzz: Waterproof up to 100 meters. But watch out for that grass.

    Stop stalking me.

    And here we are. Violet City!

    Tune in next time as Raia takes on Sprout Tower and The Leader Formerly Known As Falkner!


  • edited 2013-03-31 13:58:57
    image Wee yea erra chs hymmnos mea.
    Current Team

    Tombstone (Gengar): Level 12
    Bonaparte (Empoleon): Level 11
    Kaguya (Clefable): Level 11
    Ampere (Minun): Level 3

    BGM
    New Bark Town
    Route 29
    Cherrygrove City/Mahogany Town
    Route 30/31
    Violet City/Olivine City
    (This is a separate post because of the difference in IJBM and HH's character limits.)
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